Beispiel #1
0
        private void HandleNeededAction(NeededAction action)
        {
            switch (action)
            {
            case NeededAction.HearthStone:
                m_mainForm.StopFishing();
                goto case NeededAction.Lure;     // We continue, Hearthstone need m_hands.DoAction

            case NeededAction.Lure:
            case NeededAction.Charm:
            case NeededAction.Raft:
            case NeededAction.Bait:
                m_hands.DoAction(action, m_mouth);
                break;

            case NeededAction.AntiAfkMove:
                m_legs.DoMovement(t2s);
                break;

            default:
                break;
            }

            RemoveNeededAction(action);
        }
Beispiel #2
0
        private async Task HandleNeededAction(NeededAction action, CancellationToken cancellationToken)
        {
            switch (action)
            {
            case NeededAction.HearthStone:
                Stop();
                goto case NeededAction.Lure;     // We continue, Hearthstone need m_hands.DoAction

            case NeededAction.Lure:
            case NeededAction.Charm:
            case NeededAction.Raft:
            case NeededAction.Bait:
                await m_hands.DoAction(action, m_mouth, cancellationToken);

                break;

            case NeededAction.AntiAfkMove:
                await m_legs.DoMovement(t2s, cancellationToken);

                break;
            }

            RemoveNeededAction(action);
        }