Beispiel #1
0
 static bool Prefix(ref bool __result, HomeRegionType ___regionType)
 {
     if (!enabled || ___regionType != HomeRegionType.Farm)
     {
         return(true);
     }
     __result = true;
     return(false);
 }
Beispiel #2
0
 static bool Prefix(Region __instance, Area area, HomeRegionType ___regionType)
 {
     if (!enabled || ___regionType != HomeRegionType.Farm)
     {
         return(true);
     }
     for (int i = 0; i < area.Length; i++)
     {
         if (!__instance.IsValidCell(area[i]))
         {
             return(false);
         }
     }
     return(true);
 }
Beispiel #3
0
            static bool Prefix(Unit item, ref ItemPutInfo __result, HomeRegionType ___regionType)
            {
                if (!enabled || ___regionType != HomeRegionType.Farm)
                {
                    return(true);
                }

                Slot slot = outsideUnits.Values.ToList().Find((Slot e) => e.unit == item);

                if (slot != null)
                {
                    Dbgl($"Got outside put info");
                    __result = slot.info;
                    return(false);
                }
                return(true);
            }
            static bool Prefix(HomeItemSelector __instance, Vector3 pos, Rotation newPlayerRotation, bool includeLockArea, List <SelectorItem> ___selectorItems, ItemHomeSystemUnitCmpt ___systemCmpt, ItemObject ___previewItem, PreviewItemType ___previewItemType)
            {
                if (!enabled || Module <ScenarioModule> .Self.CurrentScenarioName != "Main")
                {
                    return(true);
                }
                CellIndex newIndex         = CellIndex.Invalid;
                string    newFocusWallName = null;
                ISelector newSelector      = null;
                float     num = float.MaxValue;

                for (int i = 0; i < ___selectorItems.Count; i++)
                {
                    HomeRegionType regionType    = ___selectorItems[i].selector.GetRegionType();
                    bool           intendPutDown = ___previewItem != null && ___previewItemType != PreviewItemType.Axe;
                    if (!intendPutDown || (regionType == HomeRegionType.InWall && ___systemCmpt.ContainsRegionType(HomeRegionType.InWall)) || (regionType != HomeRegionType.InWall && (___systemCmpt.ContainsRegionType(HomeRegionType.InFloor) || ___systemCmpt.ContainsRegionType(HomeRegionType.OutFloor) || ___systemCmpt.ContainsRegionType(HomeRegionType.Farm))))
                    {
                        float     num2;
                        CellIndex cellIndex = ___selectorItems[i].selector.GetPosCell(pos, true, out num2);

                        if (cellIndex == CellIndex.Invalid && intendPutDown)
                        {
                            Vector3 vector    = (___selectorItems[i].selector as RegionViewer).transform.InverseTransformPoint(pos);
                            float   ceilWidth = AccessTools.FieldRefAccess <RegionViewer, float>((___selectorItems[i].selector as RegionViewer), "ceilWidth");
                            cellIndex = new CellIndex((int)(vector.x / ceilWidth), (int)(-vector.z / ceilWidth));
                        }

                        if (num2 > 2f || num2 < -1f)
                        {
                            cellIndex = CellIndex.Invalid;
                        }
                        num2 = Mathf.Abs(num2);
                        if (cellIndex != CellIndex.Invalid && num2 < num)
                        {
                            num              = num2;
                            newIndex         = cellIndex;
                            newFocusWallName = ___selectorItems[i].wallName;
                            newSelector      = ___selectorItems[i].selector;
                        }
                    }
                }
                typeof(HomeItemSelector).GetMethod("SetFocusInfo", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(__instance, new object[] { newIndex, newSelector, newFocusWallName, newPlayerRotation });
                return(false);
            }
Beispiel #5
0
            static bool Prefix(Region __instance, Area area, ref bool __result, HomeRegionType ___regionType)
            {
                if (!enabled || ___regionType != HomeRegionType.Farm)
                {
                    return(true);
                }

                for (int i = 0; i < area.Length; i++)
                {
                    if (!__instance.IsValidCell(area[i]))
                    {
                        __result = false;
                        return(false);
                    }
                }
                if (settings.allowOverlapInWorkshop)
                {
                    __result = false;
                    return(false);
                }
                return(true);
            }
Beispiel #6
0
            static void Prefix(Region __instance, Unit unit, ItemPutInfo info, ItemObject item, bool immobile, HomeRegionType ___regionType, int fromArchive = -1)
            {
                if (!enabled || ___regionType != HomeRegionType.Farm || __instance.IsValidCell(info.cellIndex))
                {
                    return;
                }
                ItemHomeSystemUnitCmpt component = item.GetComponent <ItemHomeSystemUnitCmpt>();
                Area area = Module <UnitFactory> .Self.GetArea(info.cellIndex, info.areaRot, component, component.Rotate > 0, fromArchive);

