public virtual void Setup(HavenResourcesCollection templateArg)
 {
     havenResource1 = new HavenResourceBurstIncrease(templateArg.havenResource1);
     havenResource2 = new HavenResourceStandard(templateArg.havenResource2);
     havenResource3 = new HavenResourceBurstDecrease(templateArg.havenResource3);
     havenResource4 = new HavenResourceGradualIncrease(templateArg.havenResource4);
 }
 public virtual void Setup()
 {
     havenResource1 = new HavenResourceBurstIncrease();
     havenResource2 = new HavenResourceStandard();
     havenResource3 = new HavenResourceBurstDecrease();
     havenResource4 = new HavenResourceGradualIncrease();
 }
Beispiel #3
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    private void Setup(HavenResourceBurstDecrease templateArg)
    {
        base.Setup(((HavenResource)templateArg));

        timeTillDecreaseBase      = templateArg.timeTillDecreaseBase;
        timeTillDecreaseBaseRange = templateArg.timeTillDecreaseBaseRange;

        timeTillDecreaseCurrent = templateArg.timeTillDecreaseCurrent;
    }
Beispiel #4
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 private void Setup(HavenResourceBurstDecrease templateArg)
 {
     base.Setup(((HavenResource)templateArg));
 }
Beispiel #5
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 public HavenResourceBurstDecrease(HavenResourceBurstDecrease templateArg)
 {
     Setup(templateArg);
 }