public override void OnInspectorGUI()
    {
        HMRConfigurationManager configManager = (HMRConfigurationManager)target;

        configManager.validateConfigurationsLabeled();
        EditorGUI.BeginChangeCheck();
        EditorGUILayout.PropertyField(serializedObject.FindProperty("_configuration"), new GUIContent("Selected Configuration"));
        serializedObject.ApplyModifiedProperties();
        if (EditorGUI.EndChangeCheck())
        {
            applySelectedConfiguration();
        }
        EditorGUILayout.Space();
        if (GUILayout.Button("Reapply Selected Configuration"))
        {
            applySelectedConfiguration();
        }
        EditorGUILayout.Space();
        int selectedConfigurationIndex = serializedObject.FindProperty("_configuration").enumValueIndex;

        HMRConfigurationManager.HMRConfiguration selectedConfiguration = (HMRConfigurationManager.HMRConfiguration)selectedConfigurationIndex;

        if (selectedConfiguration == HMRConfigurationManager.HMRConfiguration.VR_WORLD_VR_HANDS)
        {
            EditorGUILayout.LabelField("Hands to use for VR Hands (References Hand Controller)", EditorStyles.boldLabel);
            EditorGUI.BeginChangeCheck();
            configManager._handController.leftGraphicsModel  = (HandModel)EditorGUILayout.ObjectField("Left Hand Graphics Model", configManager._handController.leftGraphicsModel, typeof(HandModel), false);
            configManager._handController.rightGraphicsModel = (HandModel)EditorGUILayout.ObjectField("Right Hand Graphics Model", configManager._handController.rightGraphicsModel, typeof(HandModel), false);
            if (EditorGUI.EndChangeCheck())
            {
                EditorUtility.SetDirty(configManager._handController.leftGraphicsModel);
                EditorUtility.SetDirty(configManager._handController.rightGraphicsModel);
            }
        }
    }
Beispiel #2
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    public void OnEnable()
    {
        _manager = target as HMRConfigurationManager;

        SerializedProperty configArray = serializedObject.FindProperty("_headMountedConfigurations");

        _configNames = new string[configArray.arraySize];
        for (int i = 0; i < configArray.arraySize; i++)
        {
            _configNames[i] = configArray.GetArrayElementAtIndex(i).FindPropertyRelative("_configurationName").stringValue;
        }
    }