private void OnCombo() { var target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (target != null) { if (Q.IsReady() && Utilities.Enabled("q.combo")) { if (IsMinigun && target.Distance(ObjectManager.Player.Position) >= MinigunRange) { Q.Cast(); } if (IsFishBone && target.Distance(ObjectManager.Player.Position) <= MinigunRange) { Q.Cast(); } if (IsFishBone && target.Distance(ObjectManager.Player.Position) > FishBoneRange) { Q.Cast(); } } if (W.IsReady() && Utilities.Enabled("w.combo")) { W.Do(target, Utilities.HikiChance("hitchance")); } if (R.IsReady() && Utilities.Enabled("r.combo") && target.IsValidTarget(Utilities.Slider("ult.distance")) && target.Health < R.GetDamage(target)) { R.Do(target, Utilities.HikiChance("hitchance")); } } }
public static void SelectedCondemn() { switch (Initializer.Config.Item("condemn.style", true).GetValue <StringList>().SelectedIndex) { case 0: foreach (var target in HeroManager.Enemies.Where(h => h.IsValidTarget(E.Range))) { if (Utilities.Enabled("condemnset." + target.CharData.BaseSkinName)) { var pushDistance = Utilities.Slider("condemn.distance"); var targetPosition = E.GetPrediction(target).UnitPosition; var pushDirection = (targetPosition - ObjectManager.Player.ServerPosition).Normalized(); float checkDistance = pushDistance / 40f; for (int i = 0; i < 40; i++) { Vector3 finalPosition = targetPosition + (pushDirection * checkDistance * i); var collFlags = NavMesh.GetCollisionFlags(finalPosition); if (collFlags.HasFlag(CollisionFlags.Wall) || collFlags.HasFlag(CollisionFlags.Building)) //not sure about building, I think its turrets, nexus etc { E.Cast(target); } } } } break; case 1: foreach (var En in HeroManager.Enemies.Where(hero => hero.IsValidTarget(E.Range) && !hero.HasBuffOfType(BuffType.SpellShield) && !hero.HasBuffOfType(BuffType.SpellImmunity))) { if (Utilities.Enabled("condemnset." + En.CharData.BaseSkinName)) { var EPred = E.GetPrediction(En); int pushDist = Utilities.Slider("condemn.distance"); var FinalPosition = EPred.UnitPosition.To2D().Extend(ObjectManager.Player.ServerPosition.To2D(), -pushDist).To3D(); for (int i = 1; i < pushDist; i += (int)En.BoundingRadius) { Vector3 loc3 = EPred.UnitPosition.To2D().Extend(ObjectManager.Player.ServerPosition.To2D(), -i).To3D(); if (loc3.IsWall() || AsunasAllyFountain(FinalPosition)) { E.Cast(En); } } } } break; case 2: foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(E.Range) && !x.HasBuffOfType(BuffType.SpellShield) && !x.HasBuffOfType(BuffType.SpellImmunity) && IsCondemable(x))) { if (Utilities.Enabled("condemnset." + enemy.CharData.BaseSkinName)) { E.Cast(enemy); } } break; } }
public static void CondemnJungleMobs() { foreach (var jungleMobs in ObjectManager.Get <Obj_AI_Minion>().Where(o => o.IsValidTarget(E.Range) && o.Team == GameObjectTeam.Neutral && o.IsVisible && !o.IsDead)) { if (jungleMobs.CharData.BaseSkinName == "SRU_Razorbeak" || jungleMobs.CharData.BaseSkinName == "SRU_Red" || jungleMobs.CharData.BaseSkinName == "SRU_Blue" || jungleMobs.CharData.BaseSkinName == "SRU_Dragon" || jungleMobs.CharData.BaseSkinName == "SRU_Krug" || jungleMobs.CharData.BaseSkinName == "SRU_Gromp" || jungleMobs.CharData.BaseSkinName == "Sru_Crab") { var pushDistance = Utilities.Slider("condemn.distance"); var targetPosition = E.GetPrediction(jungleMobs).UnitPosition; var pushDirection = (targetPosition - ObjectManager.Player.ServerPosition).Normalized(); float checkDistance = pushDistance / 40f; for (int i = 0; i < 40; i++) { Vector3 finalPosition = targetPosition + (pushDirection * checkDistance * i); var collFlags = NavMesh.GetCollisionFlags(finalPosition); if (collFlags.HasFlag(CollisionFlags.Wall) || collFlags.HasFlag(CollisionFlags.Building)) //not sure about building, I think its turrets, nexus etc { E.Cast(jungleMobs); } } } } }
