protected override void Start()
        {
            var p1  = transform.parent.GetComponentInChildren <FirstPlayerBinder>().PlayerRoot;
            var hoo = new HealthManager(charHealth, stackAbleHeatlh, gaugeControlls[0]);

            healthManagers[0] = hoo;
            hoo.DeadStream.Subscribe(n => deadPlayerStream.OnNext(p1));
            p1.DamageControll.DamageStream.Subscribe(n => hoo.DamageRecieve(n));

            var p2  = transform.parent.GetComponentInChildren <SecondPlayerBinder>().PlayerRoot;
            var foo = new HealthManager(charHealth, stackAbleHeatlh, gaugeControlls[1]);

            healthManagers[1] = foo;
            foo.DeadStream.Subscribe(n => deadPlayerStream.OnNext(p2));
            p2.DamageControll.DamageStream.Subscribe(n => {
                var temp    = n;
                temp.damage = 0;
                foo.DamageRecieve(temp);
            });
        }