public static void Initialize() { // Addon Menu ProtectorLeonaMenu = MainMenu.AddMenu("ProtectorLeona", "ProtectorLeona"); ProtectorLeonaMenu.AddGroupLabel("Protector Leona"); ProtectorLeonaMenu.AddLabel("Çevirmen TRAdana"); // Combo Menu ComboMenu = ProtectorLeonaMenu.AddSubMenu("Kombo", "ComboFeatures"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Büyüler"); ComboMenu.Add("Qcombo", new CheckBox("Kullan Q")); ComboMenu.Add("Wcombo", new CheckBox("Kullan W")); ComboMenu.Add("Ecombo", new CheckBox("Kullan E")); ComboMenu.Add("Rcombo", new CheckBox("Kullan R")); ComboMenu.AddSeparator(1); ComboMenu.Add("Rlimit", new Slider("Düşmana R kullanmak için gerekli sayı", 2, 1, 5)); // Harass Menu HarassMenu = ProtectorLeonaMenu.AddSubMenu("Dürtme", "HarassFeatures"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Büyüler"); HarassMenu.Add("Qharass", new CheckBox("Kullan Q")); HarassMenu.Add("Eharass", new CheckBox("Kullan E")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Dürtme için en az mana %", 25)); // Drawing Menu DrawingMenu = ProtectorLeonaMenu.AddSubMenu("Gösterge", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Gösterge Ayarları"); DrawingMenu.Add("Udraw", new CheckBox("Gösterme Modu")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Büyüler"); DrawingMenu.Add("Qdraw", new CheckBox("Göster Q", false)); DrawingMenu.Add("Wdraw", new CheckBox("Göster W", false)); DrawingMenu.Add("Edraw", new CheckBox("Göster E")); DrawingMenu.Add("Rdraw", new CheckBox("Göster R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Değiştirici"); DrawingMenu.Add("Udesign", new CheckBox("Skin Değiştirici", false)); DrawingMenu.Add("Sdesign", new Slider("Skin Numarası: ", 4, 0, 8)); // Setting Menu SettingMenu = ProtectorLeonaMenu.AddSubMenu("Ayarlar", "Settings"); SettingMenu.AddGroupLabel("Ayarlar"); SettingMenu.AddLabel("Otomatik Level Yükseltme"); SettingMenu.Add("Ulevel", new CheckBox("Otomatik Level Yükseltme")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Otomatik Atak Modu"); SettingMenu.Add("Aattack", new CheckBox("AA Kullan")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Qinterrupt", new CheckBox("İnterrupt için Q")); SettingMenu.Add("Rinterrupt", new CheckBox("İnterrupt için R")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Qgapc", new CheckBox("Gapcloser için Q")); }
private static void Game_OnStart(EventArgs args) { Menu = MainMenu.AddMenu("Gangplank", "g******g"); Menu.AddGroupLabel("Gangplank, You Are A Pirate!"); Menu.AddLabel("Yarr Harr Fiddle me D, Being a Pirate is all that you need!"); Menu.AddLabel("Do what you want cause a pirate is free!"); Menu.AddLabel("You are a pirate!"); ComboMenu = Menu.AddSubMenu("Combo Settings", "comboSettings"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q on Enemies")); ComboMenu.Add("useQBarrels", new CheckBox("Use Q on Barrels")); ComboMenu.AddLabel("E Settings"); ComboMenu.Add("useE", new CheckBox("Use Barrels")); ComboMenu.Add("useEMaxChain", new Slider("Max Barrel Chain", 3, 1, 3)); HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassSettings"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use Q on Enemies")); HarassMenu.Add("useQBarrelsHarass", new CheckBox("Use Q on Barrels")); HarassMenu.AddLabel("E Settings"); HarassMenu.Add("useEHarass", new CheckBox("Use Barrels")); HarassMenu.Add("useEMaxChainHarass", new Slider("Max Barrel Chain", 3, 1, 3)); FarmingMenu = Menu.AddSubMenu("Farming Settings", "farmsettings"); FarmingMenu.AddGroupLabel("Farming Settings"); FarmingMenu.AddSeparator(); FarmingMenu.AddGroupLabel("Last Hit Settings"); FarmingMenu.Add("useQLastHit", new CheckBox("Use Q Execute")); FarmingMenu.AddGroupLabel("WaveClear Settings"); FarmingMenu.Add("useQWaveClear", new CheckBox("Use Q Execute")); FarmingMenu.AddLabel("Barrel Settings"); FarmingMenu.Add("useEWaveClear", new CheckBox("Use E")); FarmingMenu.Add("useEWaveClearMin", new Slider("E Min Units", 3, 1, 8)); FarmingMenu.Add("useEQKill", new CheckBox("Use Q on Barrel with Min Killable units")); FarmingMenu.Add("useEQKillMin", new Slider("Min Units", 2, 1, 8)); HealingMenu = Menu.AddSubMenu("Healing Settings", "healSettings"); HealingMenu.AddGroupLabel("Healing Settings"); HealingMenu.Add("enableHeal", new CheckBox("Heal with W")); HealingMenu.Add("healMin", new Slider("Min % HP for Heal", 20, 1)); HealingMenu.AddLabel("CC To Heal on"); HealingMenu.Add("healStun", new CheckBox("Stun", false)); HealingMenu.Add("healRoot", new CheckBox("Root", false)); DrawingMenu = Menu.AddSubMenu("Drawing Settings", "drawSettings"); DrawingMenu.AddGroupLabel("Drawing Settings"); DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range", false)); DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false)); DrawingMenu.Add("drawKillable", new CheckBox("Draw Killable Barrels", false)); DrawingMenu.Add("drawUnKillable", new CheckBox("Draw Un-Killable Barrels", false)); BarrelManager.Init(); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; }
public static void Initialize() { // Addon Menu ProtectorLeonaMenu = MainMenu.AddMenu("ProtectorLeona", "ProtectorLeona"); ProtectorLeonaMenu.AddGroupLabel("Protector Leona"); // Combo Menu ComboMenu = ProtectorLeonaMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.AddSeparator(1); ComboMenu.Add("Rlimit", new Slider("Use R when Enemies in range - greater or equal to:", 2, 1, 5)); // Harass Menu HarassMenu = ProtectorLeonaMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Eharass", new CheckBox("Use E")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Drawing Menu DrawingMenu = ProtectorLeonaMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q", false)); DrawingMenu.Add("Wdraw", new CheckBox("Draw W", false)); DrawingMenu.Add("Edraw", new CheckBox("Draw E")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design", false)); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 4, 0, 8)); // Setting Menu SettingMenu = ProtectorLeonaMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Use AutoAttacks in Modes"); SettingMenu.Add("Aattack", new CheckBox("Use AA")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Qinterrupt", new CheckBox("Use Q to interrupt")); SettingMenu.Add("Rinterrupt", new CheckBox("Use R to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Qgapc", new CheckBox("Use Q to gapclose")); }
public static void Harassmenu() { HarassMenu = VMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.AddLabel("I would prefer to tick only 1 of the Options, I prefer the Q one."); HarassMenu.Add("UseQHarass", new CheckBox("Use Q(if 2 W stacks)")); HarassMenu.Add("UseEHarass", new CheckBox("Use E(if 2 W stacks)", false)); HarassMenu.Add("UseCHarass", new CheckBox("Use Combo: AA -> Q+AA -> E(working propably)", false)); HarassMenu.Add("ManaHarass", new Slider("Maximum mana usage in percent ({0}%)", 40)); }
public static void Harassmenu() { HarassMenu = VMenu.AddSubMenu("Tirar", "Tirar"); HarassMenu.AddGroupLabel("Tirar"); HarassMenu.AddLabel("Yo preferiría que marque sólo 1 de los opciones, prefiero el de Q."); HarassMenu.Add("UseQHarass", new CheckBox("Usar Q(si 2 W stacks)")); HarassMenu.Add("UseEHarass", new CheckBox("Usar E(si 2 W stacks)", false)); HarassMenu.Add("UseCHarass", new CheckBox("Usar Combo: AA -> Q+AA -> E(Propbli Trabajo)", false)); HarassMenu.Add("ManaHarass", new Slider("Uso máximo de maná en porcentaje ({0}%)", 40)); }
public static void Initialize() { _menu = MainMenu.AddMenu("Simplistic " + Me.ChampionName, Me.ChampionName.ToLower()); _menu.AddLabel("Simplistic Fizz"); _menu.AddLabel("by nonm"); ComboMenu = _menu.AddSubMenu("Combo", "combo"); ComboMenu.AddLabel("Kombo Ayarları"); ComboMenu.Add("qrcombo", new KeyBind("Q - R Kombo Tuşu", false, KeyBind.BindTypes.HoldActive, 'A')); ComboMenu.Add("useQ", new CheckBox("Kullan Q")); ComboMenu.Add("useW", new CheckBox("Kullan W")); ComboMenu.Add("useE", new CheckBox("Kullan E")); ComboMenu.Add("useR", new CheckBox("Kullan R")); ComboMenu.Add("useEGap", new CheckBox("Gapclose için E Kullan Ve ölecekse Q kullan?")); ComboMenu.Add("useRGap", new CheckBox("R Kullan ve Eğer Ölecekse Gapclose için E Kullan?")); HarassMenu = _menu.AddSubMenu("Harass", "harass"); HarassMenu.AddLabel("Dürtme Ayarları"); HarassMenu.Add("useQ", new CheckBox("Kullan Q")); HarassMenu.Add("useW", new CheckBox("Kullan W")); HarassMenu.Add("useE", new CheckBox("Kullan E")); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E Modes: (1) Geriye Doğru (2) Düşmana Doğru"); HarassMenu.Add("useEMode", new Slider("E Modu", 0, 0, 1)); MiscMenu = _menu.AddSubMenu("Misc", "misc"); MiscMenu.AddLabel("ek Ayarlar"); MiscMenu.AddLabel("Kullan W : (1) Önce Q (2) Düşmana"); MiscMenu.Add("useWMode", new Slider("Kullan W", 0, 0, 1)); MiscMenu.AddSeparator(); MiscMenu.Add("useETower", new CheckBox("Kule vuruşunu E ile dodgele")); DrawMenu = _menu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddLabel("Gösterge Ayarları"); DrawMenu.Add("disable", new CheckBox("Tüm göstergeleri kapat", false)); DrawMenu.Add("drawDamage", new CheckBox("Göster Hasarı")); DrawMenu.Add("drawQ", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.Add("drawRPred", new CheckBox("Göster R Menzili")); }
public static void Initialize() { _menu = MainMenu.AddMenu("Simplistic " + Me.ChampionName, Me.ChampionName.ToLower()); _menu.AddLabel("Simplistic Fizz"); _menu.AddLabel("by nonm"); ComboMenu = _menu.AddSubMenu("Combo", "combo"); ComboMenu.AddLabel("Combo Settings"); ComboMenu.Add("qrcombo", new KeyBind("Q - R Combo", false, KeyBind.BindTypes.HoldActive, 'A')); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("useW", new CheckBox("Use W")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("useR", new CheckBox("Use R")); ComboMenu.Add("useEGap", new CheckBox("Use E to Gapclose and then Q if killable?")); ComboMenu.Add("useRGap", new CheckBox("Use R and then E for Gapclose if killable?")); HarassMenu = _menu.AddSubMenu("Harass", "harass"); HarassMenu.AddLabel("Harass Settings"); HarassMenu.Add("useQ", new CheckBox("Use Q")); HarassMenu.Add("useW", new CheckBox("Use W")); HarassMenu.Add("useE", new CheckBox("Use E")); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E Modes: (1) Back to Position (2) On Enemy"); HarassMenu.Add("useEMode", new Slider("E Mode", 0, 0, 1)); MiscMenu = _menu.AddSubMenu("Misc", "misc"); MiscMenu.AddLabel("Misc Settings"); MiscMenu.AddLabel("Use W : (1) Before Q (2) On Enemy"); MiscMenu.Add("useWMode", new Slider("Use W", 0, 0, 1)); MiscMenu.AddSeparator(); MiscMenu.Add("useETower", new CheckBox("Use E to dodge Tower Shots")); DrawMenu = _menu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddLabel("Drawing Settings"); DrawMenu.Add("disable", new CheckBox("Disable all Drawing", false)); DrawMenu.Add("drawDamage", new CheckBox("Draw Damage")); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); DrawMenu.Add("drawRPred", new CheckBox("Draw R Range")); }
public static void Initialize() { _menu = MainMenu.AddMenu("Simplistic " + Me.ChampionName, Me.ChampionName.ToLower()); _menu.AddLabel("Simplistic Fizz"); _menu.AddLabel("by nonm"); ComboMenu = _menu.AddSubMenu("连招", "combo"); ComboMenu.AddLabel("连招设置"); ComboMenu.Add("qrcombo", new KeyBind("Q - R 连招", false, KeyBind.BindTypes.HoldActive, 'A')); ComboMenu.Add("useQ", new CheckBox("使用 Q")); ComboMenu.Add("useW", new CheckBox("使用 W")); ComboMenu.Add("useE", new CheckBox("使用 E")); ComboMenu.Add("useR", new CheckBox("使用 R")); ComboMenu.Add("useEGap", new CheckBox("Use E to Gapclose and then Q if killable?")); ComboMenu.Add("useRGap", new CheckBox("Use R and then E for Gapclose if killable?")); HarassMenu = _menu.AddSubMenu("骚扰", "harass"); HarassMenu.AddLabel("骚扰设置"); HarassMenu.Add("useQ", new CheckBox("使用 Q")); HarassMenu.Add("useW", new CheckBox("使用 W")); HarassMenu.Add("useE", new CheckBox("使用 E")); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E 模式: (1) 回之前位置 (2) 至敌人"); HarassMenu.Add("useEMode", new Slider("E 模式", 0, 0, 1)); MiscMenu = _menu.AddSubMenu("杂项", "misc"); MiscMenu.AddLabel("杂项设置"); MiscMenu.AddLabel("使用 W : (1) 之前 Q (2) 接触到敌人时"); MiscMenu.Add("useWMode", new Slider("使用 W", 0, 0, 1)); MiscMenu.AddSeparator(); MiscMenu.Add("useETower", new CheckBox("使用 E 躲避塔的攻击")); DrawMenu = _menu.AddSubMenu("线圈", "drawings"); DrawMenu.AddLabel("线圈设置"); DrawMenu.Add("disable", new CheckBox("屏蔽所有线圈", false)); DrawMenu.Add("drawDamage", new CheckBox("显示伤害")); DrawMenu.Add("drawQ", new CheckBox("显示 Q 范围")); DrawMenu.Add("drawW", new CheckBox("显示 W 范围")); DrawMenu.Add("drawE", new CheckBox("显示 E 范围")); DrawMenu.Add("drawR", new CheckBox("显示 R 范围")); DrawMenu.Add("drawRPred", new CheckBox("显示 R 范围")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Olaf") { return; } Chat.Print("Perfect Olaf Reloaded"); SpellDataInst smite = _Player.Spellbook.Spells.Where(spell => spell.Name.Contains("smite")).Any() ? _Player.Spellbook.Spells.Where(spell => spell.Name.Contains("smite")).First() : null; if (smite != null) { Smite = new Spell.Targeted(smite.Slot, 500); } Bootstrap.Init(null); Healthpot = new Item(2003, 0); Manapot = new Item(2004, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); CorruptionPotion = new Item(2033, 0); uint level = (uint)Player.Instance.Level; Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1550, 75) { AllowedCollisionCount = int.MaxValue, MinimumHitChance = HitChance.High }; Q2 = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 250, 1550, 75) { AllowedCollisionCount = int.MaxValue, MinimumHitChance = HitChance.High }; W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 325); R = new Spell.Active(SpellSlot.R); Menu = MainMenu.AddMenu("Perfect Olaf", "perfectolaf"); ComboMenu = Menu.AddSubMenu("Combo Settings", "ComboSettings"); ComboMenu.AddLabel("Combo Settings"); ComboMenu.Add("QCombo", new CheckBox("Use Q")); ComboMenu.Add("WCombo", new CheckBox("Use W")); ComboMenu.Add("ECombo", new CheckBox("Use E")); ComboMenu.Add("RCombo", new CheckBox("Use R")); ComboMenu.Add("useTiamat", new CheckBox("Use Items")); HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassSettings"); HarassMenu.AddLabel("Harass Settings"); HarassMenu.Add("QHarass", new CheckBox("Use Q")); HarassMenu.Add("WHarass", new CheckBox("Use W")); HarassMenu.Add("EHarass", new CheckBox("Use E")); FarmingMenu = Menu.AddSubMenu("Lane Clear", "FarmSettings"); FarmingMenu.AddLabel("Lane Clear"); FarmingMenu.Add("QLaneClear", new CheckBox("Use Q LaneClear")); FarmingMenu.Add("QlaneclearMana", new Slider("Mana < %", 45, 0, 100)); FarmingMenu.Add("WLaneClear", new CheckBox("Use W LaneClear")); FarmingMenu.Add("WlaneclearMana", new Slider("Mana < %", 45, 0, 100)); FarmingMenu.Add("ELaneClear", new CheckBox("Use E LaneClear")); FarmingMenu.Add("ElaneclearHP", new Slider("HP < %", 10, 0, 100)); FarmingMenu.AddLabel("Jungle Clear"); FarmingMenu.Add("Qjungle", new CheckBox("Use Q in Jungle")); FarmingMenu.Add("QjungleMana", new Slider("Mana < %", 45, 0, 100)); FarmingMenu.Add("Wjungle", new CheckBox("Use W in Jungle")); FarmingMenu.Add("WjungleMana", new Slider("Mana < %", 45, 0, 100)); FarmingMenu.Add("Ejungle", new CheckBox("Use E in Jungle")); FarmingMenu.Add("EjungleHP", new Slider("HP < %", 25, 0, 100)); FarmingMenu.AddLabel("Last Hit Settings"); FarmingMenu.Add("Qlasthit", new CheckBox("Use Q LastHit")); FarmingMenu.Add("Elasthit", new CheckBox("Use E LastHit")); FarmingMenu.Add("QlasthitMana", new Slider("Mana < %", 45, 0, 100)); SetSmiteSlot(); if (SmiteSlot != SpellSlot.Unknown) { SmiteMenu = Menu.AddSubMenu("Smite Usage", "SmiteUsage"); SmiteMenu.AddLabel("Smite Usage"); SmiteMenu.Add("Use Smite?", new CheckBox("Use Smite")); SmiteMenu.Add("SmiteEnemy", new CheckBox("Use Smite Combo for Enemy!")); SmiteMenu.Add("Red?", new CheckBox("Red")); SmiteMenu.Add("Blue?", new CheckBox("Blue")); SmiteMenu.Add("Dragon?", new CheckBox("Dragon")); SmiteMenu.Add("Baron?", new CheckBox("Baron")); } MiscMenu = Menu.AddSubMenu("More Settings", "Misc"); MiscMenu.AddLabel("Auto"); MiscMenu.Add("Auto Ignite", new CheckBox("Auto Ignite")); MiscMenu.Add("autoQ", new CheckBox("Use Auto Q to Flee/Escape")); MiscMenu.Add("autoR", new CheckBox("Use Auto R in Dangerous Spell", false)); MiscMenu.Add("autoEenemyHP", new Slider("Enemy HP < %", 45, 0, 100)); MiscMenu.AddSeparator(); MiscMenu.AddLabel("Items"); MiscMenu.AddLabel("BOTRK,Bilgewater Cutlass Settings"); MiscMenu.Add("botrkHP", new Slider("My HP < %", 60, 0, 100)); MiscMenu.Add("botrkenemyHP", new Slider("Enemy HP < %", 60, 0, 100)); MiscMenu.AddLabel("KillSteal"); MiscMenu.Add("Qkill", new CheckBox("Use Q KillSteal")); MiscMenu.Add("Ekill", new CheckBox("Use E KillSteal")); MiscMenu.AddLabel("Activator"); MiscMenu.Add("useHP", new CheckBox("Use Health Potion")); MiscMenu.Add("useHPV", new Slider("HP < %", 45, 0, 100)); MiscMenu.Add("useMana", new CheckBox("Use Mana Potion")); MiscMenu.Add("useManaV", new Slider("Mana < %", 45, 0, 100)); MiscMenu.Add("useCrystal", new CheckBox("Use Refillable Potions")); MiscMenu.Add("useCrystalHPV", new Slider("HP < %", 45, 0, 100)); MiscMenu.Add("useCrystalManaV", new Slider("Mana < %", 45, 0, 100)); DrawMenu = Menu.AddSubMenu("Draw Settings", "Drawings"); DrawMenu.Add("drawAA", new CheckBox("Draw AA Range")); DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.Add("drawQpos", new CheckBox("Draw Q Position")); DrawMenu.Add("drawE", new CheckBox("Draw E")); UpdateMenu = Menu.AddSubMenu("Last Update Logs", "Updates"); UpdateMenu.AddLabel("V0.1.7.0"); UpdateMenu.AddLabel("-Q Prediction UPDATE! Please Change Prediction Settings"); UpdateMenu.AddLabel("Prediction"); UpdateMenu.AddLabel(" Algorithm"); UpdateMenu.AddLabel(" Hitchance = 4"); UpdateMenu.AddLabel(" Collision"); UpdateMenu.AddLabel(" Extra Hitbox Radius = 40"); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; Chat.Print("Perrrrrrrrrfect Addon", System.Drawing.Color.Red); }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Ashe addon"); ComboMenu.AddLabel("Ranger's Focus (Q) settings :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Volley (W) settings :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Hawkshot (E) settings :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Enchanted Crystal Arrow (R) settings :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Ashe.ComboMenu.RMinimumRange", new Slider("R minimum range to cast", 350, 100, 700)); ComboMenu.Add("Plugins.Ashe.ComboMenu.RMaximumRange", new Slider("R maximum range to cast", 2500, 700, 3000)); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Ashe addon"); HarassMenu.AddLabel("Volley (W) settings :"); HarassMenu.Add("Plugins.Ashe.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.Ashe.HarassMenu.MinManaForW", new Slider("Min mana percentage ({0}%) to use W", 60, 1)); HarassMenu.AddSeparator(5); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Ashe addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Ranger's Focus (Q) settings :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Volley (W) settings :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseWInLaneClear", new CheckBox("Use W in Lane Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseWInJungleClear", new CheckBox("Use W in Jungle Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.MinManaW", new Slider("Min mana percentage ({0}%) to use W", 80, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Ashe addon"); MiscMenu.Add("Plugins.Ashe.MiscMenu.MaxInterrupterRange", new Slider("Max range to cast R against interruptible spell", 1500, 0, 2500)); MenuManager.BuildAntiGapcloserMenu(); MenuManager.BuildInterrupterMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawing settings for Ashe addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawW", new CheckBox("Draw W range")); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawWColor", new CheckBox("Change Color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawRColor", new CheckBox("Change Color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(Color.Aquamarine); a.CurrentValue = false; }; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("老鼠 连招 设置"); ComboMenu.AddLabel("Q 设置 :"); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQAfterKill", new CheckBox("击杀后使用Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("W 设置 :"); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.Add("Plugins.Twitch.ComboMenu.BlockWIfRIsActive", new CheckBox("有大招的时候不使用W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("E 设置 :"); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseE", new CheckBox("Use E")); var mode = ComboMenu.Add("Plugins.Twitch.ComboMenu.UseEIfDmg", new ComboBox("E 使用模式", 0, "百分比", "最大层", "仅击杀的时候")); ComboMenu.AddSeparator(10); ComboMenu.AddLabel("百分比 : 在敌人的当前生命的百分比使用E.\n最大层 : 敌人达到最大层伤害才使用E.\n仅击杀的时候 : " + "能杀死敌人的时候才使用E."); ComboMenu.AddSeparator(10); var percentage = ComboMenu.Add("Plugins.Twitch.ComboMenu.EAtStacks", new Slider("Use E if will deal ({0}%) percentage of enemy hp.", 30)); switch (mode.CurrentValue) { case 0: percentage.DisplayName = "使用E在 ({0}%) 敌人的HP百分比."; percentage.MinValue = 0; percentage.MaxValue = 100; break; case 1: percentage.DisplayName = "Use E at {0} stacks."; percentage.MinValue = 1; percentage.MaxValue = 6; break; case 2: percentage.IsVisible = false; break; } mode.OnValueChange += (a, b) => { switch (b.NewValue) { case 0: percentage.DisplayName = "使用E在 ({0}%) 敌人的HP百分比."; percentage.MinValue = 0; percentage.MaxValue = 100; percentage.IsVisible = true; break; case 1: percentage.DisplayName = "使用E在 {0} 层."; percentage.MinValue = 1; percentage.MaxValue = 6; percentage.IsVisible = true; break; case 2: percentage.IsVisible = false; break; } }; ComboMenu.AddSeparator(5); ComboMenu.AddLabel("R 设置 :"); ComboMenu.Add("Plugins.Twitch.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Twitch.ComboMenu.RIfEnemiesHit", new Slider("当{0} 人的时候使用R", 3, 1, 5)); ComboMenu.AddSeparator(5); ComboMenu.Add("Plugins.Twitch.ComboMenu.RifTargetOutOfRange", new CheckBox("如果目标超出普攻范围使用R", false)); ComboMenu.AddLabel("如果目标能杀死使用R, 但他不在普攻范围内, R不会在接下来的2秒."); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("老鼠 自动骚扰 设置"); HarassMenu.AddLabel("W 设置 :"); HarassMenu.Add("Plugins.Twitch.HarassMenu.UseW", new CheckBox("Use W", false)); HarassMenu.Add("Plugins.Twitch.HarassMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("E 设置 :"); HarassMenu.Add("Plugins.Twitch.HarassMenu.UseE", new CheckBox("Use E", false)); HarassMenu.Add("Plugins.Twitch.HarassMenu.TwoEnemiesMin", new CheckBox("只在击中2个或更多敌人", false)); HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用E", 80, 1)); HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinStacks", new Slider("最小层数使用E", 6, 1, 6)); LaneClearMenu = MenuManager.Menu.AddSubMenu("Lane clear"); LaneClearMenu.AddGroupLabel("老鼠 清线 设置"); LaneClearMenu.AddLabel("基本设置 :"); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EnableLCIfNoEn", new CheckBox("只有附近没有敌人才能启用清线")); var scanRange = LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.ScanRange", new Slider("扫描敌人范围", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.AllowedEnemies", new Slider("敌人数量", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("W 设置 :"); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseW", new CheckBox("Use W", false)); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Contaminate (E) settings :"); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseE", new CheckBox("Use E", false)); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用E", 80, 1)); LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMinionsHit", new Slider("最少小兵的时候使用E", 4, 1, 7)); JungleClearMenu = MenuManager.Menu.AddSubMenu("Jungle clear"); JungleClearMenu.AddGroupLabel("老鼠 打野 设置"); JungleClearMenu.AddLabel("W 设置 :"); JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseW", new CheckBox("Use W", false)); JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1)); JungleClearMenu.AddSeparator(5); JungleClearMenu.AddLabel("E 设置 :"); JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseE", new CheckBox("Use E")); JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 30, 1)); JungleClearMenu.AddLabel("使用E仅在能杀死大野怪和buff"); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("老鼠 杂项 设置"); MiscMenu.AddLabel("基本设置 :"); MiscMenu.Add("Plugins.Twitch.MiscMenu.StealthRecall", new CheckBox("隐身回城-回城的时候使用Q")); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("老鼠 线圈 设置"); DrawingsMenu.AddLabel("杂项 设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("只在技能准备好的时候画出线圈")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("W 设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawW", new CheckBox("Draw W range", false)); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("E 设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawE", new CheckBox("Draw E range")); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("R 设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("损坏指示图设置 :"); DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicator", new CheckBox("绘制敌人血条的损伤指示器", false)).