private void OnHarass() { if (ObjectManager.Player.ManaPercent < Utilities.Slider("harass.mana")) { return; } var target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); if (target != null) { if (Q.IsReady() && Utilities.Enabled("q.harass")) { if (IsMinigun && target.Distance(ObjectManager.Player.Position) >= MinigunRange) { Q.Cast(); } if (IsFishBone && target.Distance(ObjectManager.Player.Position) <= MinigunRange) { Q.Cast(); } if (IsFishBone && target.Distance(ObjectManager.Player.Position) > FishBoneRange) { Q.Cast(); } } if (W.IsReady() && target.IsValidTarget(W.Range) && Utilities.Enabled("w.harass")) { W.Do(target, Utilities.HikiChance("hitchance")); } } }
public static void ComboUltimateLogic() { if (ObjectManager.Player.CountEnemiesInRange(1000) >= Utilities.Slider("combo.r.count")) { R.Cast(); } }
private static void OnJungle() { if (ObjectManager.Player.ManaPercent < Utilities.Slider("jungle.mana")) { return; } if (Q.IsReady() && Utilities.Enabled("q.jungle")) { var target = MinionManager.GetMinions(ObjectManager.Player.AttackRange, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth) .FirstOrDefault(x => x.IsValidTarget(Q.Range)); if (target != null) { Q.Do(target, HitChance.High); } } if (W.IsReady() && Utilities.Enabled("w.jungle")) { var target = MinionManager.GetMinions(ObjectManager.Player.AttackRange, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth) .FirstOrDefault(x => x.IsValidTarget(W.Range)); if (target != null) { W.Do(target, HitChance.High); } } }
private static void OnCombo() { var target = TargetSelector.GetTarget(2000, TargetSelector.DamageType.Physical); if (target != null) { if (W.IsReady() && Utilities.Enabled("w.combo") && target.IsValidTarget(W.Range)) { W.Do(target, Utilities.HikiChance("hitchance")); } if (R.IsReady() && Utilities.Enabled("r.combo")) { if (target.IsValidTarget(R.Range) && R.GetDamage(target) > target.Health) { R.Do(target, Utilities.HikiChance("hitchance")); } if (target.IsValidTarget(R.Range / 6)) { R.Do(target, Utilities.HikiChance("hitchance")); } if (target.IsValidTarget(ObjectManager.Player.AttackRange) && target.HasBuffOfType(BuffType.Slow)) { R.Do(target, Utilities.HikiChance("hitchance")); } } } }
private static void Clear() { if (ObjectManager.Player.ManaPercent < Utilities.Slider("lucian.clear.mana")) { return; } if (Q.IsReady() && Utilities.Enabled("lucian.q.clear") && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { foreach (var minion in MinionManager.GetMinions(ObjectManager.Player.ServerPosition, Q.Range, MinionTypes.All, MinionTeam.NotAlly)) { var prediction = Prediction.GetPrediction(minion, Q.Delay, ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Q).SData.CastRadius); var collision = Q.GetCollision(ObjectManager.Player.Position.To2D(), new List <Vector2> { prediction.UnitPosition.To2D() }); foreach (var cs in collision) { if (collision.Count >= Utilities.Slider("lucian.q.minion.hit.count")) { if (collision.Last().Distance(ObjectManager.Player) - collision[0].Distance(ObjectManager.Player) <= 600 && collision[0].Distance(ObjectManager.Player) <= 