public void UpdateHaptics(string type)
    {
        if (hapticView != null)
        {
            hapticView.RemoveSprite(hapticSprite);

            if (hapticSprites.ContainsKey(type))
            {
                hapticSprite = hapticSprites[type];
                hapticView.AddSprite(hapticSprite);
            }
            else
            {
                AddHapticSprite(type);
            }
        }
    }
 void HideHapticSprite()
 {
     mHapticView.RemoveSprite(mHapticSprite);
 }