Beispiel #1
0
    //現在のユーザー設定を保存する.
    public void SaveCurrentSetting( )
    {
        UserSettings.isLaunchGameScene = isLaunchGameScene;
        if (null != hologlaManager)
        {
            hologlaManager.SaveCurrentSetting( );
        }
        else
        {
            UserSettings.WriteSettings( );
        }

        return;
    }