// Use this for initialization void Start() { hpCon = GetComponent <HPCon>(); transform.localScale = new Vector3(0.4f, 0.2f, 0.1f); AudioSource[] audioSources = GetComponents <AudioSource>(); closeSE = audioSources[0]; openSE = audioSources[1]; getSE = audioSources[2]; getSE.Play(); }
// Use this for initialization void Start() { isJump2 = true; hpCon = GetComponent <HPCon>(); rigid2D2 = GetComponent <Rigidbody2D>(); }