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicatorColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Illaoi", "lazy illaoi"); Menu.AddGroupLabel("Lazy Illaoi"); Menu.AddLabel("by DamnedNooB"); Menu.AddLabel("Ceviri Tradana"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Kombo", "Combo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); ComboMenu.Add("useQ", new CheckBox("Q Mantıklı Kullan")); ComboMenu.Add("useEQ", new CheckBox("Mümkünse İlk E Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - SİLLE TOKAT"); ComboMenu.Add("useW", new CheckBox("W Mantıklı Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - RUH SINAVI"); ComboMenu.Add("useE", new CheckBox("E Mantıklı Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R - İLAHİ DERS"); ComboMenu.Add("useR", new CheckBox("R Mantıklı Kullan")); ComboMenu.Add("useR#", new Slider("Eğer Düşman Menzildeyse (veya 1v1 hayaletse)", 2, 0, 5)); ComboMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Dürtme", "Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); HarassMenu.Add("useQ", new CheckBox("Q mantıklı Kullan")); HarassMenu.Add("qMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - SİLLE TOKAT"); HarassMenu.Add("useW", new CheckBox("W mantıklı Kullan")); HarassMenu.Add("wMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E - RUH SINAVI"); HarassMenu.Add("useE", new CheckBox("E mantıklı Kullan")); HarassMenu.Add("eMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Ayarları"); FarmMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); FarmMenu.Add("useQlane", new CheckBox("LaneTemizlerken Kullan")); FarmMenu.Add("qManaLane", new Slider("LaneTemizleme için en az mana: ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("LaneTemizleme için en az minyon: ", 3, 1, 6)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Orman Temizlemede Kullan")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("W - SİLLE TOKAT"); FarmMenu.Add("useWlane", new CheckBox("LaneTemizlemede Kullan")); FarmMenu.Add("wManaLane", new Slider("LaneTemizleme için en az mana : ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.Add("useWjungle", new CheckBox("Orman Temizleme için Kullan")); FarmMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Ek", "Misc"); MiscMenu.AddGroupLabel("Ek Ayarlar"); MiscMenu.AddLabel("Anti Gapcloser Ayarları"); MiscMenu.Add("gapcloserQ", new CheckBox("Use Q - DOKUNAÇ DARBESİ ni gapcloser için kullan")); MiscMenu.Add("gapcloserW", new CheckBox("Use W - SİLLE TOKAT 'ı gapcloser için kullan")); MiscMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ DrawMenu = Menu.AddSubMenu("Göster", "Draw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.AddLabel("Spell Ranges"); DrawMenu.Add("drawQ", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.Add("drawT", new CheckBox("Göster Dokunaç Menzili")); //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Orbwalker.OnPostAttack += Events.OnPostAttack; //Orbwalker.OnPreAttack += Events.OnPreAttack; Obj_AI_Base.OnSpellCast += Events.OnSpellCast; Gapcloser.OnGapcloser += Events.OnGapCloser; GameObject.OnCreate += Events.OnCreateObj; GameObject.OnDelete += Events.OnDeleteObj; Drawing.OnDraw += Events.OnDraw; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Kog'Maw addon"); ComboMenu.AddLabel("Caustic Spittle (Q) settings :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Bio-Arcane Barrage (W) settings :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Void Ooze (E) settings :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseEVsGapclosers", new CheckBox("Use E against gapclosers")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Living Artillery (R) settings :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseROnlyToKs", new CheckBox("Use R only to kill steal")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.RAllowedStacks", new Slider("Allowed stacks amount to use", 2, 0, 10)); ComboMenu.Add("Plugins.KogMaw.ComboMenu.RMaxHealth", new Slider("Max enemy health percent to cast R", 25)); ComboMenu.AddSeparator(2); ComboMenu.AddLabel( "Maximum health percent to cast R on target. If use R only to kill steal is selected this opction will\nbe ignored."); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Kog'Maw addon"); HarassMenu.AddLabel("Caustic Spittle (Q) settings :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseQ", new CheckBox("Use Q")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseQ", new Slider("Min mana percentage ({0}%) to use Q", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Bio-Arcane Barrage (W) settings :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseW", new Slider("Min mana percentage ({0}%) to use W", 40, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Living Artillery (R) settings :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR", new CheckBox("Use R")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.RAllowedStacks", new Slider("Allowed stacks amount to use", 2, 0, 10)); HarassMenu.AddLabel("Use R on :"); foreach (var aiHeroClient in EntityManager.Heroes.Enemies) { HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR." + aiHeroClient.Hero, new CheckBox(aiHeroClient.Hero.ToString())); } MenuManager.BuildAntiGapcloserMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Kog'Maw addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawInfos", new CheckBox("Draw infos")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Caustic Spittle (Q) settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQ", new CheckBox("Draw Q", false)); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Bio-Arcane Barrage (W) settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawW", new CheckBox("Draw W")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Void Ooze (E) settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawE", new CheckBox("Draw E", false)); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Living Artillery (R) settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawR", new CheckBox("Draw R")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Ashe) { return; } _q = new Spell.Active(SpellSlot.Q); _w = new Spell.Skillshot(SpellSlot.W, 1200, SkillShotType.Linear, 0, int.MaxValue, 60); _w.AllowedCollisionCount = 0; _e = new Spell.Skillshot(SpellSlot.E, 15000, SkillShotType.Linear, 0, int.MaxValue, 0); _r = new Spell.Skillshot(SpellSlot.R, 15000, SkillShotType.Linear, 500, 1000, 250); _r.AllowedCollisionCount = int.MaxValue; var slot = _Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#4dd5ea\" >MeLoDag Presents </font><font color=\"#ffffff\" >AsheTheToLL </font><font color=\"#4dd5ea\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("AsheTheTroll", "AsheTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useRCombo", new CheckBox("Use R [45%hp]")); ComboMenu.Add("useRComboENEMIES", new CheckBox("Use R[Count]")); ComboMenu.Add("Rcount", new Slider("R when enemies >= ", 1, 1, 5)); ComboMenu.AddSeparator(); ComboMenu.Add("useRComboFinisher", new CheckBox("Use R [FinisherMode]")); ComboMenu.Add("ForceR", new KeyBind("Force R On Target Selector", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); ComboMenu.Add("useRComboRange", new Slider("R Max Range ", 1000, 500, 2000)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); HarassMenu.Add("useWHarassMana", new Slider("W Mana > %", 70, 0, 100)); HarassMenu.AddLabel("AutoHarass"); HarassMenu.Add("autoWHarass", new CheckBox("Auto W for Harass", false)); HarassMenu.Add("autoWHarassMana", new Slider("W Mana > %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useWFarm", new CheckBox("Use W")); JungleLaneMenu.Add("useWManalane", new Slider("W Mana > %", 70, 0, 100)); JungleLaneMenu.AddSeparator(14); JungleLaneMenu.AddLabel("Jungle Clear"); // JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useWJungle", new CheckBox("Use W")); JungleLaneMenu.Add("useWMana", new Slider("W Mana > %", 70, 0, 100)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.Add("gapcloser", new CheckBox("Auto W for Gapcloser")); MiscMenu.Add("interrupter", new CheckBox("Auto R for Interrupter")); MiscMenu.Add("CCE", new CheckBox("Auto W on Enemy CC")); MiscMenu.Add("UseWks", new CheckBox("Use W ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & HeaL", "Potion & HeaL"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 70)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 70)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60, 1, 100)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60, 1, 100)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Stun", true)); ItemMenu.Add("Blind", new CheckBox("Blind", true)); ItemMenu.Add("Charm", new CheckBox("Charm", true)); ItemMenu.Add("Suppression", new CheckBox("Suppression", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph", true)); ItemMenu.Add("Fear", new CheckBox("Fear", true)); ItemMenu.Add("Taunt", new CheckBox("Taunt", true)); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); ItemMenu.AddGroupLabel("Qqs Utly"); ItemMenu.Add("ZedUlt", new CheckBox("Zed R", true)); ItemMenu.Add("VladUlt", new CheckBox("Vladimir R", true)); ItemMenu.Add("FizzUlt", new CheckBox("Fizz R", true)); ItemMenu.Add("MordUlt", new CheckBox("Mordekaiser R", true)); ItemMenu.Add("PoppyUlt", new CheckBox("Poppy R", true)); ItemMenu.Add("QssUltDelay", new Slider("Use QSS Delay(ms) for Ult", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer")); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 8)); PrediMenu = Menu.AddSubMenu("Prediction Settings", "_PrediMenuettings"); var style = PrediMenu.Add("style", new Slider("Min Prediction", 1, 0, 2)); style.OnValueChange += delegate { style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[style.CurrentValue]; }; style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[style.CurrentValue]; DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
static Config() { PandaTeemoReborn = MainMenu.AddMenu("PandaTeemoReborn", "PTR"); PandaTeemoReborn.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way."); PandaTeemoReborn.AddGroupLabel( "Any unauthorized redistribution without credits will result in severe consequences."); PandaTeemoReborn.AddGroupLabel("Thank you for using this addon and have a fun time!"); ComboMenu = PandaTeemoReborn.AddSubMenu("Combo", "Combo"); ComboMenu.AddLabel("Spell Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q in Combo")); ComboMenu.Add("useW", new CheckBox("Use W in Combo")); ComboMenu.Add("useR", new CheckBox("Use R in Combo")); ComboMenu.AddLabel("ManaManager"); ComboMenu.Add("manaQ", new Slider("Mana before casting Q")); ComboMenu.Add("manaW", new Slider("Mana before casting W")); ComboMenu.Add("manaR", new Slider("Mana before casting R")); ComboMenu.AddLabel("Q Settings"); ComboMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180)); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic")); ComboMenu.Add("rPoison", new CheckBox("Cast R only if target isn't Poisoned")); ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); ComboMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); ComboMenu.AddLabel("Misc Settings"); ComboMenu.Add("adc", new CheckBox("Use Q only on ADC", false)); ComboMenu.Add("wRange", new CheckBox("Use W only if enemy is in range")); HarassMenu = PandaTeemoReborn.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Spell Settings"); HarassMenu.Add("useQ", new CheckBox("Use Q in Harass")); HarassMenu.Add("useW", new CheckBox("Use W in Harass", false)); HarassMenu.AddLabel("ManaManager"); HarassMenu.Add("manaQ", new Slider("Mana before casting Q")); HarassMenu.Add("manaW", new Slider("Mana before casting W")); HarassMenu.AddLabel("Q Settings"); HarassMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180)); HarassMenu.AddLabel("Misc Settings"); HarassMenu.Add("adc", new CheckBox("Use Q only on ADC", false)); HarassMenu.Add("wRange", new CheckBox("Use W only if enemy is in range")); LaneClearMenu = PandaTeemoReborn.