Beispiel #1
0
 public override void OnAwake()
 {
     // cache for quick lookup
     harvester = gameObject.GetComponent <Harvester>();
 }
Beispiel #2
0
 public override void OnAwake()
 {
     // cache for quick lookup
     harvester   = gameObject.GetComponent <Harvester>();
     gameManager = RTSGameManager.instance;
 }
Beispiel #3
0
 public override void OnAwake()
 {
     // cache for quick lookup
     harvester = gameObject.GetComponent<Harvester>();
 }
Beispiel #4
0
 public override void OnAwake()
 {
     // cache for quick lookup
     harvester = gameObject.GetComponent<Harvester>();
     gameManager = RTSGameManager.instance;
 }