private void Page_Loaded(object sender, RoutedEventArgs e) { HardTheme.Play(); timer.Tick += new EventHandler(dispatTick); timer.Interval = new TimeSpan(0, 0, 0, 0, 375); timer.Start(); Etimer.Tick += new EventHandler(EdispatTick); Etimer.Interval = new TimeSpan(0, 0, 0, 0, 50); }
private void ReplayHard(object sender, RoutedEventArgs e) { HardTheme.Position = TimeSpan.FromSeconds(0); HardTheme.Play(); }