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddLabel("Spell Settings"); LaneClearMenu.Add("useQ", new CheckBox("LaneClear with Q")); LaneClearMenu.Add("useR", new CheckBox("LaneClear with R")); LaneClearMenu.AddLabel("ManaManager"); LaneClearMenu.Add("manaQ", new Slider("Q Mana Manager", 50)); LaneClearMenu.Add("manaR", new Slider("R Mana Manager", 50)); LaneClearMenu.AddLabel("Q Settings"); LaneClearMenu.Add("harass", new CheckBox("Use Harass Based Logic")); LaneClearMenu.Add("disableLC", new CheckBox("Disable LaneClear Based Logic")); LaneClearMenu.AddLabel("R Settings"); LaneClearMenu.Add("rKillable", new CheckBox("Only cast R if minion(s) are killable")); LaneClearMenu.Add("rPoison", new CheckBox("Cast R only if minion isn't Poisoned")); LaneClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); LaneClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); LaneClearMenu.Add("minionR", new Slider("Minions before casting R: {0}", 3, 1, 4)); JungleClearMenu = PandaTeemoReborn.AddSubMenu("JungleClear", "JungleClear"); JungleClearMenu.AddGroupLabel("Spell Settings"); JungleClearMenu.Add("useQ", new CheckBox("JungleClear with Q")); JungleClearMenu.Add("useR", new CheckBox("JungleClear with R")); JungleClearMenu.AddLabel("ManaManager"); JungleClearMenu.Add("manaQ", new Slider("Q Mana Manager", 25)); JungleClearMenu.Add("manaR", new Slider("R Mana Manager", 25)); JungleClearMenu.AddLabel("R Settings"); JungleClearMenu.Add("rKillable", new CheckBox("Only cast R if mob(s) are killable", false)); JungleClearMenu.Add("rPoison", new CheckBox("Cast R only if mob isn't Poisoned")); JungleClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); JungleClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); JungleClearMenu.Add("mobR", new Slider("Mobs before casting R: {0}", 1, 1, 4)); JungleClearMenu.AddLabel("Misc Settings"); JungleClearMenu.Add("bMob", new CheckBox("Prevent Spell Usage on Small Mobs")); KillStealMenu = PandaTeemoReborn.AddSubMenu("Kill Steal", "Kill Steal"); KillStealMenu.AddGroupLabel("Spell Settings"); KillStealMenu.Add("useQ", new CheckBox("Kill Steal with Q")); KillStealMenu.Add("useR", new CheckBox("Kill Steal with R", false)); KillStealMenu.AddLabel("ManaManager"); KillStealMenu.Add("manaQ", new Slider("Q Mana Manager", 25)); KillStealMenu.Add("manaR", new Slider("R Mana Manager", 25)); KillStealMenu.AddLabel("R Settings"); KillStealMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); KillStealMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic")); FleeMenu = PandaTeemoReborn.AddSubMenu("Flee Menu", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("useW", new CheckBox("Flee with W")); FleeMenu.Add("useR", new CheckBox("Flee with R")); FleeMenu.AddLabel("R Settings"); FleeMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); FleeMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); AutoShroomMenu = PandaTeemoReborn.AddSubMenu("Auto Shroom", "Auto Shroom"); AutoShroomMenu.AddGroupLabel("Auto Shroom Settings"); AutoShroomMenu.Add("useR", new CheckBox("AutoShroom with R")); AutoShroomMenu.Add("manaR", new Slider("R Mana Manager", 25)); AutoShroomMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); AutoShroomMenu.Add("enableShroom", new CheckBox("Load AutoShroom (Requires F5)")); AutoShroomMenu.Add("enableDefaultLocations", new CheckBox("Use Default Locations (Requires F5)")); AutoShroomMenu.AddLabel("Debug Mode"); var enable = AutoShroomMenu.Add("enableDebug", new CheckBox("Enable Debug Mode", false)); enable.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (!args.NewValue) { Chat.Print("PandaTeemo | Debug Mode Disabled", System.Drawing.Color.LawnGreen); } else { Chat.Print("PandaTeemo | Debug Mode Enabled", System.Drawing.Color.Red); } }; var save = AutoShroomMenu.Add("saveButton", new KeyBind("Save Configuration", false, KeyBind.BindTypes.HoldActive, 'K')); save.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (!args.NewValue) { return; } if (Extensions.MenuValues.AutoShroom.DebugMode) { save.CurrentValue = false; AutoShroom.SavePositions(); } }; AutoShroomMenu.AddLabel("Shroom Location Adder"); AutoShroomMenu.Add("posMode", new ComboBox("Position Mode", 0, "Save Mouse", "Save Player Position")); var add = AutoShroomMenu.Add("newposButton", new KeyBind("Save Position", false, KeyBind.BindTypes.HoldActive, 'L')); add.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (!args.NewValue) { return; } if (Extensions.MenuValues.AutoShroom.DebugMode) { add.CurrentValue = false; Vector3 newPosition = Vector3.Zero; switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue) { case 0: newPosition = Game.CursorPos; break; case 1: newPosition = Player.Instance.Position; break; } if (newPosition != Vector3.Zero && !AutoShroom.ShroomPosition.Contains(newPosition)) { AutoShroom.AddShroomLocation(newPosition); AutoShroom.SavePositions(); } } }; var remove = AutoShroomMenu.Add("delposButton", new KeyBind("Delete Position", false, KeyBind.BindTypes.HoldActive, 'U')); remove.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (!args.NewValue) { return; } if (Extensions.MenuValues.AutoShroom.DebugMode) { remove.CurrentValue = false; } Vector3 newPosition = Vector3.Zero; switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue) { case 0: newPosition = Game.CursorPos; break; case 1: newPosition = Player.Instance.Position; break; } if (newPosition == Vector3.Zero) { return; } var nearbyShrooms = AutoShroom.PlayerAssignedShroomPosition.Where(pos => pos.IsInRange(newPosition, SpellManager.R.Radius)).ToList(); if (!nearbyShrooms.Any()) { return; } AutoShroom.RemoveShroomLocations(nearbyShrooms); AutoShroom.SavePositions(); }; DrawingMenu = PandaTeemoReborn.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Drawing Settings"); DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawingMenu.Add("drawR", new CheckBox("Draw R Range")); DrawingMenu.Add("drawautoR", new CheckBox("Draw Auto Shroom Positions")); DrawingMenu.Add("drawdoubleR", new CheckBox("Draw Double Shroom Prediction", false)); MiscMenu = PandaTeemoReborn.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Spell Settings"); MiscMenu.Add("autoQ", new CheckBox("Automatic Q", false)); MiscMenu.Add("autoW", new CheckBox("Automatic W", false)); MiscMenu.Add("intq", new CheckBox("Interrupt with Q")); MiscMenu.Add("gapR", new CheckBox("Gapcloser with R")); }
public static void Execute() { if (player.ChampionName != "Karthus") { return; } Q = new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Circular, 1000, int.MaxValue, 160); Q2 = new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Circular, 650, int.MaxValue, 100); W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, 500, int.MaxValue, 70); E = new Spell.Active(SpellSlot.E, 510); R = new Spell.Skillshot(SpellSlot.R, 25000, SkillShotType.Circular, 3000, int.MaxValue, int.MaxValue); menuIni = MainMenu.AddMenu("CH汉化-死哥", "Karthus"); menuIni.AddGroupLabel("欢迎使用最“渣”死哥!"); menuIni.AddGroupLabel("全局设定"); menuIni.Add("Ultimate", new CheckBox("使用大招?")); menuIni.Add("Combo", new CheckBox("使用连招?")); menuIni.Add("Harass", new CheckBox("使用骚扰?")); menuIni.Add("LastHit", new CheckBox("使用尾兵?")); menuIni.Add("LaneClear", new CheckBox("使用清线?")); menuIni.Add("JungleClear", new CheckBox("使用清野?")); menuIni.Add("KillSteal", new CheckBox("使用抢头?")); menuIni.Add("Misc", new CheckBox("使用杂项?")); menuIni.Add("Drawings", new CheckBox("使用线圈?")); UltMenu = menuIni.AddSubMenu("大招"); UltMenu.AddGroupLabel("大招设置"); UltMenu.Add("UltKS", new CheckBox("R抢人头", false)); UltMenu.Add("UltMode", new ComboBox("大招逻辑", 0, "Kappa逻辑")); UltMenu.AddGroupLabel("Kappa逻辑设置"); UltMenu.Add("RnearE", new CheckBox("禁用R当敌人在我身边时?")); UltMenu.Add("RnearEn", new Slider("附近敌人数量禁用R", 1, 1, 5)); UltMenu.Add("Rranged", new Slider("附近敌人搜索范围", 1600, 100, 3000)); UltMenu.AddLabel("推荐距离 (1600 >)"); ComboMenu = menuIni.AddSubMenu("连招"); ComboMenu.AddGroupLabel("连招设置"); ComboMenu.Add("CUse_Q", new CheckBox("使用 Q")); ComboMenu.Add("CUse_W", new CheckBox("使用 W")); ComboMenu.Add("CUse_E", new CheckBox("使用 E")); ComboMenu.Add("CUse_AA", new CheckBox("禁用普攻", false)); ComboMenu.Add("CEPercent", new Slider("使用 E 蓝量百分比 %", 30, 0, 100)); ComboMenu.AddSeparator(); ComboMenu.Add("CE_Auto_False", new CheckBox("自动 E")); ComboMenu.AddLabel("自动关闭E当无敌人时"); HarassMenu = menuIni.AddSubMenu("骚扰"); HarassMenu.AddGroupLabel("骚扰设置"); HarassMenu.Add("HUse_Q", new CheckBox("使用 Q")); HarassMenu.Add("HUse_E", new CheckBox("使用 E")); HarassMenu.Add("HEPercent", new Slider("使用 E 蓝量百分比 %", 30, 0, 100)); HarassMenu.Add("HUse_AA", new CheckBox("禁用普攻", false)); HarassMenu.Add("E_LastHit", new CheckBox("使用 E 尾兵")); HarassMenu.AddSeparator(); HarassMenu.Add("HE_Auto_False", new CheckBox("自动 E")); HarassMenu.AddLabel("自动关闭E当无敌人时"); LaneMenu = menuIni.AddSubMenu("农兵"); LaneMenu.AddGroupLabel("清线设置"); LaneMenu.Add("FUse_Q", new CheckBox("使用 Q")); LaneMenu.Add("FQPercent", new Slider("使用 Q 蓝量百分比 %", 30, 0, 100)); LaneMenu.AddSeparator(); LaneMenu.AddGroupLabel("清野设置"); LaneMenu.Add("JUse_Q", new CheckBox("使用 Q")); LaneMenu.Add("JQPercent", new Slider("使用 Q 蓝量百分比 %", 30, 0, 100)); LaneMenu.AddSeparator(); LaneMenu.AddGroupLabel("尾兵设置"); LaneMenu.Add("LUse_Q", new CheckBox("使用 Q")); LaneMenu.Add("LAA", new CheckBox("可使用Q则屏蔽普攻", false)); LaneMenu.Add("LHQPercent", new Slider("使用 Q 蓝量百分比 %", 30, 0, 100)); /* * JungleMenu = menuIni.AddSubMenu("JungleClear"); * JungleMenu.Add("JUse_Q", new CheckBox("Use Q")); * JungleMenu.Add("JQPercent", new Slider("Use Q Mana %", 30, 0, 100)); * * LhMenu = menuIni.AddSubMenu("Last Hit"); * LhMenu.AddGroupLabel("LastHit Settings"); * LhMenu.Add("LUse_Q", new CheckBox("Use Q")); */ KillStealMenu = menuIni.AddSubMenu("抢头"); KillStealMenu.AddGroupLabel("抢头设置"); KillStealMenu.Add("KS", new CheckBox("Q抢头")); MiscMenu = menuIni.AddSubMenu("杂项"); MiscMenu.AddGroupLabel("杂项设置"); MiscMenu.Add("NotifyUlt", new CheckBox("大招提示")); MiscMenu.Add("ping", new CheckBox("本地提示: 可击杀敌人")); MiscMenu.Add("DeadCast", new CheckBox("可击杀")); MiscMenu.Add("SaveR", new CheckBox("为R保存蓝")); MiscMenu.Add("gapcloser", new CheckBox("防突击")); MiscMenu.Add("gapclosermana", new Slider("防突击蓝量设置", 25, 0, 100)); DrawMenu = menuIni.AddSubMenu("线圈"); DrawMenu.AddGroupLabel("线圈设置"); DrawMenu.Add("Draw_Q", new CheckBox("显示 Q")); DrawMenu.Add("Draw_W", new CheckBox("显示 W")); DrawMenu.Add("Draw_E", new CheckBox("显示 E")); DrawMenu.Add("Rranged", new CheckBox("显示最少附近敌人数量使用R")); DrawMenu.Add("Rtarget", new CheckBox("显示R目标")); DrawMenu.Add("Track", new CheckBox("监控敌人血量")); Game.OnUpdate += Zigzag; Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGap; }
static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Irelia")) { return; } Chat.Print("Doctor's Irelia Loaded!", Color.Orange); Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 425); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Linear, 250, 1600, 120); R.AllowedCollisionCount = int.MaxValue; Botrk = new Item(ItemId.Blade_of_the_Ruined_King); Sheen = new Item(ItemId.Sheen); Tryn = new Item(ItemId.Trinity_Force); Bil = new Item(3144, 475f); Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600); thm = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 16, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Menu = MainMenu.AddMenu("Doctor's Irelia", "Irelia"); Menu.AddGroupLabel("Doctor7"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo")); ComboMenu.Add("ComboQ2", new CheckBox("Use [Q] on minions to get closer to the target")); ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo")); ComboMenu.Add("DisQ", new Slider("Use [Q] If Enemy Distance >", 125, 0, 625)); ComboMenu.AddLabel("[Q] Distance < 125 = Always [Q]"); ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo")); ComboMenu.Add("AlwaysE", new CheckBox("Only Use [E] If Can Stun Target", false)); ComboMenu.Add("CTurret", new KeyBind("Dont Use [Q] UnderTurret", false, KeyBind.BindTypes.PressToggle, 'T')); ComboMenu.AddGroupLabel("Interrupt Settings"); ComboMenu.Add("interQ", new CheckBox("Use [E] Interrupt")); Ultimate = Menu.AddSubMenu("Ultimate Settings", "Ultimate"); Ultimate.AddGroupLabel("Ultimate Settings"); Ultimate.Add("useRCombo", new CheckBox("Use [R]")); Ultimate.AddLabel("Use [R] Low Hp"); Ultimate.Add("RHeatlh", new CheckBox("Use [R] If MyHP <")); Ultimate.Add("MauR", new Slider("MyHP Use [R] <", 50)); Ultimate.AddLabel("Use [R] Sheen"); Ultimate.Add("RShen", new CheckBox("Use [R] Sheen", false)); Ultimate.AddLabel("Use [R] Ks"); Ultimate.Add("KsR", new CheckBox("Use [R] KillSteal")); Ultimate.AddLabel("Use [R] Minions"); Ultimate.Add("Rminion", new CheckBox("Use [R] On Minion If No Enemies Around")); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass")); HarassMenu.Add("HarassQ2", new CheckBox("Use [Q] on minions to get closer to the target")); HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass")); HarassMenu.Add("DisQ2", new Slider("Use [Q] If Enemy Distance >", 125, 0, 625)); HarassMenu.AddLabel("[Q] Distance < 125 = Always [Q]"); HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass")); HarassMenu.Add("AlwaysEH", new CheckBox("Only Use [E] If Can Stun Target")); HarassMenu.Add("ManaQ", new Slider("Mana Harass", 40)); JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleClearMenu.AddGroupLabel("JungleClear Settings"); JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear")); JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear")); JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear")); JungleClearMenu.Add("JungleMana", new Slider("Mana JungleClear", 20)); LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear Settings"); LaneClearMenu.Add("LaneClearQ", new CheckBox("Use [Q] LaneClear")); LaneClearMenu.Add("LaneClearW", new CheckBox("Use [W] LaneClear")); LaneClearMenu.Add("MauW", new Slider("Use [W] If HealthPercent <", 50)); LaneClearMenu.Add("LaneClearE", new CheckBox("Use [E] LaneClear")); LaneClearMenu.Add("ManaLC", new Slider("Mana LaneClear", 50)); LaneClearMenu.AddGroupLabel("LastHit Settings"); LaneClearMenu.Add("LastHitQ", new CheckBox("Use [Q] LastHit")); LaneClearMenu.Add("LastHitE", new CheckBox("Use [E] LastHit")); LaneClearMenu.Add("ManaLH", new Slider("Mana LastHit", 50)); KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal")); KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal")); KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal")); Misc = Menu.AddSubMenu("Misc Changer", "Misc"); Misc.AddGroupLabel("Items Settings"); Misc.Add("BOTRK", new CheckBox("Use [Botrk]")); Misc.Add("ihp", new Slider("My HP Use BOTRK <=", 50)); Misc.