500) { Q.Cast(cs); } } } } } if (W.IsReady() && Utilities.Enabled("lucian.w.clear") && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { if (W.GetCircularFarmLocation(MinionManager.GetMinions(ObjectManager.Player.Position, Q.Range, MinionTypes.All, MinionTeam.NotAlly)).MinionsHit >= Utilities.Slider("lucian.w.minion.hit.count")) { W.Cast(W.GetCircularFarmLocation(MinionManager.GetMinions(ObjectManager.Player.Position, Q.Range, MinionTypes.All, MinionTeam.NotAlly)).Position); } } if (Q.IsReady() && Utilities.Enabled("lucian.q.harass.in.laneclear") && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { var minions = ObjectManager.Get <Obj_AI_Minion>().Where(o => o.IsValidTarget(Q.Range)); var target = ObjectManager.Get <AIHeroClient>().Where(x => x.IsValidTarget(Q2.Range)).FirstOrDefault(x => Initializer.Config.Item("lucian.white" + x.ChampionName, true).GetValue <bool>()); if (target.Distance(ObjectManager.Player.Position) > Q.Range && target.CountEnemiesInRange(Q2.Range) > 0) { foreach (var minion in minions) { if (Q2.WillHit(target, ObjectManager.Player.ServerPosition.Extend(minion.ServerPosition, Q2.Range), 0, HitChance.VeryHigh)) { Q2.CastOnUnit(minion); } } } } }
public static void QCast(Obj_AI_Hero enemy) { switch (Initializer.Config.Item("q.type", true).GetValue <StringList>().SelectedIndex) { case 0: Q.Cast(Game.CursorPos); break; case 1: Utilities.ECast(enemy, Q); break; } }
private void OnProcess(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (sender.IsEnemy && sender is AIHeroClient && args.End.Distance(ObjectManager.Player.Position) < 100 && args.SData.Name == "JarvanIVCataclysm" && args.Slot == SpellSlot.R && Utilities.Enabled("dodge.jarvan.ult") && (!ObjectManager.Player.Position.Extend(args.End, -E.Range).IsWall() || !ObjectManager.Player.Position.Extend(args.End, -E.Range).UnderTurret(true))) { var extpos = ObjectManager.Player.Position.Extend(args.End, -E.Range); E.Cast(extpos); } }
private void VayneOnDoCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (sender.IsMe && Orbwalking.IsAutoAttack(args.SData.Name) && sender.Target is Obj_AI_Hero && sender.Type == GameObjectType.obj_AI_Hero) { if (Utilities.Enabled("combo.q") && Q.IsReady() && !args.Target.IsDead && ((Obj_AI_Hero)args.Target).IsValidTarget(ObjectManager.Player.AttackRange) && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { QCast(((Obj_AI_Hero)args.Target)); } } }
private static void OnCombo() { if (Utilities.Enabled("q.combo") && Q.IsReady()) { QComboMethod(); } if (Utilities.Enabled("e.combo") && E.IsReady()) { SelectedCondemn(); } if (Utilities.Enabled("r.combo") && R.IsReady()) { ComboUltimateLogic(); } }
private static void OnJungle() { if (ObjectManager.Player.ManaPercent < Utilities.Slider("jungle.mana")) { return; } if (Utilities.Enabled("q.jungle") && Q.IsReady()) { JungleMobsQ(); } if (Utilities.Enabled("e.jungle") && E.IsReady()) { CondemnJungleMobs(); } }
private void VayneBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { if (args.Unit.IsMe && args.Target.IsEnemy && args.Unit.HasBuff("vaynetumblefade")) { var stealthtime = Utilities.Slider("q.stealth"); var stealthbuff = args.Unit.GetBuff("vaynetumblefade"); if (stealthbuff.EndTime - Game.Time > stealthbuff.EndTime - stealthbuff.StartTime - stealthtime / 1000) { args.Process = false; } } else { args.Process = true; } }
