Beispiel #1
0
        public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize)
        {
            switch (type)
            {
            case "HEDR": HEDR = new HEDRField(r, dataSize); return(true);

            case "MAST": if (MASTs == null)
                {
                    MASTs = new List <STRVField>();
                }
                MASTs.Add(r.ReadSTRV(dataSize)); return(true);

            case "DATA": if (DATAs == null)
                {
                    DATAs = new List <INTVField>();
                }
                DATAs.Add(r.ReadINTV(dataSize)); return(true);

            default: return(false);
            }
        }
Beispiel #2
0
        public UNKNField?TNAM;         // overrides (Optional)

        public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize)
        {
            switch (type)
            {
            case "HEDR": HEDR = r.ReadT <HEDRField>(dataSize); return(true);

            case "OFST": r.SkipBytes(dataSize); return(true);

            case "DELE": r.SkipBytes(dataSize); return(true);

            case "CNAM": CNAM = r.ReadSTRV(dataSize); return(true);

            case "SNAM": SNAM = r.ReadSTRV(dataSize); return(true);

            case "MAST": if (MASTs == null)
                {
                    MASTs = new List <STRVField>();
                }
                MASTs.Add(r.ReadSTRV(dataSize)); return(true);

            case "DATA": if (DATAs == null)
                {
                    DATAs = new List <INTVField>();
                }
                DATAs.Add(r.ReadINTV(dataSize)); return(true);

            case "ONAM": ONAM = r.ReadUNKN(dataSize); return(true);

            case "INTV": INTV = r.ReadT <IN32Field>(dataSize); return(true);

            case "INCC": INCC = r.ReadT <IN32Field>(dataSize); return(true);

            // TES5
            case "TNAM": TNAM = r.ReadUNKN(dataSize); return(true);

            default: return(false);
            }
        }