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50)); Misc.AddGroupLabel("Flee Settings"); Misc.Add("FleeQ", new CheckBox("Only Use [Q] Flee If Killalble Minion")); Misc.AddGroupLabel("Drawing Settings"); Misc.Add("DrawQ", new CheckBox("[Q] Range")); Misc.Add("DrawR", new CheckBox("[R] Range")); Misc.Add("DrawTR", new CheckBox("Status Under Turret")); Misc.Add("Draw_Disabled", new CheckBox("Disabled Drawings")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; Interrupter.OnInterruptableSpell += Interupt; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("寒冰 连招 设置"); ComboMenu.AddLabel("Q设置 :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("W设置 :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("E设置 :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("R设置 :"); ComboMenu.Add("Plugins.Ashe.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Ashe.ComboMenu.RMinimumRange", new Slider("R最小射程", 350, 100, 700)); ComboMenu.Add("Plugins.Ashe.ComboMenu.RMaximumRange", new Slider("R最大射程", 2500, 700, 3000)); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("寒冰 骚扰 设置"); HarassMenu.AddLabel("W设置 :"); HarassMenu.Add("Plugins.Ashe.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.Ashe.HarassMenu.MinManaForW", new Slider("最小蓝 百分比 ({0}%) 使用W", 60, 1)); HarassMenu.AddSeparator(5); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("寒冰 清线 设置"); LaneClearMenu.AddLabel("基本设置 :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.EnableLCIfNoEn", new CheckBox("只有附近没有敌人才能启用清线")); var scanRange = LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.ScanRange", new Slider("扫描敌人范围", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.AllowedEnemies", new Slider("敌人数量", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Q设置 :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.MinManaQ", new Slider("最小蓝 百分比 ({0}%) 使用Q", 50, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("W设置 :"); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseWInLaneClear", new CheckBox("Use W in Lane Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.UseWInJungleClear", new CheckBox("Use W in Jungle Clear")); LaneClearMenu.Add("Plugins.Ashe.LaneClearMenu.MinManaW", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("寒冰 其他 设置"); MiscMenu.Add("Plugins.Ashe.MiscMenu.MaxInterrupterRange", new Slider("R中断技能释放最大范围", 1500, 0, 2500)); MenuManager.BuildAntiGapcloserMenu(); MenuManager.BuildInterrupterMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawing settings for Ashe addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawW", new CheckBox("Draw W range")); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawWColor", new CheckBox("Change Color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Ashe.DrawingsMenu.DrawRColor", new CheckBox("Change Color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(Color.Aquamarine); a.CurrentValue = false; }; }
private static void Load(EventArgs args) { if (Player.ChampionName != "Ekko") { return; } Chat.Print("Ekko7 Loaded!", Color.Yellow); Chat.Print("Doctor7 Good Luck!", Color.GreenYellow); Q = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, (int).25, 1700, 60); Q2 = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, (int).5f, 1200, 120); W = new Spell.Skillshot(SpellSlot.W, 1600, SkillShotType.Circular, (int).5f, int.MaxValue, 350); E = new Spell.Skillshot(SpellSlot.E, 352, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 375, SkillShotType.Circular, (int).1f, int.MaxValue, 375); R1 = new Spell.Active(SpellSlot.R); Menu = MainMenu.AddMenu("Ekko7", "ekko"); Menu.AddGroupLabel("EKKO7"); Menu.AddSeparator(); Menu.AddLabel("FEATURES ADDON"); Menu.AddSeparator(); Menu.AddLabel("Combo Settings"); Menu.AddLabel("Harass Settings"); Menu.AddLabel("LaneClear Settings"); Menu.AddLabel("JungleClear Settings"); Menu.AddLabel("Flee Settings"); Menu.AddLabel("Ultimate Settings"); Menu.AddLabel("Drawings Settings"); Menu.AddLabel("KillSteal Settings"); ComboMenu = Menu.AddSubMenu("Combo Settings", "combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("UseQCombo", new CheckBox("Spell [Q]")); ComboMenu.Add("UseECombo", new CheckBox("Spell [E]")); ComboMenu.Add("UseWCombo", new CheckBox("Spell [W]")); ComboMenu.Add("Whit", new Slider("Min W Enemies", 1, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("QHarass", new CheckBox("Spell [Q]")); HarassMenu.Add("WHarass", new CheckBox("Spell [W]", false)); HarassMenu.Add("EHarass", new CheckBox("Spell [E]", false)); HarassMenu.Add("HarassMana", new Slider("Min Mana For Harass", 50)); HarassMenu.AddSeparator(18); HarassMenu.AddLabel("E Harass Settings"); HarassMenu.Add("DontE", new Slider("Don't Use E >= Enemies", 3, 1, 5)); HarassMenu.Add("EHP", new Slider("Dont Use E HP <= %", 20)); ClearMenu = Menu.AddSubMenu("LaneClear Settings", "Clear Settings"); ClearMenu.AddLabel("Lane Clear"); ClearMenu.Add("QClear", new CheckBox("Spell [Q]")); ClearMenu.Add("ClearMana", new Slider("Min Mana For LaneClear", 60, 0, 100)); JungleMenu = Menu.AddSubMenu("JungleClear Settings", "Jungle Settings"); JungleMenu.AddLabel("Jungle Clear"); JungleMenu.Add("QJungleClear", new CheckBox("Spell [Q]")); JungleMenu.Add("EJungleClear", new CheckBox("Spell [E]")); JungleMenu.Add("JungleMana", new Slider("Min Mana For JungleClear", 30, 0, 100)); Misc = Menu.AddSubMenu("Ultimate Settings", "Misc"); Misc.AddGroupLabel("Ultimate Settings"); Misc.AddSeparator(18); Misc.AddLabel("Ultimate Settings"); Misc.Add("UseRHit", new CheckBox("Use R Count", false)); Misc.Add("RHit", new Slider("R Count Enemies >= {0}", 3, 2, 5)); Misc.Add("R_Safe_Net2", new Slider("R If HP <= %", 25, 0, 100)); Misc.Add("RKill", new CheckBox("R Killable", false)); Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger"); Skin.Add("checkSkin", new CheckBox("Use Skin Changer")); Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Classic", "1", "2")); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("Q Range")); Drawings.Add("DrawW", new CheckBox("W Range", false)); Drawings.Add("DrawE", new CheckBox("E Range", false)); Drawings.Add("DrawR", new CheckBox("R Range")); AttackableUnit.OnDamage += AIHeroClient_OnDamage; Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
private static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Tristana")) { return; } Chat.Print("Bristana Loaded!", Color.GreenYellow); Chat.Print("Good Luck!", Color.GreenYellow); Bootstrap.Init(null); uint level = (uint)Player.Instance.Level; Q = new Spell.Active(SpellSlot.Q, 550); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 450, int.MaxValue, 180); E = new Spell.Targeted(SpellSlot.E, 550); R = new Spell.Targeted(SpellSlot.R, 550); Botrk = new Item(ItemId.Blade_of_the_Ruined_King); Menu = MainMenu.AddMenu("Bristana", "Bristana"); Menu.AddGroupLabel("Bristana"); Menu.AddLabel(" FEATURES "); Menu.AddLabel(" Please Select E Before Play ! "); Menu.AddLabel(" Combo Mode"); Menu.AddLabel(" Harass Mode "); Menu.AddLabel(" Drawing Mode "); Menu.AddLabel(" KillSteal Mode "); Menu.AddLabel(" LaneClear Mode"); Menu.AddLabel(" Anti Gapcloser"); Menu.AddLabel(" Flee Mode "); Menu.AddLabel(" Skin Hack "); SpellMenu = Menu.AddSubMenu("Combo Settings", "Combo"); SpellMenu.AddGroupLabel("Combo Settings"); SpellMenu.Add("ComboQ", new CheckBox("Spell [Q]")); SpellMenu.Add("ComboR", new CheckBox("Spell [R]")); SpellMenu.Add("ComboER", new CheckBox("Spell [ER]")); SpellMenu.Add("item", new CheckBox("Use [BOTRK]")); SpellMenu.AddLabel("Spell [E] on"); foreach (var enemies in EntityManager.Heroes.Enemies.Where(i => !i.IsMe)) { SpellMenu.Add("useECombo" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName)); } HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]", false)); HarassMenu.AddLabel("Spell [E] on"); foreach (var enemies in EntityManager.Heroes.Enemies.Where(i => !i.IsMe)) { HarassMenu.Add("HarassE" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName)); } HarassMenu.Add("manaHarass", new Slider("Min Mana For Harass", 50, 0, 100)); LaneMenu = Menu.AddSubMenu("Laneclear Settings", "Clear"); LaneMenu.AddGroupLabel("Laneclear Settings"); LaneMenu.Add("ClearQ", new CheckBox("Spell [Q]", false)); LaneMenu.Add("ClearE", new CheckBox("Spell [E]", false)); LaneMenu.Add("ClearTower", new CheckBox("Spell [E] Turret", false)); LaneMenu.Add("manaFarm", new Slider("Min Mana For LaneClear", 50, 0, 100)); JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("jungleQ", new CheckBox("Spell [Q]")); JungleMenu.Add("jungleE", new CheckBox("Spell [E]")); JungleMenu.Add("jungleW", new CheckBox("Spell [W]", false)); JungleMenu.Add("manaJung", new Slider("Min Mana For JungleClear", 50, 0, 100)); StealMenu = Menu.AddSubMenu("KillSteal Settings", "KS"); StealMenu.AddGroupLabel("Killsteal Settings"); StealMenu.Add("RKs", new CheckBox("Spell [R]")); Misc = Menu.AddSubMenu("Misc Settings", "Draw"); Misc.AddGroupLabel("Anti Gapcloser"); Misc.Add("antiGap", new CheckBox("Anti Gapcloser")); Misc.Add("antiRengar", new CheckBox("Anti Rengar")); Misc.Add("antiKZ", new CheckBox("Anti Kha'Zix")); Misc.AddGroupLabel("Drawings Settings"); Misc.Add("drawAA", new CheckBox("Draw E")); Misc.Add("drawW", new CheckBox("Draw W", false)); Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger"); Skin.Add("checkSkin", new CheckBox("Use Skin Changer")); Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Classic", "Riot Tristana", "Earnest Elf Tristana", "Firefighter Tristana", "Guerilla Tristana", "Rocket Tristana", "Color Tristana", "Color Tristana", "Color Tristana", "Color Tristana", "Dragon Trainer Tristana")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; GameObject.OnCreate += GameObject_OnCreate; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Miss Fortune addon"); ComboMenu.AddLabel("Double Up (Q) settings :"); ComboMenu.Add("Plugins.MissFortune.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Strut (W) settings :"); ComboMenu.Add("Plugins.MissFortune.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Make It Rain (E) settings :"); ComboMenu.Add("Plugins.MissFortune.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Bullet Time (R) settings :"); ComboMenu.Add("Plugins.MissFortune.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.MissFortune.ComboMenu.RWhenXEnemies", new Slider("Use R when can hit {0} or more enemies", 5, 1, 5)); ComboMenu.AddSeparator(2); ComboMenu.Add("Plugins.MissFortune.ComboMenu.RBlockMovement", new CheckBox("Block movement when casting R")); ComboMenu.Add("Plugins.MissFortune.ComboMenu.SemiAutoRKeybind", new KeyBind("Semi-Auto R", false, KeyBind.BindTypes.HoldActive, 'T')); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Miss Fortune addon"); HarassMenu.AddLabel("Double Up (Q) settings :"); HarassMenu.Add("Plugins.MissFortune.HarassMenu.UseQ", new CheckBox("Use Q on killable minion if Q2 will hit champion")); HarassMenu.Add("Plugins.MissFortune.HarassMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q on killable minion", 50, 1)); HarassMenu.Add("Plugins.MissFortune.HarassMenu.UseQUnkillable", new CheckBox("Use Q on unkillable minion if Q2 will hit champion")); HarassMenu.Add("Plugins.MissFortune.HarassMenu.MinManaQUnkillable", new Slider("Min mana percentage ({0}%) to use Q on unkillable minion", 75, 1)); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Miss Fortune addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Double Up (Q) settings :"); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane clear", false)); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle clear")); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Strut (W) settings :"); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.UseWInLaneClear", new CheckBox("Use W in Lane clear", false)); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.UseWInJungleClear", new CheckBox("Use W in Jungle clear")); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.MinManaW", new Slider("Min mana percentage ({0}%) to use W", 50, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Make It Rain (E) settings :"); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.UseEInLaneClear", new CheckBox("Use E in Lane clear", false)); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.UseEInJungleClear", new CheckBox("Use E in Jungle clear", false)); LaneClearMenu.Add("Plugins.MissFortune.LaneClearMenu.MinManaE", new Slider("Min mana percentage ({0}%) to use E", 50, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Miss Fortune addon"); MiscMenu.AddLabel("Basic settings :"); MiscMenu.Add("Plugins.MissFortune.MiscMenu.EnableKillsteal", new CheckBox("Enable Killsteal")); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Double Up (Q) settings :"); MiscMenu.Add("Plugins.MissFortune.MiscMenu.BounceQFromMinions", new CheckBox("Cast Q on killable minions if can hit enemy")); MiscMenu.Add("Plugins.MissFortune.MiscMenu.AutoHarassQ", new CheckBox("Auto harass with Q")).OnValueChange += (sender, args) => { AutoHarassItem.Value = args.NewValue; }; MiscMenu.Add("Plugins.MissFortune.MiscMenu.AutoHarassQMinMana", new Slider("Min mana percentage ({0}%) for auto harass", 50, 1)); if (EntityManager.Heroes.Enemies.Any()) { MiscMenu.AddLabel("Enable auto harras for : "); EntityManager.Heroes.Enemies.ForEach(x => MiscMenu.Add("Plugins.MissFortune.MiscMenu.AutoHarassEnabled." + x.ChampionName, new CheckBox(x.ChampionName == "MonkeyKing" ? "Wukong" : x.ChampionName))); } MiscMenu.AddLabel("Make It Rain (E) settings :"); MiscMenu.Add("Plugins.MissFortune.MiscMenu.EVsGapclosers", new CheckBox("Cast E against gapclosers")); MenuManager.BuildAntiGapcloserMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Miss Fortune addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Double Up (Q) settings :"); DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DrawQ", new CheckBox("Draw Q range", false)); DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Make It Rain (E) settings :"); DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DrawE", new CheckBox("Draw E range")); DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Bullet Time (R) settings :"); DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddLabel("Damage indicator settings :"); DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DrawDamageIndicator", new CheckBox("Draw damage indicator")).