public override void Start () { if (!MainHub) { base.Start(); } var connect = new ServerConnector(); connect.Connect(); arrOfHashTags = connect.ParseHashtag(connect.Send("Test")); connect.Close(); Hashtag = arrOfHashTags[Random.Range(0, arrOfHashTags.Length - 1)]; GameObject go = GameObject.Find ("PlayGameButton"); PlayGame Choicereference = go.GetComponent <PlayGame> (); CenterMap.Hashtag = Choicereference.Hashtag.Replace("#", ""); grid = HashtagChoice.Grid; EastHubHashtag = grid.EastNeighbour(); WestHubHashtag = grid.WestNeighbour(); NorthHubHashtag = grid.NorthNeighbour(); SouthHubHashtag = grid.SouthNeighbour(); SouthMap.Hashtag = CenterMap.Hashtag + " - " + SouthHubHashtag; WestMap.Hashtag = CenterMap.Hashtag + " - " + WestHubHashtag; NorthMap.Hashtag = CenterMap.Hashtag + " - " + NorthHubHashtag; EastMap.Hashtag = CenterMap.Hashtag + " - " + EastHubHashtag; SouthMap.map = newMap(SouthMap, CenterMap.Hashtag, SouthHubHashtag); NorthMap.map = newMap(NorthMap, CenterMap.Hashtag, NorthHubHashtag); EastMap.map = newMap(EastMap, CenterMap.Hashtag, EastHubHashtag); WestMap.map = newMap(WestMap, CenterMap.Hashtag, WestHubHashtag); CenterMap.map = newHub(CenterMap); CurrentHashtagGUI.GetComponent<GUIText>().text = "#" + CenterMap.Hashtag; PlaceAllRoadSigns(); MergeAllMaps(); started = true; if (MainHub) { PreInstantiateAll(); } ObjectPlacer.StartPlacements(); previouslyVisitedHubs.Add(CenterMap.Hashtag); BGMusic.audio.Play(); }
void Start() { var connect = new ServerConnector(); connect.Connect(); PopularHashtags = connect.ParseTopList(connect.Send("GetTopList")); Grid = new HashtagGrid(PopularHashtags, 10); connect.Close(); }