Beispiel #1
0
 //我的页面返回
 private void U2N_N_CloseMainMenu()
 {
     M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.END;
     PhotoScene.Instance.isNotReachable(true);
     if (PhotoScene.Instance.movableUI)
     {
         //  HomePageChildDictionary["movableUI"].SetActive(true);
     }
     MsgBase.SendMsg <Callback, bool>("SetIsAngle02", null, false);
     MsgBase.ShowUI();
 }
Beispiel #2
0
    private void NearbyBack()
    {
        M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.END;

        PhotoScene.Instance.collectPhoto.NearbyBack();
    }
Beispiel #3
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 public void SetHomeButtonEvnetEnumEnd()
 {
     M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.END;
 }
Beispiel #4
0
    public void ButtonEvnetCallback(string eventGameObjName)
    {
        PhotoScene.Instance.uiRoot.CloseAllAlert();
        PhotoScene.Instance.uiRoot.ColseReminder();
        if (M_HomeButtonEvnetEnum != HomeButtonEvnetEnum.END || EventTime > 0)
        {
            return;
        }
        if (eventGameObjName == "ar")
        {
            EventTime = 1;
            MsgBase.QuitUI();

            MsgBase.SendMsg("HideScene", "PhotoScene");
            MsgBase.SendMsg <bool, float>("ShowBlur", false, 10);
            MsgBase.SendMsg <string>("OnOpenScene", "ImageIdentificationScene");
            //关闭列表菜单   注:当列表菜单打开  点击其他事件 关闭列表
            BaseButtonEvnet2();
            return;
        }
        if (eventGameObjName == "mine")
        {
            EventTime = 1;
            MsgBase.QuitUI();
            // HomePageChildDictionary["movableUI"].SetActive(false);
            PhotoScene.Instance.photoprompt.Off();
            PhotoScene.Instance.isNotReachable(false);
            M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.MINE;
            MsgBase.SendMsg <Callback <bool, string> >("U2N_U_OpenMainMenu", null);
            //关闭列表菜单   注:当列表菜单打开  点击其他事件 关闭列表
            MsgBase.SendMsg <Callback, bool>("SetIsAngle02", delegate() { MsgBase.SendMsg <bool, float>("ShowBlur", false, 30); }, true);

            BaseButtonEvnet2();
            return;
        }
        if (eventGameObjName == "map")
        {
            EventTime             = 1;
            M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.MAP;
            BaseButtonEvnet2();
            MsgBase.QuitUI();
            PhotoScene.Instance.specialEffectsUI.clickShow(delegate()
            {
                MsgBase.SendMsg <Callback <bool, string> >("U2N_U_OpenMap", null);
            });
            return;
        }
        if (eventGameObjName == "BaseButton")
        {
            if (isBaseStatr)
            {
                Debug.Log("isBaseStatr");
                isBaseStatr = false;
                Vector3   v            = Vector3.zero;
                SUIButton tmpSUIButton = HomePageChildDictionary["BaseButton"].GetComponent <SUIButton>();
                if (isBase)
                {
                    v = new Vector3(0, 0, 90);
                }
                else
                {
                    v = new Vector3(0, 0, -90);
                }
                tmpSUIButton.Rotate("default", v, 0.5f, EndBase);
                sUImenu.AnimPlay(isBase);
                isBase = !isBase;
            }
            return;
        }

        if (eventGameObjName == "UPphoto")
        {
            EventTime             = 1;
            M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.UpPhoto;
            MsgBase.QuitUI();
            PhotoScene.Instance.UpPhoto();
            return;
        }
        if (eventGameObjName == "CollePhoto")
        {
            EventTime             = 1;
            M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.Collectphoto;
            PhotoScene.Instance.Collectphoto();
            return;
        }
        if (eventGameObjName == "movableUI")
        {
            if (PhotoScene.Instance.IsLoadingData)
            {
                return;
            }
            Debug.Log("==eventGameObjName==" + PlayerPrefs.GetString("uid").ToString());
            if (PlayerPrefs.GetString("uid").Equals("") || PlayerPrefs.GetString("uid") == null)
            {
                MsgBase.SendMsg <Callback <bool, string> >("U2N_U_OpenLogin", null);
                return;
            }
            EventTime             = 1;
            M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.movableUI;
            MsgBase.QuitUI();
            MsgBase.SendMsg("HideScene", "PhotoScene");
            //MsgBase.SendMsg<bool, float>("ShowBlur", false, 10);
            MsgBase.SendMsg <string>("OnOpenScene", "MovableScene");
            // HomePageChildDictionary["movableUI"].SetActive(false);
            //关闭列表菜单   注:当列表菜单打开  点击其他事件 关闭列表
            BaseButtonEvnet2();
            return;
        }
    }
Beispiel #5
0
 //地图页面返回
 private void CloseMap()
 {
     PhotoScene.Instance.specialEffectsUI.clickHide(delegate() { M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.END; MsgBase.ShowUI(); return; });
 }
Beispiel #6
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 private void U2N_N_OpenMainScene()
 {
     M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.END;
     PhotoScene.Instance.RequestAnUpdate();
 }
Beispiel #7
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 private void U2N_N_CloseWorld()
 {
     M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.END;
     PhotoScene.Instance.RequestAnUpdate();
 }
Beispiel #8
0
 private void StoryCallback()
 {
     M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.END;
     PhotoScene.Instance.itemManager.StoryCallback();
 }
Beispiel #9
0
 private void UpPhotoBack(bool arg1, JsonData arg2)
 {
     M_HomeButtonEvnetEnum = HomeButtonEvnetEnum.END;
     PhotoScene.Instance.itemManager.UpPhoto(arg1, arg2);
 }