private bool IsHealingStatCharacter(string realHeroName) { if (HeroesIcons.Heroes().GetHeroRoleList(realHeroName)[0] == HeroRole.Support || HeroesIcons.IsNonSupportHeroWithHealingStat(realHeroName)) { return(true); } else { return(false); } }
private bool IsHealingStatCharacter(string realHeroName) { if (HeroesIcons.HeroBuilds().GetHeroInfo(realHeroName).Roles.FirstOrDefault() == HeroRole.Support || HeroesIcons.IsNonSupportHeroWithHealingStat(realHeroName)) { return(true); } else { return(false); } }