Beispiel #1
0
        // Handles motion (dx, dy) in screen space.
        // The "edge" parameter specifies which edges the user is dragging.
        public void HandleMotion(HitPosition edge, float dx, float dy)
        {
            var r = ComputeLayout();

            switch (edge)
            {
            case HitPosition.None:
                return;

            case HitPosition.Move:
                // Convert to image space before sending to moveBy().
                MoveBy(dx * (_cropRect.Width() / r.Width()),
                       dy * (_cropRect.Height() / r.Height()));
                break;

            default:
                if (!edge.HasFlag(HitPosition.GrowLeftEdge) && !edge.HasFlag(HitPosition.GrowRightEdge))
                {
                    dx = 0;
                }

                if (!edge.HasFlag(HitPosition.GrowTopEdge) && !edge.HasFlag(HitPosition.GrowBottomEdge))
                {
                    dy = 0;
                }

                // Convert to image space before sending to growBy().
                var xDelta = dx * (_cropRect.Width() / r.Width());
                var yDelta = dy * (_cropRect.Height() / r.Height());

                GrowBy((edge.HasFlag(HitPosition.GrowLeftEdge) ? -1 : 1) * xDelta,
                       (edge.HasFlag(HitPosition.GrowTopEdge) ? -1 : 1) * yDelta);
                break;
            }
        }
        // Handles motion (dx, dy) in screen space.
        // The "edge" parameter specifies which edges the user is dragging.
        public void HandleMotion(HitPosition edge, float dx, float dy)
        {
            Rect r = computeLayout();

            if (edge == HitPosition.None)
            {
                return;
            }
            else if (edge == HitPosition.Move)
            {
                // Convert to image space before sending to moveBy().
                moveBy(dx * (cropRect.Width() / r.Width()),
                       dy * (cropRect.Height() / r.Height()));
            }
            else
            {
                if (!edge.HasFlag(HitPosition.GrowLeftEdge) && !edge.HasFlag(HitPosition.GrowRightEdge))
                {
                    dx = 0;
                }

                if (!edge.HasFlag(HitPosition.GrowTopEdge) && !edge.HasFlag(HitPosition.GrowBottomEdge))
                {
                    dy = 0;
                }

                // Convert to image space before sending to growBy().
                float xDelta = dx * (cropRect.Width() / r.Width());
                float yDelta = dy * (cropRect.Height() / r.Height());

                growBy((edge.HasFlag(HitPosition.GrowLeftEdge) ? -1 : 1) * xDelta,
                       (edge.HasFlag(HitPosition.GrowTopEdge) ? -1 : 1) * yDelta);
            }
        }
        // Handles motion (dx, dy) in screen space.
        // The "edge" parameter specifies which edges the user is dragging.
        public void HandleMotion(HitPosition edge, float dx, float dy)
        {
            Rect r = computeLayout();
            if (edge == HitPosition.None)
            {
                return;
            }
            else if (edge == HitPosition.Move)
            {
                // Convert to image space before sending to moveBy().
                moveBy(dx * (cropRect.Width() / r.Width()),
                       dy * (cropRect.Height() / r.Height()));
            }
            else
            {
                if (!edge.HasFlag(HitPosition.GrowLeftEdge) && !edge.HasFlag(HitPosition.GrowRightEdge))
                {
                    dx = 0;
                }

                if (!edge.HasFlag(HitPosition.GrowTopEdge) && !edge.HasFlag(HitPosition.GrowBottomEdge))
                {
                    dy = 0;
                }

                // Convert to image space before sending to growBy().
                float xDelta = dx * (cropRect.Width() / r.Width());
                float yDelta = dy * (cropRect.Height() / r.Height());

                growBy((edge.HasFlag(HitPosition.GrowLeftEdge) ? -1 : 1) * xDelta,
                       (edge.HasFlag(HitPosition.GrowTopEdge) ? -1 : 1) * yDelta);
            }
        }