//private bool BeLifePossessed = false; //private Animator animator; void Start() { HPcontroller = GameObject.Find("GameManager").GetComponent <HPcontroller>(); possessedSystem = GameObject.Find("Pine").GetComponent <PossessedSystem>(); PlayerHealth = GameObject.Find("Pine").GetComponent <PlayerHealth>(); currentHealth = MaxHealth;//開始時,當前HP回最大HP // animator = GetComponent<Animator>(); }
private void Awake() { playerManager = GameObject.Find("PlayerManager").GetComponent <PlayerManager>(); CameraScript = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraScript>(); HPcontroller = GameObject.Find("PlayerManager").GetComponent <HPcontroller>(); }