private void OnTriggerEnter(Collider other) { HUD_Manger hudmanger = other.gameObject.GetComponent <HUD_Manger>(); if (hudmanger != null) { hudmanger.UpdateHealth(AttackDamage); } }
// Use this for initialization void Start() { hudmanger = GameObject.FindGameObjectWithTag("Player").GetComponent <HUD_Manger>(); }