private static void ImmobileTarget() { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); if (target != null) { if (E.IsReady() && Utilities.Enabled("e.combo") && (target.HasBuffOfType(BuffType.Slow) || target.HasBuffOfType(BuffType.Charm) || target.HasBuffOfType(BuffType.Fear) || target.HasBuffOfType(BuffType.Stun) || target.HasBuffOfType(BuffType.Taunt) || target.HasBuffOfType(BuffType.Snare))) { E.Cast(target.Position); } } }
private static void OnClear() { if (ObjectManager.Player.ManaPercent < Utilities.Slider("clear.mana")) { return; } if (W.IsReady() && Utilities.Enabled("w.laneclear")) { var minionlist = MinionManager.GetMinions(ObjectManager.Player.Position, W.Range); var whitlist = W.GetCircularFarmLocation(minionlist); if (whitlist.MinionsHit >= Utilities.Slider("w.minion.count")) { W.Cast(whitlist.Position); } } }
private static void OnMixed() { if (ObjectManager.Player.ManaPercent < Utilities.Slider("harass.mana")) { return; } var target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); if (target != null) { if (W.IsReady() && Utilities.Enabled("w.harass") && target.IsValidTarget(W.Range)) { W.Do(target, Utilities.HikiChance("hitchance")); } } }
private void AsheOnSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (sender.IsMe && args.Target is AIHeroClient && args.SData.IsAutoAttack()) { if (Q.IsReady() && Utilities.Enabled("q.combo") && ((AIHeroClient)args.Target).IsValidTarget(ObjectManager.Player.AttackRange) && sender.HasBuff("asheqcastready") && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Q.Cast(); } if (Q.IsReady() && Utilities.Enabled("q.harass") && ((AIHeroClient)args.Target).IsValidTarget(ObjectManager.Player.AttackRange) && sender.HasBuff("asheqcastready") && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { Q.Cast(); } } }
private static void Harass() { if (ObjectManager.Player.ManaPercent < Utilities.Slider("lucian.harass.mana")) { return; } if (Q.IsReady() || Q2.IsReady() && Utilities.Enabled("lucian.q.harass") && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { HarassQCast(); } if (W.IsReady() && Utilities.Enabled("lucian.w.harass") && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(W.Range) && W.GetPrediction(x).Hitchance >= HitChance.Medium)) { W.Cast(enemy); } } }
public static bool IsCondemable(Obj_AI_Hero unit, Vector2 pos = new Vector2()) { if (unit.HasBuffOfType(BuffType.SpellImmunity) || unit.HasBuffOfType(BuffType.SpellShield) || LastCheck + 50 > Environment.TickCount || ObjectManager.Player.IsDashing()) { return(false); } var prediction = E.GetPrediction(unit); var predictionsList = pos.IsValid() ? new List <Vector3>() { pos.To3D() } : new List <Vector3> { unit.ServerPosition, unit.Position, prediction.CastPosition, prediction.UnitPosition }; var wallsFound = 0; Points = new List <Vector2>(); foreach (var position in predictionsList) { for (var i = 0; i < Utilities.Slider("condemn.distance"); i += (int)unit.BoundingRadius) // 420 = push distance { var cPos = ObjectManager.Player.Position.Extend(position, ObjectManager.Player.Distance(position) + i).To2D(); Points.Add(cPos); if (NavMesh.GetCollisionFlags(cPos.To3D()).HasFlag(CollisionFlags.Wall) || NavMesh.GetCollisionFlags(cPos.To3D()).HasFlag(CollisionFlags.Building)) { wallsFound++; break; } } } if ((wallsFound / predictionsList.Count) >= 33 / 100f) { return(true); } return(false); }
