Beispiel #1
0
    public void updateActualTurn(int idPlayerActual, bool isLocal, int turnNum)
    {
        this.actualIdPlayer = idPlayerActual;
        string strTurnNum    = "TURN: " + turnNum;
        string strPlayerTurn = "Actual Player: " + idPlayerActual;

        lblTurnNum.Text      = (strTurnNum);
        lblActualPlayer.Text = (strPlayerTurn);

        if (isLocal)
        {
            isLocalPlayerNow = true;
            //active panelUnitsControl
            //anim string: you turn!
        }
        else
        {
            isLocalPlayerNow = false;
        }

        //update mark on player listview
        for (int i = 0; i < playersListView.GetChildCount(); i++)
        {
            PlayerListViewElement plve = playersListView.GetChild(i) as PlayerListViewElement;
            plve.isActual = (idPlayerActual == i);
        }

        //animation
        lblAnimTurnNum.Text    = (strTurnNum);
        lblAnimPlayerName.Text = (strPlayerTurn);
        animTurn.Play("show");
    }
Beispiel #2
0
        public override void _Ready()
        {
            container = GetNode <HBoxContainer>("Container");

            for (var i = 0; i < container.GetChildCount(); i++)
            {
                var cardPanel = container.GetChildren()[i] as Panel;
                var infoBox   = cardPanel.GetNode <Panel>("Info").GetNode <VBoxContainer>("VBoxContainer");

                // add 2 first children, which are usually Title & Description
                Interface.LabelGroup.Add(infoBox.GetChildren()[0] as Label);
                Interface.LabelGroup.Add(infoBox.GetChildren()[1] as Label);

                // add the animation player for this card panel
                Interface.CardsGroup.Add(cardPanel);

                var detector = cardPanel.GetNode <Panel>("Detector");
                detectors.Add(detector);

                detector.Connect("mouse_entered", this, "_on_Detector_mouse_entered", new Array {
                    i
                });
                detector.Connect("mouse_exited", this, "_on_Detector_mouse_exited", new Array {
                    i
                });
                detector.Connect("gui_input", this, "_on_Detector_gui_input", new Array {
                    i
                });
            }
        }
Beispiel #3
0
        public override void _Ready()
        {
            container = GetNode <HBoxContainer>("Container");

            for (int i = 0; i < container.GetChildCount(); i++)
            {
                Panel         cardPanel = container.GetChildren()[i] as Panel;
                VBoxContainer infoBox   = cardPanel.GetNode <Panel>("Info").GetNode <VBoxContainer>("VBoxContainer");

                // add 2 first children, which are usually Title & Description
                Interface.LabelGroup.Add(infoBox.GetChildren()[0] as Label);
                Interface.LabelGroup.Add(infoBox.GetChildren()[1] as Label);

                // add the animation player for this card panel
                Interface.cardAnimationGroup.Add(cardPanel.GetNode <AnimationPlayer>("AnimationPlayer"));
            }

            Vars.load();
        }