//private bool BeLifePossessed = false;
    //private Animator animator;

    void Start()
    {
        HPcontroller    = GameObject.Find("GameManager").GetComponent <HPcontroller>();
        possessedSystem = GameObject.Find("Pine").GetComponent <PossessedSystem>();
        PlayerHealth    = GameObject.Find("Pine").GetComponent <PlayerHealth>();
        currentHealth   = MaxHealth;//開始時,當前HP回最大HP
        // animator = GetComponent<Animator>();
    }
 private void Awake()
 {
     playerManager = GameObject.Find("PlayerManager").GetComponent <PlayerManager>();
     CameraScript  = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraScript>();
     HPcontroller  = GameObject.Find("PlayerManager").GetComponent <HPcontroller>();
 }