private HPoint CompensatePen(HPoint size) { if (PenWidthCompensation > 0) { size = size.Sub(new HPoint((int)(1000 * PenWidthCompensation), (int)(1000 * PenWidthCompensation))); } return(size); }
private HPoint CompensatePen(HPoint size) { if (PenWidthCompensation > 0) { size = size.Sub(new HPoint((int)(1000 * PenWidthCompensation), (int)(1000 * PenWidthCompensation))); } return(size); }