private static void OnCombo() { var target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (target != null) { if (Q.IsReady() && Utilities.Enabled("q.combo") && target.IsValidTarget(Q.Range)) { Q.Do(target, Utilities.HikiChance("hitchance")); } if (E.IsReady() && Utilities.Enabled("e.combo") && target.IsValidTarget(E.Range)) { E.Do(target, Utilities.HikiChance("hitchance")); } if (R.IsReady() && Utilities.Enabled("r.combo") && target.IsValidTarget(R.Range) && R.GetDamage(target) > target.Health) { R.CastOnUnit(target); } } }
private void OnClear() { if (ObjectManager.Player.ManaPercent < Utilities.Slider("clear.mana")) { return; } if (Q.IsReady() && Utilities.Enabled("q.laneclear")) { var minion = MinionManager.GetMinions(Q.Range); if (minion != null && minion.Count() >= Utilities.Slider("q.minion.count")) { if (IsMinigun && minion[0].Distance(ObjectManager.Player.Position) >= MinigunRange) { Q.Cast(); } if (IsFishBone && minion[0].Distance(ObjectManager.Player.Position) <= MinigunRange) { Q.Cast(); } } } }
private void ObjAiHeroOnOnNewPath(Obj_AI_Base sender, GameObjectNewPathEventArgs args) { if (sender.IsEnemy && sender is AIHeroClient && args.IsDash && Utilities.Enabled("dash.block") && sender.IsValidTarget(W.Range) && W.IsReady()) { var starttick = Utils.TickCount; var speed = args.Speed; var startpos = sender.ServerPosition.To2D(); var path = args.Path; var forch = args.Path.OrderBy(x => starttick + (int)(1000 * (new Vector3(x.X, x.Y, x.Z). Distance(startpos.To3D()) / speed))).FirstOrDefault(); { var endpos = new Vector3(forch.X, forch.Y, forch.Z); var endtick = starttick + (int)(1000 * (endpos.Distance(startpos.To3D()) / speed)); var duration = endtick - starttick; if (duration < starttick) { W.Cast(endpos); } } } }
private void LucianOnSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (sender.IsMe && Orbwalking.IsAutoAttack(args.SData.Name) && args.Target is AIHeroClient && args.Target.IsValid) { if (Utilities.Enabled("lucian.combo.start.e")) { if (!E.IsReady() && Q.IsReady() && Utilities.Enabled("lucian.q.combo") && ObjectManager.Player.Distance(args.Target.Position) < Q.Range && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { Q.CastOnUnit(((AIHeroClient)args.Target)); } if (!E.IsReady() && W.IsReady() && Utilities.Enabled("lucian.w.combo") && ObjectManager.Player.Distance(args.Target.Position) < W.Range && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { if (Utilities.Enabled("lucian.disable.w.prediction")) { W.Cast(((AIHeroClient)args.Target).Position); } else { if (W.GetPrediction(((AIHeroClient)args.Target)).Hitchance >= HitChance.Medium) { W.Cast(((AIHeroClient)args.Target).Position); } } } if (E.IsReady() && Utilities.Enabled("lucian.e.combo") && ObjectManager.Player.Distance(args.Target.Position) < Q2.Range && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { switch (Initializer.Config.Item("lucian.e.mode", true).GetValue <StringList>().SelectedIndex) { case 0: Utilities.ECast(((AIHeroClient)args.Target), E); break; case 1: E.Cast(Game.CursorPos); break; } } } else { if (Q.IsReady() && Utilities.Enabled("lucian.q.combo") && ObjectManager.Player.Distance(args.Target.Position) < Q.Range && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { Q.CastOnUnit(((AIHeroClient)args.Target)); } if (W.IsReady() && Utilities.Enabled("lucian.w.combo") && ObjectManager.Player.Distance(args.Target.Position) < W.Range && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff") && W.GetPrediction(((AIHeroClient)args.Target)).Hitchance >= HitChance.Medium) { W.Cast(((AIHeroClient)args.Target).Position); } if (E.IsReady() && Utilities.Enabled("lucian.e.combo") && ObjectManager.Player.Distance(args.Target.Position) < Q2.Range && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { switch (Initializer.Config.Item("lucian.e.mode", true).GetValue <StringList>().SelectedIndex) { case 0: Utilities.ECast(((AIHeroClient)args.Target), E); break; case 1: E.Cast(Game.CursorPos); break; } } } } else if (sender.IsMe && Orbwalking.IsAutoAttack(args.SData.Name) && args.Target is Obj_AI_Minion && args.Target.IsValid && ((Obj_AI_Minion)args.Target).Team == GameObjectTeam.Neutral && ObjectManager.Player.ManaPercent > Utilities.Slider("lucian.clear.mana")) { if (Q.IsReady() && Utilities.Enabled("lucian.q.jungle") && ObjectManager.Player.Distance(args.Target.Position) < Q.Range && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { Q.CastOnUnit(((Obj_AI_Minion)args.Target)); } if (W.IsReady() && Utilities.Enabled("lucian.w.jungle") && ObjectManager.Player.Distance(args.Target.Position) < W.Range && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { W.Cast(((Obj_AI_Minion)args.Target).Position); } if (E.IsReady() && Utilities.Enabled("lucian.e.jungle") && ((Obj_AI_Minion)args.Target).IsValidTarget(1000) && Initializer.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear && ObjectManager.Player.Buffs.Any(buff => buff.Name != "lucianpassivebuff")) { E.Cast(Game.CursorPos); } } }
private void LucianOnUpdate(EventArgs args) { switch (Initializer.Orbwalker.ActiveMode) { case Orbwalking.OrbwalkingMode.Mixed: Harass(); break; case Orbwalking.OrbwalkingMode.LaneClear: Clear(); break; } if (Initializer.Config.Item("lucian.semi.manual.ult").GetValue <KeyBind>().Active) { SemiManual(); } if (UltActive && Initializer.Config.Item("lucian.semi.manual.ult").GetValue <KeyBind>().Active) { Initializer.Orbwalker.SetAttack(false); } if (!UltActive || !Initializer.Config.Item("lucian.semi.manual.ult").GetValue <KeyBind>().Active) { Initializer.Orbwalker.SetAttack(true); } if (!UltActive && Utilities.Enabled("use.eq")) { if (E.IsReady() && ObjectManager.Player.CountEnemiesInRange(Utilities.Slider("eq.safety.range")) <= Utilities.Slider("eq.min.enemy.count.range")) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(Q.Range + E.Range - 100))) { var aadamage = ObjectManager.Player.GetAutoAttackDamage(enemy); var dmg = ObjectManager.Player.CalcDamage(enemy, Damage.DamageType.Physical, Q.GetDamage(enemy)); var combodamage = aadamage + dmg; if (enemy.Health < combodamage) { E.Cast(ObjectManager.Player.Position.Extend(enemy.Position, ERange)); } } if (Q.IsReady() && ObjectManager.Player.CountEnemiesInRange(Utilities.Slider("eq.safety.range")) <= Utilities.Slider("eq.min.enemy.count.range")) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(Q.Range))) { var dmg = ObjectManager.Player.CalcDamage(enemy, Damage.DamageType.Physical, Q.GetDamage(enemy)); var aadamage = ObjectManager.Player.GetAutoAttackDamage(enemy); var combodamage = aadamage + dmg; if (enemy.Health < combodamage) { Q.CastOnUnit(enemy); } } } } } if (!UltActive && Utilities.Enabled("lucian.q.ks") && Q.IsReady()) { ExtendedQKillSteal(); } if (!UltActive && Utilities.Enabled("lucian.w.ks") && W.IsReady()) { KillstealW(); } }
private void VayneAntiGapcloser(ActiveGapcloser gapcloser) { if (gapcloser.End.Distance(ObjectManager.Player.ServerPosition) <= 300 && Utilities.Enabled("anti.gap")) { E.Cast(gapcloser.End.Extend(ObjectManager.Player.ServerPosition, ObjectManager.Player.Distance(gapcloser.End) + E.Range)); } }