Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     body         = GetComponent <Rigidbody2D> ();
     Dialog       = UnityEngine.Object.FindObjectOfType <DialogManager> ();
     audioManager = UnityEngine.Object.FindObjectOfType <AudioManager>();
     audioManager.PlaySound(1);
     Body    = new Body();
     Scanner = new Scanner();
     Booster = new Booster();
     Probe   = new Probe();
     Subzero = new Subzero();
     Heat    = new Heat();
     Body.Start();
     Scanner.Start();
     Booster.Start();
     Probe.Start();
     Subzero.Start();
     Heat.Start();
     //hard coding some values in to make sure the rings work
     curr_battery = 100;
     true_battery = 100;
     starsVisited = 0;
     menuOpen     = false;
     setUpTimer();
     if (Global_Static.Continue)
     {
         Load();
     }
 }