Beispiel #1
0
        internal override void StartProcess()
        {
            var awaiter = HandlerSaeaPool.Take();

            awaiter.Saea.SetBuffer(_headBuffer, _packageRecvOffset, _headBuffer.Length);
            SaeaExHelper.ReceiveAsync(Socket, awaiter, HeadProcess);
        }
        internal override void StartProcess()
        {
            var awaiter = HandlerSaeaPool.Take();

            awaiter.Saea.SetBuffer(CompletedBuffer, 0, CompletedBuffer.Length);
            SaeaExHelper.ReceiveAsync(Socket, awaiter, PacketPartProcess);
        }
Beispiel #3
0
        public override void SendAsync(byte[] data, int offset, int lenght)
        {
            if (this.Socket == null)
            {
                return;
            }

            byte[] buffer = this._isCompress
                ? this.BuilderPack(GZipHelper.Compress(data, offset, lenght))
                : this.BuilderPack(data, offset, lenght);

            var awaiter = HandlerSaeaPool.Take();

            awaiter.Saea.SetBuffer(buffer, 0, buffer.Length);

            Interlocked.Increment(ref _intervalIsUseChannel);
            SaeaExHelper.SendAsync(this.Socket, awaiter, (a, e) =>
            {
                Interlocked.Decrement(ref _intervalIsUseChannel);

                this.HandlerSaeaPool.Return(awaiter);
                this.SendTransferredBytes = a.Saea.Buffer.Length;
                this.NotifyEventHandler?.Invoke(TcpSocketCompletionNotify.OnSend, this);
            });
        }
        public void ConnectToServer(IPEndPoint ipEndPoint)
        {
            Socket socket  = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            var    awaiter = HandlerSaeaPool.Take();

            awaiter.Saea.RemoteEndPoint = ipEndPoint;

            SaeaExHelper.ConnectAsync(socket, awaiter, (a, e) =>
            {
                HandlerSaeaPool.Return(a);
                var session = SessionPool.Take();
                if (e != SocketError.Success)
                {
                    LogHelper.WriteLog("client_connect-error");
                    CompletetionNotify?.Invoke(TcpSocketCompletionNotify.OnClosed, session);
                    SessionPool.Return(session);
                    return;
                }
                TcpSocketSaeaSessions.Add(session);

                session.Attach(socket);
                CompletetionNotify?.Invoke(TcpSocketCompletionNotify.OnConnected, session);
                session.StartProcess();
            });
        }
Beispiel #5
0
        private void HeadProcess(SaeaAwaiter awaiter, SocketError error)
        {
            if (awaiter.Saea.BytesTransferred == 0 ||
                error != SocketError.Success ||
                State != TcpSocketConnectionState.Connected ||
                Socket == null)
            {
                LogHelper.WriteLog("session_recv endtransfer state:" + State.ToString() + " socket_error:" + error.ToString());
                this.EndTransfer(awaiter);
                return;
            }

            _heartTime          = DateTime.Now;
            _packageRecvOffset += awaiter.Saea.BytesTransferred;
            if (_packageRecvOffset >= 4)
            {
                int packBytesTransferred = BitConverter.ToInt32(_headBuffer, 0);

                if (packBytesTransferred < 0 || packBytesTransferred > Configuration.SendBufferSize)//长度包越界判断
                {
                    this.Close(true);
                    return;
                }

                if (packBytesTransferred == 0)
                {
                    if (this.Configuration._intervalWhetherService) //如果是服务端,则反馈心跳包
                    {
                        if (this._intervalIsUseChannel == 0)
                        {
                            var h_saea = HandlerSaeaPool.Take();

                            //4个字节空包头
                            h_saea.Saea.SetBuffer(_emptyHeart, 0, _emptyHeart.Length);
                            SaeaExHelper.SendAsync(this.Socket, h_saea, (a, e) => HandlerSaeaPool.Return(a));
                        }
                    }

                    //继续接收包头
                    _packageRecvOffset = 0;
                    awaiter.Saea.SetBuffer(_packageRecvOffset, _headBuffer.Length);
                    SaeaExHelper.ReceiveAsync(this.Socket, awaiter, HeadProcess);
                    return;
                }
                CompletedBuffer    = new byte[packBytesTransferred];
                _packageRecvOffset = 0;

                awaiter.Saea.SetBuffer(CompletedBuffer, _packageRecvOffset, CompletedBuffer.Length);
                SaeaExHelper.ReceiveAsync(this.Socket, awaiter, PacketPartProcess);
            }
            else
            {
                awaiter.Saea.SetBuffer(_packageRecvOffset, _headBuffer.Length - _packageRecvOffset);
                SaeaExHelper.ReceiveAsync(this.Socket, awaiter, HeadProcess);
            }
        }
Beispiel #6
0
        public void Listen(IPEndPoint ipendPoint)
        {
            this._isRuning = true;

            _listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            SetSocketOptions();
            _listener.Bind(ipendPoint);
            _listener.Listen(_config.PendingConnectionBacklog);

            var awaiter = HandlerSaeaPool.Take();

            SaeaExHelper.AcceptAsync(_listener, awaiter, Accept);
        }
        public override void SendAsync(byte[] data, int offset, int lenght)
        {
            if (this.Socket == null)
            {
                return;
            }

            var awaiter = HandlerSaeaPool.Take();

            awaiter.Saea.SetBuffer(data, offset, lenght);

            SaeaExHelper.SendAsync(this.Socket, awaiter, (a, e) =>
            {
                this.SendTransferredBytes = a.Saea.Buffer.Length;

                HandlerSaeaPool.Return(awaiter);
                this.NotifyEventHandler?.Invoke(TcpSessionNotify.OnSend, this);
            });
        }
        private void AppKeepAliveWorkThread()
        {
            byte[] emptyHeart = new byte[] { 0, 0, 0, 0 };

            while (this._isRuning)
            {
                for (int i = 0; i < TcpSocketSaeaSessions.Count; i++)
                {
                    var session = (TcpSocketSaeaPackBased)TcpSocketSaeaSessions[i];
                    if (session.State == TcpSocketConnectionState.Closed)
                    {
                        LogHelper.WriteLog("client_heart_thread = Closed");
                        TcpSocketSaeaSessions.RemoveAt(i); i--;
                        continue;
                    }

                    if ((int)(DateTime.Now - session._heartTime).TotalSeconds > 20)
                    {
                        LogHelper.WriteLog("client_heart_thread_timeout ! state:" + session.State.ToString() + " present_time:" + DateTime.Now.ToString() + " heart_time:" + session._heartTime.ToString());
                        if (session.State == TcpSocketConnectionState.Connected)
                        {
                            session.Close(true);
                            TcpSocketSaeaSessions.RemoveAt(i); i--;
                        }
                    }
                    else
                    {
                        //如果数据正在发送,就不发送心跳
                        if (session._intervalIsUseChannel == 0)
                        {
                            var awaiter = HandlerSaeaPool.Take();

                            //4个字节空包头
                            awaiter.Saea.SetBuffer(emptyHeart, 0, emptyHeart.Length);
                            SaeaExHelper.SendAsync(session.Socket, awaiter, (a, e) => HandlerSaeaPool.Return(a));
                        }
                    }
                }
                Thread.Sleep(5000);
            }
        }