                Slot slot = new Slot
                {
                    unit        = unit,
                    info        = info,
                    immobile    = immobile,
                    unitObjInfo = new UnitObjInfo(item, area)
                };

                if (outsideUnits.ContainsKey(info.cellIndex))
                {
                    outsideUnits[info.cellIndex] = slot;
                }
                else
                {
                    outsideUnits.Add(info.cellIndex, slot);
                }
            }
Beispiel #7
0
            static bool Prefix(Region __instance, CellIndex index, ref ItemObject __result, HomeRegionType ___regionType)
            {
                if (!enabled || ___regionType != HomeRegionType.Farm)
                {
                    return(true);
                }
                if (!__instance.IsValidCell(index))
                {
                    //Dbgl($"Getting outside item ({outsideUnits.Count})");

                    if (outsideUnits.ContainsKey(index))
                    {
                        Dbgl("Got outside item");
                        __result = outsideUnits[index].unitObjInfo.Item;
                        return(false);
                    }
                }
                return(true);
            }
Beispiel #8
0
            static bool Prefix(Region __instance, ref bool __result, UnitHandle unitHandle, ItemPutInfo putInfo, bool changed, HomeRegionType ___regionType)
            {
                if (!enabled || ___regionType != HomeRegionType.Farm)
                {
                    return(true);
                }

                Slot slot = CreateSlotFromRSlot(unitHandle);

                if (slot == null)
                {
                    Dbgl("slot is null");
                    return(true);
                }
                if (__instance.IsValidCell(putInfo.cellIndex))
                {
                    Dbgl("valid cell");
                    return(true);
                }

                CellIndex oldSlot = slot.info.cellIndex;

                slot.info = putInfo;
                ItemHomeSystemUnitCmpt component = slot.unitObjInfo.Item.GetComponent <ItemHomeSystemUnitCmpt>();

                if (changed)
                {
                    slot.unit.PutDownVersion = 71;
                }
                Area area = Module <UnitFactory> .Self.GetArea(putInfo.cellIndex, putInfo.areaRot, component, component.Rotate > 0, slot.unit.PutDownVersion);

                if (area == null)
                {
                    __result = false;
                    return(false);
                }
                slot.area        = area;
                slot.unitObjInfo = new UnitObjInfo(slot.unitObjInfo.Item, area);
                outsideUnits.Remove(oldSlot);
                if (!outsideUnits.ContainsKey(slot.info.cellIndex))
                {
                    outsideUnits.Add(slot.info.cellIndex, slot);
                }
                else
                {
                    outsideUnits[slot.info.cellIndex] = slot;
                }

                var mySlot = CreateRSlotFromSlot(slot);

                typeof(Region).GetMethod("AddSlot", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(__instance, new object[] { mySlot });
                __result = true;
                return(false);
            }
Beispiel #9
0
        static bool Region_TakeUpItem_Prefix(Region __instance, ref ItemObject __result, CellIndex index, HomeRegionType ___regionType)
        {
            if (!enabled || ___regionType != HomeRegionType.Farm || !outsideUnits.ContainsKey(index))
            {
                return(true);
            }

            Slot slot = outsideUnits[index];

            if (slot.unit != null)
            {
                if (slot.unit.IsLimitCount)
                {
                    typeof(Region).GetProperty("LimitUnitCount").SetValue(__instance, (int)typeof(Region).GetProperty("LimitUnitCount").GetValue(__instance, null) - 1, null);
                }
                slot.unit.TakeUp(delegate(int id, int number)
                {
                    if (id >= 0)
                    {
                        Module <Player> .Self.bag.AddItem(id, number, true, AddItemMode.Default);
                    }
                    else
                    {
                        Module <Player> .Self.bag.ChangeMoney(number, true, 0);
                    }
                });
            }

            var mySlot = AccessTools.FieldRefAccess <Region, List <object> >(__instance, "slots").Find((object o) => typeof(Region).GetNestedType("Slot", BindingFlags.NonPublic | BindingFlags.Instance).GetField("unit").GetValue(o) == slot.unit);

            if (mySlot != null)
            {
                typeof(Region).GetMethod("RemoveSlot", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(__instance, new object[] { mySlot });
            }
            if (slot.unit != null && slot.unit.NeedUpdate)
            {
                Module <HomeUnitUpdater> .Self.RemoveUpdateableUnit(slot.unit);
            }
            outsideUnits.Remove(index);
            __result = slot.unitObjInfo.Item;
            return(false);
        }
Beispiel #10
0
            static bool Prefix(ref bool __result, CellIndex index, ref string reason, HomeRegionType ___regionType)
            {
                if (!enabled || ___regionType != HomeRegionType.Farm || !outsideUnits.ContainsKey(index))
                {
                    return(true);
                }

                __result = false;
                reason   = string.Empty;
                return(false);
            }