Beispiel #1
0
        public static float GetPlayerExpPercentToNextLevel(PlayerInfo playerInfo)
        {
            float playerExpPercentToNextLevel = 0;

            if (HeroExpData.GetPlayerExpDataByLv(playerInfo.level).exp > 0)
            {
                playerExpPercentToNextLevel = (float)playerInfo.exp / HeroExpData.GetHeroExpDataByLv(playerInfo.level).exp;
            }
            return(playerExpPercentToNextLevel);
        }