public BridgeEnums.EGetHandsStatusErrorCode GetHandsStatus(ref HandsFeedbackStatus hs)
    {
        unsafe
        {
            fixed(byte *responseBufferPtr = &responseBuffer[0])
            {
                UGetHandsStatus(responseBufferPtr, responseBufferSize);
            }

            responseAsString = System.Text.Encoding.ASCII.GetString(responseBuffer, 0, responseBuffer.Length);
        }

        // Parse json message we received:
        handsStatusServerResponse = JsonUtility.FromJson <HandsStatusServerJSONResponse>(responseAsString);

        if ((BridgeEnums.EGetHandsStatusErrorCode)handsStatusServerResponse.error_code == BridgeEnums.EGetHandsStatusErrorCode.SUCCESS)
        {
            hs.isVisible = handsStatusServerResponse.status.visible;
            hs.eHandsRepresentationMode = (BridgeEnums.EHandsRepresentationMode)handsStatusServerResponse.status.hands_representation;
            hs.color                 = handsStatusServerResponse.status.color;
            hs.opacityLevel          = handsStatusServerResponse.status.opacity_level;
            hs.segmentationThreshold = handsStatusServerResponse.status.segmentation_threshold;
        }

        return((BridgeEnums.EGetHandsStatusErrorCode)handsStatusServerResponse.error_code);
    }
Beispiel #2
0
    // Listen to keys events
    void Update()
    {
        if (Input.anyKeyDown)
        {
            switch (Input.inputString)
            {
            // ---------------------------------------------------------------------
            // Keyboard functions examples
            // ---------------------------------------------------------------------

            case "a":
                // Set keyboard to visible
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetKeyboardVisibility(true);
                Debug.Log(errorCode == 0 ? "Keyboard is now visible" : "Error with code: " + errorCode);
                break;

            case "s":
                // Set keyboard to hidden
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetKeyboardVisibility(false);
                Debug.Log(errorCode == 0 ? "Keyboard is now hidden" : "Error with code: " + errorCode);
                break;

            case "d":
                // Get keyboard status
                KeyboardStatus ks = new KeyboardStatus();
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.GetKeyboardStatus(ref ks);
                Debug.Log(errorCode == 0 ? ("Keyboard visible: " + ks.isVisible + ", id: '" + ks.pairedTrackerID + "'") : ("Error with code: " + errorCode));
                break;

            case "f":
                // Get supported keyboards and their respective skins
                SupportedKeyboards sk = new SupportedKeyboards();
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.GetSupportedKeyboards(ref sk);
                Debug.Log(errorCode == 0 ? (sk.Print()) : "Error with code: " + errorCode);
                break;

            case "g":
                // Set the "CrashTest" skin
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetSkin("CrashTest");;
                Debug.Log(errorCode == 0 ? "Skin CrashTest applied" : "Error with code: " + errorCode);
                break;

            // ---------------------------------------------------------------------
            // Hands functions examples
            // ---------------------------------------------------------------------

            case "z":
                // Set hands to visible
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsVisibility(true);
                Debug.Log(errorCode == 0 ? "Hands are now visible" : "Error with code: " + errorCode);
                break;

            case "x":
                // Set hands to hidden
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsVisibility(false);
                Debug.Log(errorCode == 0 ? "Hands are now hidden" : "Error with code: " + errorCode);
                break;

            case "c":
                // Get hands status
                HandsFeedbackStatus hs = new HandsFeedbackStatus();
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.GetHandsStatus(ref hs);
                Debug.Log(errorCode == 0 ? ("Hands feedback status: " + hs.isVisible + ", " + hs.eHandsRepresentationMode + ", (" + hs.color[0] + ", " + hs.color[1] + ", " + hs.color[2] + "), " + hs.opacityLevel + "," + hs.segmentationThreshold) : "Error with code: " + errorCode);
                break;

            case "v":
                // Set hands representation to "Hands Segmentation"
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsRepresentationMode(BridgeEnums.EHandsRepresentationMode.HANDS_SEGMENTATION);
                Debug.Log(errorCode == 0 ? "Hands representation set to 'Hands Segmentation'" : "Error with code: " + errorCode);
                break;

            case "b":
                // Set hands representation to "Seethrough"
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsRepresentationMode(BridgeEnums.EHandsRepresentationMode.SEETHRU);
                Debug.Log(errorCode == 0 ? "Hands representation set to 'Seethrough'" : "Error with code: " + errorCode);
                break;

            case "n":
                // Set random hand color in 'Hands segmentation' mode
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsColor(BridgeEnums.EHandsRepresentationMode.HANDS_SEGMENTATION, Random.Range(0, 255), Random.Range(0, 255), Random.Range(0, 255));
                Debug.Log(errorCode == 0 ? "Hands set to random color in 'Hands Segmentation' mode" : "Error with code: " + errorCode);
                break;

            case "m":
                // Set Hands Segmentation threshold to 10%
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsSegmentationThreshold(BridgeEnums.EHandsRepresentationMode.HANDS_SEGMENTATION, 0.1f);
                Debug.Log(errorCode == 0 ? "Hands Segmentation threshold set to 10%" : "Error with code: " + errorCode);
                break;

            case "j":
                // Set Hands Segmentation threshold to 30%
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsSegmentationThreshold(BridgeEnums.EHandsRepresentationMode.HANDS_SEGMENTATION, 0.3f);
                Debug.Log(errorCode == 0 ? "Hands Segmentation threshold set to 30%" : "Error with code: " + errorCode);
                break;

            case "k":
                // Set Hands opacity to 70%
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsOpacity(BridgeEnums.EHandsRepresentationMode.HANDS_SEGMENTATION, 1.0f);
                Debug.Log(errorCode == 0 ? "Hands Segmentation opacity set to 100%" : "Error with code: " + errorCode);
                break;

            case "l":
                // Set Hands opacity to 70%
                errorCode = (int)BridgeSDK.Instance.bridgeSDK.SetHandsOpacity(BridgeEnums.EHandsRepresentationMode.HANDS_SEGMENTATION, 0.7f);
                Debug.Log(errorCode == 0 ? "Hands Segmentation opacity set to 70%" : "Error with code: " + errorCode);
                break;
            }
        }
    }