Beispiel #1
0
 private void OnHandInputEvent(HandInputEngine sender, HandInputEvent e)
 {
     foreach (var connection in connections)
     {
         connection.Send(JsonConvert.SerializeObject(e));
     }
 }
Beispiel #2
0
 public HandInputServer(String ipAddress, Int32 port)
 {
     server = new WebSocketServer(ipAddress, port);
     server.ClientConnected         += new ClientConnectedEventHandler(OnClientConnected);
     handInputEngine                 = new HandInputEngine();
     handInputEngine.HandInputEvent += new HandInputEventHandler(OnHandInputEvent);
 }
Beispiel #3
0
 public HandInputServer(String ipAddress, Int32 port)
 {
     server = new WebSocketServer(ipAddress, port);
       server.ClientConnected += new ClientConnectedEventHandler(OnClientConnected);
       handInputEngine = new HandInputEngine();
       handInputEngine.HandInputEvent += new HandInputEventHandler(OnHandInputEvent);
 }
Beispiel #4
0
 private void OnHandInputEvent(HandInputEngine sender, HandInputEvent e)
 {
     foreach (var connection in connections) {
     connection.Send(JsonConvert.SerializeObject(e));
       }
 }