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.MissFortune.DrawingsMenu.DamageIndicatorColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(Color.Aquamarine); a.CurrentValue = false; }; AutoHarassItem = MenuManager.PermaShow.AddItem("MissFortune.AutoHarass", new BoolItem("Auto harass with Q", Settings.Misc.AutoHarassQ)); }
static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Hecarim")) { return; } Chat.Print("Hecarim7 Loaded!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 350); W = new Spell.Active(SpellSlot.W, 525); E = new Spell.Active(SpellSlot.E, 450); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Linear, 250, 800, 200); R.AllowedCollisionCount = int.MaxValue; Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("Hecarim7", "Hecarim"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]")); ComboMenu.Add("ComboW", new CheckBox("Spell [W]")); ComboMenu.Add("ComboE", new CheckBox("Spell [E]")); ComboMenu.AddSeparator(); ComboMenu.Add("ComboR", new CheckBox("Spell [R]")); ComboMenu.AddSeparator(); ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 3, 0, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]")); HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40)); HarassMenu.AddSeparator(); HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false)); HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]<=", 40)); Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass"); Auto.AddLabel("Auto Harass Settings"); Auto.Add("AutoQ", new CheckBox("Auto [Q]")); Auto.Add("ManaQ", new Slider("Min Mana Auto [Q]", 60)); LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear"); LaneClearMenu.AddLabel("LastHit Settings"); LaneClearMenu.Add("LastQ", new CheckBox("Spell [Q] LastHit")); LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60)); LaneClearMenu.AddSeparator(); LaneClearMenu.AddLabel("Lane Clear Settings"); LaneClearMenu.Add("LastQLC", new CheckBox("LaneClear With [Q]")); LaneClearMenu.Add("ManaLC", new Slider("Min Mana [Q] LaneClear", 50)); LaneClearMenu.Add("LastWLC", new CheckBox("LaneClear With [W]")); LaneClearMenu.Add("ManaLCW", new Slider("Min Mana [W] LaneClear", 70)); KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal"); KillStealMenu.AddLabel("KillSteal Settings"); KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal")); KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal")); KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal")); KillStealMenu.AddSeparator(); KillStealMenu.AddLabel("Ultimate Settings"); KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal")); KillStealMenu.Add("minKsR", new Slider("Min [R] Distance KillSteal", 100, 1, 700)); Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger"); Skin.Add("checkSkin", new CheckBox("Use Skin Changer")); Skin.Add("skin.Id", new ComboBox("Skin Mode", 8, "Default", "1", "2", "3", "4", "5", "6", "7", "8")); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("Q Range")); Drawings.Add("DrawW", new CheckBox("W Range", false)); Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Urgot addon"); ComboMenu.AddLabel("Acid Hunter (Q) settings :"); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Terror Capacitor (W) settings :"); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Noxian Corrosive Charge (E) settings :"); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Hyper-Kinetic Position Reverser (R) settings :"); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Urgot.ComboMenu.UseRToSwapPosUnderTower", new CheckBox("Try to swap enemy pos under tower")); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Urgot addon"); HarassMenu.AddLabel("Acid Hunter (Q) settings :"); HarassMenu.Add("Plugins.Urgot.HarassMenu.UseQ", new CheckBox("Use Q")); HarassMenu.Add("Plugins.Urgot.HarassMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 40, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Noxian Corrosive Charge (E) settings :"); HarassMenu.Add("Plugins.Urgot.HarassMenu.UseE", new CheckBox("Use E")); HarassMenu.Add("Plugins.Urgot.HarassMenu.MinManaE", new Slider("Min mana percentage ({0}%) to use E", 40, 1)); HarassMenu.AddSeparator(5); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Urgot addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Acid Hunter (Q) settings :"); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear")); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Noxian Corrosive Charge (E) settings :"); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.UseEInLaneClear", new CheckBox("Use E in Lane Clear")); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.UseEInJungleClear", new CheckBox("Use E in Jungle Clear")); LaneClearMenu.Add("Plugins.Urgot.LaneClearMenu.MinManaE", new Slider("Min mana percentage ({0}%) to use E", 50, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Urgot addon"); MiscMenu.AddLabel("Basic settings :"); MiscMenu.Add("Plugins.Urgot.MiscMenu.EnableKillsteal", new CheckBox("Enable Killsteal")); MiscMenu.AddSeparator(2); MiscMenu.Add("Plugins.Urgot.MiscMenu.EnableTearStacker", new CheckBox("Enable Tear Stacker")); MiscMenu.Add("Plugins.Urgot.MiscMenu.TearStackerMinMana", new Slider("Tear Stacker => Min mana percentage : {0}%", 75)); MiscMenu.Add("Plugins.Urgot.MiscMenu.EnableTearStacker", new CheckBox("Enable Tear Stacker")).OnValueChange += (a, b) => { TearStacker.Enabled = b.NewValue; }; MiscMenu.Add("Plugins.Urgot.MiscMenu.StackOnlyInFountain", new CheckBox("Stack only in fountain", false)).OnValueChange += (a, b) => { TearStacker.OnlyInFountain = b.NewValue; }; MiscMenu.Add("Plugins.Urgot.MiscMenu.TearStackerMinMana", new Slider("Tear Stacker => Min mana percentage : {0}%", 75)).OnValueChange += (a, b) => { TearStacker.MinimumManaPercent = b.NewValue; }; TearStacker.Enabled = Settings.Misc.EnableTearStacker; TearStacker.OnlyInFountain = Settings.Misc.StackOnlyInFountain; TearStacker.MinimumManaPercent = Settings.Misc.TearStackerMinMana; MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Acid Hunter (Q) settings :"); MiscMenu.Add("Plugins.Urgot.MiscMenu.AutoHarass", new KeyBind("Auto harass", true, KeyBind.BindTypes.PressToggle, 'T')); MiscMenu.AddLabel("Enables Auto harass on enemies with E debuff in Lane Clear and Harass mode !"); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Terror Capacitor (W) settings :"); MiscMenu.Add("Plugins.Urgot.MiscMenu.WMinDamage", new Slider("Auto W if incoming damage will deal more than {0}% of my hp", 10, 1)); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Hyper-Kinetic Position Reverser (R) settings :"); MiscMenu.Add("Plugins.Urgot.MiscMenu.UseRAgainstGapclosers", new CheckBox("Use R against gapclosers")); MiscMenu.Add("Plugins.Urgot.MiscMenu.UseRToInterrupt", new CheckBox("Use R to interrupt dangerous spells")); MenuManager.BuildAntiGapcloserMenu(); MenuManager.BuildInterrupterMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Urgot addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Acid Hunter (Q) settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawQ", new CheckBox("Draw Q range")); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Noxian Corrosive Charge (E) settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawE", new CheckBox("Draw E range")); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Hyper-Kinetic Position Reverser (R) settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawR", new CheckBox("Draw R range", false)); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Other settings :"); DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.DrawInfo", new CheckBox("Draw Infos")).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Urgot.DrawingsMenu.InfoColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddLabel("Draws damage indicator"); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Udyr") { return; } SpellDataInst smite = _Player.Spellbook.Spells.Where(spell => spell.Name.Contains("smite")).Any() ? _Player.Spellbook.Spells.Where(spell => spell.Name.Contains("smite")).First() : null; if (smite != null) { Smite = new Spell.Targeted(smite.Slot, 500); } Bootstrap.Init(null); Healthpot = new Item(2003, 0); Manapot = new Item(2004, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); CorruptionPotion = new Item(2033, 0); uint level = (uint)Player.Instance.Level; Q = new Spell.Active(SpellSlot.Q, 250); W = new Spell.Active(SpellSlot.W, 250); E = new Spell.Active(SpellSlot.E, 250); R = new Spell.Active(SpellSlot.R, 500); Menu = MainMenu.AddMenu("Perfect Udyr", "perfectudyr"); Menu.AddLabel("Perrrrrrrrrfect Ass"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo Settings", "ComboSettings"); ComboMenu.AddLabel("Combo Ayarları"); ComboMenu.Add("QCombo", new CheckBox("Kullan Q")); ComboMenu.Add("WCombo", new CheckBox("Kullan W")); ComboMenu.Add("ECombo", new CheckBox("Kullan E")); ComboMenu.Add("RCombo", new CheckBox("Kullan R")); ComboMenu.Add("useTiamat", new CheckBox("Kullan İtemleri")); var Style = ComboMenu.Add("combostyle", new Slider("Kombo Stili", 0, 0, 1)); Style.OnValueChange += delegate { Style.DisplayName = "Combo Style: " + new[] { "Tiger Combo", "Phoenix Combo" }[Style.CurrentValue]; }; Style.DisplayName = "Combo Style: " + new[] { "Tiger Combo", "Phoenix Combo" }[Style.CurrentValue]; HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassSettings"); HarassMenu.AddLabel("None."); FarmingMenu = Menu.AddSubMenu("Lane Clear", "FarmSettings"); FarmingMenu.AddLabel("Lane Temizleme"); FarmingMenu.Add("QLaneClear", new CheckBox("Q Kullan")); FarmingMenu.Add("QlaneclearMana", new Slider("Mana < %", 45, 0, 100)); FarmingMenu.Add("WLaneClear", new CheckBox("W Kullan")); FarmingMenu.Add("WlaneclearMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("WlaneclearHealth", new Slider("Canım < %", 60, 0, 100)); FarmingMenu.Add("RLaneClear", new CheckBox("R Kullan")); FarmingMenu.Add("RlaneclearMana", new Slider("Mana < %", 60, 0, 100)); FarmingMenu.Add("RlaneclearCount", new Slider("Minyon Say > ", 3, 1, 10)); FarmingMenu.AddLabel("Son Vuruş Ayarları"); FarmingMenu.Add("Qlasthit", new CheckBox("Q Kullan")); FarmingMenu.Add("QlasthitMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("Wlasthit", new CheckBox("W Kullan")); FarmingMenu.Add("WlasthitMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("WlasthitHealth", new Slider("Canım < %", 60, 0, 100)); JungleMenu = Menu.AddSubMenu("Jungle Clear", "JungSettings"); JungleMenu.AddLabel("Orman Temizleme"); JungleMenu.Add("Qjungle", new CheckBox("Q Kullan")); JungleMenu.Add("QjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("Wjungle", new CheckBox("W Kullan")); JungleMenu.Add("WjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("WjungleHealth", new Slider("Canım < %", 90, 0, 100)); JungleMenu.Add("Ejungle", new CheckBox("E Kullan")); JungleMenu.Add("EjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("Rjungle", new CheckBox("R Kullan")); JungleMenu.Add("RjungleMana", new Slider("Mana < %", 30, 0, 100)); var JungleStyle = JungleMenu.Add("jungstyle", new Slider("Kombo Stili", 0, 0, 3)); JungleStyle.OnValueChange += delegate { JungleStyle.DisplayName = "Combo Style: " + new[] { "Q-E", "Q-W", "R-E", "R-W" }[JungleStyle.CurrentValue]; }; JungleStyle.DisplayName = "Combo Style: " + new[] { "Q-E", "Q-W", "R-E", "R-W" }[JungleStyle.CurrentValue]; SetSmiteSlot(); if (SmiteSlot != SpellSlot.Unknown) { SmiteMenu = Menu.AddSubMenu("Smite Usage", "SmiteUsage"); SmiteMenu.Add("SmiteEnemy", new CheckBox("Çarp Kullan Düşmana!")); SmiteMenu.AddLabel("Çarp Kullan"); SmiteMenu.Add("Use Smite?", new CheckBox("Kullan Çarp")); SmiteMenu.Add("Red?", new CheckBox("Kırmızı")); SmiteMenu.Add("Blue?", new CheckBox("Mavi")); SmiteMenu.Add("Dragon?", new CheckBox("Ejder")); SmiteMenu.Add("Baron?", new CheckBox("Baron")); SmiteMenu.Add("Small?", new CheckBox("Küçük Kamplar")); } MiscMenu = Menu.AddSubMenu("More Settings", "Misc"); MiscMenu.AddLabel("Otomatik"); MiscMenu.Add("Auto Ignite", new CheckBox("Tutuştur Kullan")); MiscMenu.Add("autoQ", new CheckBox("Kaçarken Q Kullan")); MiscMenu.AddSeparator(); MiscMenu.AddLabel("İtemler"); MiscMenu.AddSeparator(); MiscMenu.AddLabel("Mahvolmuş ve pala ayarları"); MiscMenu.Add("botrkHP", new Slider("Benim Canım < %", 60, 0, 100)); MiscMenu.Add("botrkenemyHP", new Slider("Düşmanın Canı < %", 60, 0, 100)); MiscMenu.AddLabel("Kill Çalma"); MiscMenu.Add("Qkills", new CheckBox("Q Kullan")); MiscMenu.Add("Ekills", new CheckBox("E Kullan")); MiscMenu.AddLabel("Activator"); MiscMenu.Add("useHP", new CheckBox("Can potu Kullan")); MiscMenu.Add("useHPV", new Slider("Canım < %", 45, 0, 100)); MiscMenu.Add("useMana", new CheckBox("Mana potu Kullan")); MiscMenu.Add("useManaV", new Slider("Mana < %", 45, 0, 100)); MiscMenu.Add("useCrystal", new CheckBox("Avcı Potu")); MiscMenu.Add("useCrystalHPV", new Slider("Canım < %", 65, 0, 100)); MiscMenu.Add("useCrystalManaV", new Slider("Manam < %", 65, 0, 100)); DrawMenu = Menu.AddSubMenu("Draw Settings", "Drawings"); DrawMenu.Add("drawAA", new CheckBox("Göster AA Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Chat.Print("Perfect Addon", System.Drawing.Color.Red); }
