Beispiel #1
0
 public void OnClickH2(Button bt)
 {
     if (HandAnimAnimator.GetBool("infoFinish"))
     {
         HandAnimAnimator.SetBool("infoFinish", false);              // Avoid to use StartExplosion twice.
         HandAnim.gameObject.SetActive(false);
         habilitesHandler.ButtonsPressed(StartHabilityEmpty, 0f, StartExplosion, Abilites.Explosion.cooldown,
                                         StartHabilityEmpty, 0f);
         bt.onClick.Invoke();
     }
 }
Beispiel #2
0
 void OnGUI()
 {
     habiliteHandler.ButtonsPressed(StartRapidFire, Abilites.RapidFire.cooldown, StartExplosion, Abilites.Explosion.cooldown,
                                    StartSoapTime, Abilites.SoapTime.cooldown);
 }