Beispiel #1
0
 private void timerAutoLink_EndInterval(object sender, HPIntervalEventArgs e)
 {
     if (chkAutoLink.Checked)
     {
         LinkShaders();
     }
 }
 protected virtual void timerUpdate_Tick(object sender, HPIntervalEventArgs e)
 {
     if (ProjectObject != null)
     {
         Timer_IntervalUpdate?.Invoke(sender, e);
         txtName.Text = ProjectObject.Name;
         UpdateTitle();
     }
 }
 private void timerAutoCompile_EndInterval(object sender, HPIntervalEventArgs e)
 {
     timerAutoCompile.Stop();
     Compile();
 }
 private void timerUpdateLists_EndInterval(object sender, HPIntervalEventArgs e)
 {
     Geometry.glUpdateBuffers();
     glRender_Init();
     UpdateLists();
 }
Beispiel #5
0
 private void timerUpdate_Tick(object sender, HPIntervalEventArgs e)
 {
     UpdateProjectTree();
     UpdateAllNodes(treeMain);
 }
Beispiel #6
0
 private void timerUpdateLists_EndInterval(object sender, HPIntervalEventArgs e)
 {
     UpdateLists();
 }