/// <summary> /// Creates the Menu. /// </summary> public static void Create() { DefaultMenu = MainMenu.AddMenu("NidaleeBuddyEvolution", "NidaleeBuddyEvolution"); DefaultMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way."); DefaultMenu.AddGroupLabel( "Any unauthorized redistribution without credits will result in severe consequences."); DefaultMenu.AddGroupLabel("Thank you for using this addon and have a fun time!"); #region Combo ComboMenu = DefaultMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQH", new CheckBox("Cast Q in Human Form")); ComboMenu.Add("useWH", new CheckBox("Cast W in Human Form")); ComboMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form")); ComboMenu.Add("useWC", new CheckBox("Cast W in Cougar Form")); ComboMenu.Add("useEC", new CheckBox("Cast E in Cougar Form")); ComboMenu.Add("useR", new CheckBox("Cast R during Combo")); ComboMenu.AddLabel("Prediction Settings - Human Form"); ComboMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75)); ComboMenu.Add("predWH", new Slider("Cast W if HitChance % is x", 75)); ComboMenu.AddLabel("Prediction Settings - Cougar Form"); ComboMenu.Add("predWC", new Slider("Cast W if HitChance % is x", 75)); ComboMenu.Add("predEC", new Slider("Cast E if HitChance % is x", 75)); #endregion #region Last Hit LastHitMenu = DefaultMenu.AddSubMenu("Last Hit", "Last Hit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form on Unkillable Minion")); LastHitMenu.Add("useEC", new CheckBox("Cast E in Cougar Form on Unkillable Minion", false)); LastHitMenu.Add("useR", new CheckBox("Cast R in Cougar Form if Out of Range")); #endregion #region Harass HarassMenu = DefaultMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQH", new CheckBox("Cast Q in Human Form")); HarassMenu.Add("useR", new CheckBox("Cast R to force Human Form")); HarassMenu.AddLabel("Prediction Settings - Human Form"); HarassMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75)); #endregion #region Kill Steal KillStealMenu = DefaultMenu.AddSubMenu("Kill Steal", "Kill Steal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("useQH", new CheckBox("Cast Q to Kill Steal")); KillStealMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75)); KillStealMenu.Add("useIgnite", new CheckBox("Use Ignite", false)); #endregion #region Lane Clear LaneClearMenu = DefaultMenu.AddSubMenu("Lane Clear", "Lane Clear"); LaneClearMenu.AddGroupLabel("Lane Clear Settings"); LaneClearMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form")); LaneClearMenu.Add("useWC", new CheckBox("Cast W in Cougar Form")); LaneClearMenu.Add("useEC", new CheckBox("Cast E in Cougar Form")); LaneClearMenu.Add("useR", new CheckBox("Cast R during Lane Clear", false)); LaneClearMenu.AddLabel("Farm Settings - Cougar Form"); LaneClearMenu.Add("predWC", new Slider("Cast W if it hits x minions", 1, 1, 7)); LaneClearMenu.Add("predEC", new Slider("Cast E if HitChance % is x", 75)); #endregion #region Jungle Clear JungleClearMenu = DefaultMenu.AddSubMenu("Jungle Clear", "Jungle Clear"); JungleClearMenu.AddGroupLabel("Jungle Clear Settings"); JungleClearMenu.Add("useQH", new CheckBox("Cast Q in Human Form")); JungleClearMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form")); JungleClearMenu.Add("useWC", new CheckBox("Cast W in Cougar Form")); JungleClearMenu.Add("useEC", new CheckBox("Cast E in Cougar Form")); JungleClearMenu.Add("useR", new CheckBox("Cast R during Jungle Clear")); JungleClearMenu.AddLabel("Prediction Settings"); JungleClearMenu.Add("predQH", new Slider("Cast Q in Human Form if HitChance % is x", 75)); JungleClearMenu.Add("predWC", new Slider("Cast W in Cougar Form if HitChance % is x", 75)); JungleClearMenu.Add("predEC", new Slider("Cast E in Cougar Form if HitChance % is x", 75)); #endregion #region Jungle Steal JungleStealMenu = DefaultMenu.AddSubMenu("Jungle Steal", "Jungle Steal"); JungleStealMenu.AddGroupLabel("Jungle Steal Settings"); JungleStealMenu.Add("useQH", new CheckBox("Cast Q to Steal Jungle")); JungleStealMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75)); JungleStealMenu.Add("useSmite", new CheckBox("Cast Smite to Steal Jungle")); JungleStealMenu.Add("toggleK", new KeyBind("Toggle Smite", true, KeyBind.BindTypes.PressToggle, 'M')); JungleStealMenu.AddGroupLabel("Jungle Camp Toggle"); switch (Game.MapId) { case GameMapId.SummonersRift: JungleStealMenu.AddLabel("Epics"); JungleStealMenu.Add("SRU_Baron", new CheckBox("Baron")); JungleStealMenu.Add("SRU_Dragon", new CheckBox("Dragon")); JungleStealMenu.AddLabel("Buffs"); JungleStealMenu.Add("SRU_Blue", new CheckBox("Blue")); JungleStealMenu.Add("SRU_Red", new CheckBox("Red")); JungleStealMenu.AddLabel("Small Camps"); JungleStealMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); JungleStealMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); JungleStealMenu.Add("SRU_Krug", new CheckBox("Krug", false)); JungleStealMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); JungleStealMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); break; case GameMapId.TwistedTreeline: JungleStealMenu.AddLabel("Epics"); JungleStealMenu.Add("TT_Spiderboss8.1", new CheckBox("Vilemaw")); JungleStealMenu.AddLabel("Camps"); JungleStealMenu.Add("TT_NWraith1.1", new CheckBox("Wraith")); JungleStealMenu.Add("TT_NWraith4.1", new CheckBox("Wraith")); JungleStealMenu.Add("TT_NGolem2.1", new CheckBox("Golem")); JungleStealMenu.Add("TT_NGolem5.1", new CheckBox("Golem")); JungleStealMenu.Add("TT_NWolf3.1", new CheckBox("Wolf")); JungleStealMenu.Add("TT_NWolf6.1", new CheckBox("Wolf")); break; } #endregion #region Drawing DrawingMenu = DefaultMenu.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Drawing Settings"); DrawingMenu.Add("drawQH", new CheckBox("Draw Javelin Range")); DrawingMenu.Add("drawPred", new CheckBox("Draw Javelin Prediction")); DrawingMenu.AddLabel("DamageIndicator"); DrawingMenu.Add("draw.Damage", new CheckBox("Draw Damage")); DrawingMenu.Add("draw.Q", new CheckBox("Calculate Q Damage")); DrawingMenu.Add("draw.W", new CheckBox("Calculate W Damage")); DrawingMenu.Add("draw.E", new CheckBox("Calculate E Damage")); DrawingMenu.Add("draw.R", new CheckBox("Calculate R Damage", false)); DrawingMenu.AddLabel("Color Settings for Damage Indicator"); DrawingMenu.Add("draw_Alpha", new Slider("Alpha: ", 255, 0, 255)); DrawingMenu.Add("draw_Red", new Slider("Red: ", 255, 0, 255)); DrawingMenu.Add("draw_Green", new Slider("Green: ", 0, 0, 255)); DrawingMenu.Add("draw_Blue", new Slider("Blue: ", 0, 0, 255)); #endregion #region Misc MiscMenu = DefaultMenu.AddSubMenu("Misc Menu", "Misc Menu"); MiscMenu.AddGroupLabel("Auto Heal Settings"); MiscMenu.Add("autoHeal", new CheckBox("Auto Heal Allies and Me")); MiscMenu.Add("autoHealPercent", new Slider("Auto Heal Percent", 50)); foreach (var a in EntityManager.Heroes.Allies.OrderBy(a => a.BaseSkinName)) { MiscMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("Auto Heal " + a.BaseSkinName)); } MiscMenu.AddGroupLabel("Spell Settings"); MiscMenu.AddLabel("Only choose one of them below."); MiscMenu.Add("useQC_AfterAttack", new CheckBox("Cast Q in Cougar Form After Attack")); MiscMenu.Add("useQC_BeforeAttack", new CheckBox("Cast Q in Cougar Form Before Attack", false)); MiscMenu.Add("useQC_OnUpdate", new CheckBox("Cast Q in Cougar Form on Update", false)); MiscMenu.AddGroupLabel("ManaManager"); MiscMenu.Add("manaQ", new Slider("Use Q in Human Form only if Mana Percent is >= x", 25)); MiscMenu.Add("manaW", new Slider("Use W in Human Form only if Mana Percent is >= x", 25)); MiscMenu.Add("manaE", new Slider("Use E in Human Form only if Mana Percent is >= x", 25)); MiscMenu.Add("disableMM", new CheckBox("Disable ManaManager in Combo Mode")); #endregion }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Caitlyn addon"); ComboMenu.AddLabel("Piltover Peacemaker (Q) settings :"); ComboMenu.Add("Plugins.Caitlyn.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Yordle Snap Trap (W) settings :"); ComboMenu.Add("Plugins.Caitlyn.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.Add("Plugins.Caitlyn.ComboMenu.UseWOnImmobile", new CheckBox("Use W on immobile")); ComboMenu.Add("Plugins.Caitlyn.ComboMenu.WHitChancePercent", new Slider("W hitchance percent : {0}", 85)); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("90 Caliber Net (E) settings :"); ComboMenu.Add("Plugins.Caitlyn.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.Add("Plugins.Caitlyn.ComboMenu.EHitChancePercent", new Slider("E hitchance percent : {0}", 65)); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Ace in the Hole (R) settings :"); ComboMenu.Add("Plugins.Caitlyn.ComboMenu.UseR", new CheckBox("Use R", false)); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Caitlyn addon"); HarassMenu.AddLabel("Piltover Peacemaker (Q) settings :"); HarassMenu.Add("Plugins.Caitlyn.HarassMenu.UseQ", new CheckBox("Use Q", false)); HarassMenu.Add("Plugins.Caitlyn.HarassMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 75, 1)); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Caitlyn addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Caitlyn.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby", false)); var scanRange = LaneClearMenu.Add("Plugins.Caitlyn.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Caitlyn.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Piltover Peacemaker (Q) settings :"); LaneClearMenu.Add("Plugins.Caitlyn.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane clear")); LaneClearMenu.Add("Plugins.Caitlyn.LaneClearMenu.MinMinionsKilledForQ", new Slider("Min minions killed to use Q", 3, 1, 6)); LaneClearMenu.AddSeparator(5); LaneClearMenu.Add("Plugins.Caitlyn.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle clear")); LaneClearMenu.Add("Plugins.Caitlyn.LaneClearMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Caitlyn addon"); MiscMenu.AddLabel("Basic settings :"); MiscMenu.Add("Plugins.Caitlyn.MiscMenu.EnableKillsteal", new CheckBox("Enable Killsteal")); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Yordle Snap Trap (W) settings :"); MiscMenu.Add("Plugins.Caitlyn.MiscMenu.WAgainstGapclosers", new CheckBox("Use W against gapclosers")); MiscMenu.AddLabel("90 Caliber Net (E) settings :"); MiscMenu.Add("Plugins.Caitlyn.MiscMenu.EAgainstGapclosers", new CheckBox("Use E against gapclosers")); MenuManager.BuildAntiGapcloserMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Caitlyn addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Piltover Peacemaker (Q) settings :"); DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DrawQ", new CheckBox("Draw Q range")); DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("90 Caliber Net (E) settings :"); DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DrawE", new CheckBox("Draw E range", false)); DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Ace in the Hole (R) settings :"); DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DrawR", new CheckBox("Draw R range", false)); DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddLabel("Damage indicator settings :"); DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DrawDamageIndicator", new CheckBox("Draw damage indicator")).