private void BowPullbackHaptics() { if (HapticEffectWhilePulled) { if (currentPull > maxPullDistance * pulledHapticPullThreshold) { if (pulledHapticCounter <= 0) { pulledHandle.Play(); } pulledHapticCounter += Time.deltaTime; if (pulledHapticCounter >= pulledHapticDuration) { ResetPulledHaptic(); } } else if (pulledHapticCounter >= 0) { ResetPulledHaptic(); } } }
public void OnGUI() { if (GUI.Button(new Rect(50, 50, 120, 50), "Test Experience")) { new Experience("ns.demos.recharge_demo").CreateHandle().Play(); } if (GUI.Button(new Rect(50, 100, 120, 50), "Test Pattern")) { new Pattern("ns.demos.recharge_reverse").CreateHandle().Play(); } if (GUI.Button(new Rect(50, 150, 150, 50), "Test Sequence")) { new Sequence("ns.demos.five_second_hum").CreateHandle(AreaFlag.Chest_Both).Play(); } if (GUI.Button(new Rect(400, 100, 100, 50), "Play Hum")) { clickerHandle.Play(); } if (Input.GetKeyDown(KeyCode.I)) { // new Sequence("ns.click").CreateHandle(AreaFlag.Lower_Ab_Both).Play(); new Pattern("ns.demos.pulse").CreateHandle().Play(); } if (Input.GetKeyDown(KeyCode.O)) { // new Sequence("ns.click").CreateHandle(AreaFlag.Lower_Ab_Both).Play(); //new Pattern("ns.demos.pulse").CreateHandle().Play(); } if (GUI.Button(new Rect(500, 100, 100, 50), "Pause Hum")) { clickerHandle.Pause(); } if (GUI.Button(new Rect(600, 100, 100, 50), "Reset Hum")) { clickerHandle.Reset(); } if (GUI.Button(new Rect(740, 100, 120, 50), "Clear All Effects")) { NSManager.Instance.ClearAllEffects(); } if (GUI.Button(new Rect(50, 250, 150, 50), "Massage")) { massage = !massage; StartCoroutine(MoveFromTo(new Vector3(0, -3.5f, 0), new Vector3(0, 4.5f, 0), .8f)); } if (GUI.Button(new Rect(50, 200, 100, 40), "Jolt Left Body")) { new Sequence("ns.click").CreateHandle(AreaFlag.Left_All).Play(); } if (GUI.Button(new Rect(150, 200, 100, 40), "Jolt Full Body")) { new Sequence("ns.click").CreateHandle(AreaFlag.All_Areas).Play(); } if (GUI.Button(new Rect(250, 200, 100, 40), "Jolt Right Body")) { new Sequence("ns.click").CreateHandle(AreaFlag.Right_All).Play(); } }