Beispiel #1
0
    void Update()
    {
        if (!cycleTargetLock)
        {
            if (Input.GetKeyDown("space"))
            {
                cycleTargetLock = true;
                theSelectedTarget.SendMessage("Untargetted");
                myHero.takeDamage(15, theSelectedTarget);
                thePlayer.gameObject.GetComponent <PlayerAttackController>().setBuffTarget(theSelectedTarget, "Attack");
            }

            if (Input.GetKeyDown(KeyCode.Tab))
            {
                theMaestro.SendMessage("TargetPing");
                theSelectedTarget.SendMessage("BeingTargetted");
            }
        }
    }