Beispiel #1
0
 public PlayerCharacter(InGameUser user, HeroCharacter heroCharacter, Func<float> getLifeDrainRate, FSM parentFsm)
 {
     this.user = user;
     this.heroCharacter = heroCharacter;
     this.getLifeDrainRate = getLifeDrainRate;
     this.parentFsm = parentFsm;
     heroCharacter.InitFSM("PlayerCharacter.fsm", this, false);
 }