private void OnLevelUp(int newLevel)
    {
        if (newLevel >= lastLevel)
        {
            StartCoroutine(EndGame());
        }

        if (newLevel == superSaiyanLevel)
        {
            ShowSuperSaiyanQuestion();
            listenForSuperSaiyanAnswer = true;
        }

        if (newLevel == superSaiyanFirstPowerUpAtLevel)
        {
            hammer.ActivateSuperSaiyanLevel2();
        }

        if (newLevel == superSaiyanSecondPowerUpAtLevel)
        {
            hammer.ActivateSuperSaiyanLevel3();
        }
    }