Beispiel #1
0
        void ServerRequestFunc()
        {
            _loadStatus = LoadStatus.FetchingFromServer;

            // Connect to server
            HClient client = new HClient("ServerRequestFunc");

            client.Connect(HClient.ServerAddress, HClient.ServerPort);
            client.OnGameInfoResponse += Client_OnGameInfoResponse;
            client.OnAccountResponse  += Client_OnAccountResponse;

            if (!client.Connected)
            {
                _loadStatus = LoadStatus.ServerUnreachable;
            }
            else
            {
                // Send request
                client.SendAccountRequest(_userName, _passWord, _accountCreate ? _userName : null, _oauthMode);

                // Wait for response
                while (client.Connected && _loadStatus == LoadStatus.FetchingFromServer)
                {
                    client.Update();
                    Task.Delay(10).Wait();
                }

                client.Close();
            }
        }
Beispiel #2
0
        void ValidateWithServer()
        {
            _loadStatus = LoadStatus.FetchingFromServer;

            // Connect to server
            HClient client = new HClient("ValidateWithServer");

            client.Connect(HClient.ServerAddress, HClient.ServerPort);
            client.OnGameInfoResponse += Client_OnGameInfoResponse;
            client.OnAccountResponse  += Client_OnAccountResponse;

            // Send request
            client.SendValidateGameInfoRequest(m_GameInfo.AuthString, Encoding.UTF8.GetString(m_GameInfo.Hash, 0, m_GameInfo.Hash.Length));

            // Wait for response
            while (client.Connected && _loadStatus == LoadStatus.FetchingFromServer)
            {
                client.Update();
                Task.Delay(10).Wait();
            }

            client.Close();
        }
Beispiel #3
0
        private void connBt_Click(object sender, RoutedEventArgs e)
        {
            string endpoint = serverTbx.Text;

            if (options.GetEndpoints() != null)
            {
                options.GetEndpoints().Clear();
            }
            if (!string.IsNullOrEmpty(endpoint))
            {
                JArray ja = new JArray();
                ja.Add(endpoint);
                options.SetEndpoints(ja);
            }
            //options.AuthCb = new AuthenticationCallback(
            //   (username, Login) =>
            //   {
            //       Debug.WriteLine("AuthenticationCallback called!");
            //       Login(username, "u1");
            //   }
            //   );

            client.Connect(usernamTbx.Text, passwordTbx.Text, options);
        }
Beispiel #4
0
 protected void DoConnect()
 {
     _client.Connect(HClient.ServerAddress, HClient.ServerPort);
 }