Beispiel #1
0
 private void UpdateVisibility(VisionState nvs)
 {
     if (VisionState != nvs)
     {
         VisionState = nvs;
         if (VisibleObject)
         {
             VisibleObject.SetActive(nvs == VisionState.VISIBLE);
         }
         if (HiddenObject)
         {
             HiddenObject.SetActive(nvs == VisionState.HIDDEN);
         }
         if (SeenObject)
         {
             SeenObject.SetActive(nvs == VisionState.SEEN);
         }
         UpdateParticleSystems(nvs);
         //foreach (var r in GetComponentsInChildren<Renderer>()) r.enabled = (nvs != VisionState.HIDDEN);
         foreach (var obj in mapObjects.Values)
         {
             ApplyVisibilityToObject(obj);
         }
     }
 }