Beispiel #1
0
    public Unit AddUnitToCell(HexCoordinates hcoords, Unit unit, int layer)
    {
        int     index = hcoords.X + hcoords.Z * width + hcoords.Z / 2; // translate the X,Y,Z coordinates into the cells[] single-dimention array
        HexCell cell  = cells[index];                                  // lookup HexCell object from it's cells[] index

        return(cell.AddStackableUnit(unit, layer));
    }