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Caitlyn.DrawingsMenu.DamageIndicatorColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Jhin addon"); ComboMenu.AddLabel("Dancing Grenade (Q) settings :"); ComboMenu.Add("Plugins.Jhin.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Deadly Flourish (W) settings :"); ComboMenu.Add("Plugins.Jhin.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Captive Audience (E) settings :"); ComboMenu.Add("Plugins.Jhin.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Curtain Call (R) settings :"); ComboMenu.Add("Plugins.Jhin.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Jhin.ComboMenu.EnableFowPrediction", new CheckBox("Enable FoW prediction")); ComboMenu.Add("Plugins.Jhin.ComboMenu.RDelay", new Slider("Delay between shots", 0, 0, 2500)); ComboMenu.Add("Plugins.Jhin.ComboMenu.RMode", new ComboBox("R mode", 0, "In Combo mode", "KeyBind", "Automatic")); ComboMenu.Add("Plugins.Jhin.ComboMenu.RKeybind", new KeyBind("R keybind", false, KeyBind.BindTypes.HoldActive, 'T')); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Jhin addon"); HarassMenu.AddLabel("Dancing Grenade (Q) settings :"); HarassMenu.Add("Plugins.Jhin.HarassMenu.UseQ", new CheckBox("Use Q", false)); HarassMenu.Add("Plugins.Jhin.HarassMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Deadly Flourish (W) settings :"); HarassMenu.Add("Plugins.Jhin.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.Jhin.HarassMenu.MinManaW", new Slider("Min mana percentage ({0}%) to use W", 80, 1)); HarassMenu.AddSeparator(5); LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Jhin addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Dancing Grenade (Q) settings :"); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear", false)); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.MinManaQ", new Slider("Minimum mana percentage ({0}%) to use Q", 50, 1)); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.MinMinionsKilledFromQ", new Slider("Minimum minions killed to use Q", 3, 1, 4)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Deadly Flourish (W) settings :"); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.UseWInLaneClear", new CheckBox("Use w in Lane Clear")); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.UseWInJungleClear", new CheckBox("Use W in Jungle Clear")); LaneClearMenu.Add("Plugins.Jhin.LaneClearMenu.MinManaW", new Slider("Min mana percentage ({0}%) to use W", 50, 1)); MenuManager.BuildAntiGapcloserMenu(); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Jhin addon"); MiscMenu.AddLabel("Basic settings :"); MiscMenu.Add("Plugins.Jhin.MiscMenu.EnableKillsteal", new CheckBox("Enable Killsteal")); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Deadly Flourish (W) settings :"); MiscMenu.Add("Plugins.Jhin.MiscMenu.WFowPrediction", new CheckBox("Use FoW prediction")); MiscMenu.Add("Plugins.Jhin.MiscMenu.WAntiGapcloser", new CheckBox("Cast against gapclosers")); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Captive Audience (E) settings :"); MiscMenu.Add("Plugins.Jhin.MiscMenu.EAntiGapcloser", new CheckBox("Cast against gapclosers")); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Jhin addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Dancing Grenade (Q) settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawQ", new CheckBox("Draw Q range")); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Deadly Flourish (W) settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawW", new CheckBox("Draw W range")); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Captive Audience (E) settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawE", new CheckBox("Draw E range")); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Curtain Call (R) settings :"); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.DrawInfo", new CheckBox("Draw Infos")).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Jhin.DrawingsMenu.InfoColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[4].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddLabel("Draws damage indicator and minions killable from Q"); }
public static void Initialize() { // Addon Menu MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze"); MagicianRyzeMenu.AddGroupLabel("Magician Ryze"); // Combo Menu ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2)); ComboMenu.AddSeparator(1); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted")); ComboMenu.AddSeparator(1); ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4)); // Harass Menu HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q")); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear")); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %"); LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Mode Activators"); LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18)); LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15)); // LastHit Menu LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Elasthit", new CheckBox("Use E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS")); KillStealMenu.Add("Eks", new CheckBox("Use E in KS")); // Drawing Menu DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9)); // Setting Menu SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE"); SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false)); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose")); }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Lucian addon"); ComboMenu.AddLabel("Piercing Light (Q) settings :"); ComboMenu.Add("Plugins.Lucian.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.Add("Plugins.Lucian.ComboMenu.ExtendQOnMinions", new CheckBox("Try to extend Q on minions")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Ardent Blaze (W) settings :"); ComboMenu.Add("Plugins.Lucian.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.Add("Plugins.Lucian.ComboMenu.IgnoreCollisionW", new CheckBox("Ignore collision")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Relentless Pursuit (E) settings :"); ComboMenu.Add("Plugins.Lucian.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("The Culling (R) settings :"); ComboMenu.Add("Plugins.Lucian.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.Lucian.ComboMenu.RKeybind", new KeyBind("R keybind", false, KeyBind.BindTypes.HoldActive, 'T')); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Lucian addon"); HarassMenu.AddLabel("Piercing Light (Q) settings :"); HarassMenu.Add("Plugins.Lucian.HarassMenu.UseQ", new KeyBind("Enable auto harass", false, KeyBind.BindTypes.PressToggle, 'A')).OnValueChange += (a, b) => { if (AutoHarassBoolItemData != null) { AutoHarassBoolItemData.Value = b.NewValue; } }; HarassMenu.Add("Plugins.Lucian.HarassMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Auto harass enabled for :"); foreach (var enemy in EntityManager.Heroes.Enemies) { HarassMenu.Add("Plugins.Lucian.HarassMenu.UseQ." + enemy.Hero, new CheckBox(enemy.ChampionName == "MonkeyKing" ? "Wukong" : enemy.ChampionName)); } LaneClearMenu = MenuManager.Menu.AddSubMenu("Clear"); LaneClearMenu.AddGroupLabel("Lane clear settings for Lucian addon"); LaneClearMenu.AddLabel("Basic settings :"); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby")); var scanRange = LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500)); scanRange.OnValueChange += (a, b) => { _changingRangeScan = true; Core.DelayAction(() => { if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside) { _changingRangeScan = false; } }, 2000); }; LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5)); LaneClearMenu.AddSeparator(5); LaneClearMenu.AddLabel("Piercing Light (Q) settings :"); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.UseQInLaneClear", new CheckBox("Use Q in Lane Clear")); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.MinMinionsHitQ", new Slider("Min minions hit to use Q", 3, 1, 8)); LaneClearMenu.AddSeparator(5); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.UseQInJungleClear", new CheckBox("Use Q in Jungle Clear")); LaneClearMenu.Add("Plugins.Lucian.LaneClearMenu.MinManaQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1)); MiscMenu = MenuManager.Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc settings for Lucian addon"); MiscMenu.AddLabel("Basic settings :"); MiscMenu.Add("Plugins.Lucian.MiscMenu.EnableKillsteal", new CheckBox("Enable Killsteal")); MiscMenu.AddSeparator(5); MiscMenu.AddLabel("Relentless Pursuit (E) settings :"); MiscMenu.Add("Plugins.Lucian.MiscMenu.EMode", new ComboBox("E mode", 0, "Auto", "Cursor Pos")); MiscMenu.Add("Plugins.Lucian.MiscMenu.EUsageMode", new ComboBox("E usage", 0, "Always", "After autoattack only")); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Lucian addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Piercing Light (Q) settings :"); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawQ", new CheckBox("Draw Q range")); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("The Culling (R) settings :"); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawR", new CheckBox("Draw R range")); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.DrawInfo", new CheckBox("Draw Infos")).OnValueChange += (a, b) => { if (b.NewValue) { DamageIndicator.DamageDelegate = HandleDamageIndicator; } else if (!b.NewValue) { DamageIndicator.DamageDelegate = null; } }; DrawingsMenu.Add("Plugins.Lucian.DrawingsMenu.InfoColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddLabel("Draws damage indicator"); AutoHarassBoolItemData = PermaShow.AddItem("Auto harass", new BoolItemData("Enable Auto harass", Settings.Harass.UseQ, 14)); }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo Settings"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q-1 Ayarlari"); ComboMenu.Add("useQ1", new CheckBox("Kullan Q-1")); ComboMenu.AddLabel("Q-2 Ayarlari"); ComboMenu.Add("qBeforeExpire", new CheckBox("Sure bitmeden once Q")); ComboMenu.Add("qOutOfRange", new CheckBox("Q Menzil disinda")); ComboMenu.Add("qExecute", new CheckBox("Q Olduruken")); ComboMenu.AddLabel("W-1 Ayarlari"); ComboMenu.Add("useW1", new CheckBox("W1 Pasif icin")); ComboMenu.Add("wCatchUp", new CheckBox("Kullan W takim arkadasina atilmada")); ComboMenu.AddLabel("W-2 Ayarlari"); ComboMenu.Add("useW2", new CheckBox("W2 Pasif icin")); ComboMenu.AddLabel("E-1 Ayarlari"); ComboMenu.Add("useE1", new CheckBox("Kullan E1")); ComboMenu.AddLabel("E-2 Ayarlari"); ComboMenu.Add("useE2", new CheckBox("E2")); ComboMenu.AddLabel("R Ayarlari"); ComboMenu.Add("useR", new CheckBox("Kullan R")); ComboMenu.AddLabel("Pasif Ayarlari"); ComboMenu.Add("minPassiveSliderCombo", new Slider("Skillerden sonra kac pasif kullanilsin", 1, 0, 2)); HarassMenu = Program.menu.AddSubMenu("Durtme Ayarlari"); HarassMenu.AddGroupLabel("Durtme Ayarlari"); HarassMenu.AddLabel("Q-1 Ayarlari"); HarassMenu.Add("useQ1H", new CheckBox("Kullan Q-1")); HarassMenu.AddLabel("Q-2 Ayarlari"); HarassMenu.Add("qBeforeExpireH", new CheckBox("Sure bitmeden once Q")); HarassMenu.Add("qOutOfRangeH", new CheckBox("Q Menzil disinda")); HarassMenu.Add("qExecuteH", new CheckBox("Q Olduruken")); HarassMenu.AddLabel("E-1 Ayarlari"); HarassMenu.Add("useE1H", new CheckBox("Kullan E1")); HarassMenu.AddLabel("E-2 Ayarlari"); HarassMenu.Add("useE2H", new CheckBox("Kullan")); FarmMenu = Program.menu.AddSubMenu("Farm Ayarlari"); FarmMenu.AddGroupLabel("SonVurus Ayarlari"); FarmMenu.Add("useQ1F", new CheckBox("Kullan Q-1")); FarmMenu.Add("qExecuteF", new CheckBox("Q Olduruken")); FarmMenu.AddGroupLabel("SonVurus Ayarlari"); FarmMenu.Add("useQ1WC", new CheckBox("Kullan Q-1")); FarmMenu.Add("qExecuteWC", new CheckBox("Q Olduruken")); FarmMenu.Add("eExecuteWC", new CheckBox("E Olduruken")); JungleMenu = Program.menu.AddSubMenu("Orman Ayarlari"); JungleMenu.AddGroupLabel("Orman Ayarlari"); JungleMenu.Add("useQ1J", new CheckBox("Kullan Q-1")); JungleMenu.Add("useQ2J", new CheckBox("Kullan Q-2")); JungleMenu.Add("useW1J", new CheckBox("Kullan W-1")); JungleMenu.Add("useW2J", new CheckBox("Kullan W-2")); JungleMenu.Add("useE1J", new CheckBox("Kullan E-1")); JungleMenu.Add("useE2J", new CheckBox("Kullan E-2")); JungleMenu.Add("minPassiveSlider", new Slider("Skillerden sonra kac pasif kullanilsin", 1, 0, 2)); KillstealMenu = Program.menu.AddSubMenu("Oldurme Ayarlari"); KillstealMenu.AddGroupLabel("Oldurme Ayarlari"); KillstealMenu.Add("KSQ1", new CheckBox("Kullan Q1")); KillstealMenu.Add("KSQ2", new CheckBox("Kullan Q2")); KillstealMenu.Add("KSE1", new CheckBox("Kullan E")); KillstealMenu.Add("KSR1", new CheckBox("Kullan R")); Game.OnTick += Game_OnUpdate; }