Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     // Saves time at initialization
     StartTime = Time.time;
     // Gets a reference of the HoloCameraController for access his SetCamToCenterDistance( float ) method
     CamCtrl = gameObject.GetComponent <HoloCameraController>();
 }
Beispiel #2
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        // The variables and GameObject from the MyGameObject script are displayed in the Inspector with appropriate labels
        EditorGUILayout.Slider(distCamToCenterProp, minVal, maxVal, new GUIContent("Dist to center"));
        HoloCameraController camCtrl = target as HoloCameraController;

        // Calls the method ChangeBoxSize from HoloCameraController for update in edit mode the zoom of PyramidCamera
        camCtrl.SetCamToCenterDistance(camCtrl.cameraToCenterDistance);

        // Applies changes to the serializedProperty - always do this at the end of OnInspectorGUI.
        serializedObject.ApplyModifiedProperties();
    }