Beispiel #1
0
    public void OnHayEatingFinished(HayEatingFinishedEvent eventInfo)
    {
        GameManager.instance.player.canTakeInput = true;
        if (health < maxHealth)
        {
            health += eventInfo.healthReplenished;
            if (health > maxHealth)
            {
                health = maxHealth;
            }
        }

        eventInfo.gameObject.transform.parent.gameObject.SetActive(false);
    }
Beispiel #2
0
 private void OnInteractionFinished(HayEatingFinishedEvent eventInfo)
 {
     Transition <WalkState>();
 }