Beispiel #1
0
    public void Die()
    {
        HighwynnGameManager.Instance().ResetPlayerToLastCheckpoint();
        lives  = lives - 1;
        health = maxHealth;
        float calc_health = health / maxHealth;

        SetHealth(calc_health);


        if (lives == 0)

        {
            //   Destroy (GameObject.FindWithTag("Player"));
            Time.timeScale = 0;
            Debug.Log("GAMEOVER");
            gameOverPanel.SetActive(true);
        }
    }
Beispiel #2
0
 private void Save()
 {
     //Destroy(gameObject);
     HighwynnGameManager.Instance().SetCheckpoint(gameObject);
 }
Beispiel #3
0
 public void restartScene()
 {
     //SceneManager.LoadScene ("Scene01");
     HighwynnGameManager.Instance().ResetPlayerToLastCheckpoint();
 }