Beispiel #1
0
        public void Reset(Control host)
        {
            H1.Reset(host);
            H2.Reset(host);
            H3.Reset(host);
            H4.Reset(host);
            H5.Reset(host);
            H6.Reset(host);
            BlockQuote.Reset(host);
            P.Reset(host);
            FigCaption.Reset(host);
            Pre.Reset(host);
            Dt.Reset(host);
            Dd.Reset(host);

            Li.Reset(host);

            A.Reset(host);
            Span.Reset(host);
            Label.Reset(host);
            Q.Reset(host);
            Cite.Reset(host);
            I.Reset(host);
            Em.Reset(host);
            Mark.Reset(host);
            Time.Reset(host);
            Code.Reset(host);
            Strong.Reset(host);
        }
Beispiel #2
0
 private void H7_Tick(object sender, EventArgs e)
 {
     WriteText("^1-- ^5N^7o ^5H^7ost ^5M^7od ^5M^7enu ^5B^7y ^5M^7rNiato  ^1--\n\n^5Steady Aim\nUAV\nRed Boxes\nInvisible Gun\n^2-->^5Laser\nSilent Gun\nNo Recoil");
     if (Key_IsDown.DetectKey(Key_IsDown.Key.Cross))
     {
         if (Laser == false)
         {
             byte[] godmodebyte = new byte[] { 0x01 };
             PS3.SetMemory(0x21BE37, godmodebyte);
             Laser = true;
         }
         else if (Laser == true)
         {
             byte[] godmodebyte = new byte[] { 0x00 };
             PS3.SetMemory(0x21BE37, godmodebyte);
             Laser = false;
         }
     }
     if (Key_IsDown.DetectKey(Key_IsDown.Key.DPAD_DOWN))
     {
         H7.Stop();
         H8.Start();
     }
     if (Key_IsDown.DetectKey(Key_IsDown.Key.DPAD_UP))
     {
         H7.Stop();
         H6.Start();
     }
     if (Key_IsDown.DetectKey(Key_IsDown.Key.R3))
     {
         H7.Stop();
         HostMainMenu.Start();
     }
 }
Beispiel #3
0
        public void Merge(params DocumentStyle[] styles)
        {
            if (styles != null)
            {
                foreach (var style in styles)
                {
                    Section.Merge(style.Section);
                    Article.Merge(style.Article);
                    Header.Merge(style.Header);
                    Footer.Merge(style.Footer);
                    Main.Merge(style.Main);
                    Figure.Merge(style.Figure);
                    Details.Merge(style.Details);
                    Summary.Merge(style.Summary);
                    Div.Merge(style.Div);
                    Ul.Merge(style.Ul);
                    Ol.Merge(style.Ol);
                    Dl.Merge(style.Dl);
                    Td.Merge(style.Td);

                    Table.Merge(style.Table);

                    Img.Merge(style.Img);
                    YouTube.Merge(style.YouTube);
                    Channel9.Merge(style.Channel9);

                    H1.Merge(style.H1);
                    H2.Merge(style.H2);
                    H3.Merge(style.H3);
                    H4.Merge(style.H4);
                    H5.Merge(style.H5);
                    H6.Merge(style.H6);
                    BlockQuote.Merge(style.BlockQuote);
                    P.Merge(style.P);
                    FigCaption.Merge(style.FigCaption);
                    Pre.Merge(style.Pre);
                    Dt.Merge(style.Dt);
                    Dd.Merge(style.Dd);

                    Li.Merge(style.Li);

                    A.Merge(style.A);
                    Span.Merge(style.Span);
                    Label.Merge(style.Label);
                    Q.Merge(style.Q);
                    Cite.Merge(style.Cite);
                    I.Merge(style.I);
                    Em.Merge(style.Em);
                    Mark.Merge(style.Mark);
                    Time.Merge(style.Time);
                    Code.Merge(style.Code);
                    Strong.Merge(style.Strong);
                }
            }
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            h6 = new H6();
            bool Connect = h6.Connect("192.168.168.100");

            if (!Connect)
            {
                MessageBox.Show("Connection failed. Please check!");
            }
            bool PowerOn = h6.PowerOn();

            if (!PowerOn)
            {
                MessageBox.Show("Power on failed, please check!");
            }
        }
Beispiel #5
0
        /// <summary>
        /// Creates block element based on paragraph type
        /// </summary>
        /// <param name="type"></param>
        /// <returns></returns>
        private static HTMLItem CreateBlock(ParagraphConvTargetEnumV2 type)
        {
            HTMLItem paragraph;

            switch (type)
            {
            case ParagraphConvTargetEnumV2.H1:
                paragraph = new H1(HTMLElementType.XHTML11);
                break;

            case ParagraphConvTargetEnumV2.H2:
                paragraph = new H2(HTMLElementType.XHTML11);
                break;

            case ParagraphConvTargetEnumV2.H3:
                paragraph = new H3(HTMLElementType.XHTML11);
                break;

            case ParagraphConvTargetEnumV2.H4:
                paragraph = new H4(HTMLElementType.XHTML11);
                break;

            case ParagraphConvTargetEnumV2.H5:
                paragraph = new H5(HTMLElementType.XHTML11);
                break;

            case ParagraphConvTargetEnumV2.H6:
                paragraph = new H6(HTMLElementType.XHTML11);
                break;

            default:     // Paragraph or anything else
                paragraph = new Paragraph(HTMLElementType.XHTML11);
                break;
            }
            return(paragraph);
        }
Beispiel #6
0
 public override string ToString()
 {
     return(string.Format("{{{0},{1},{2},{3},{4},{5},{6},{7},{8},{9}}}", H1.ToString("f" + 0), H2.ToString("f" + 9), H3.ToString("f" + 9), H4.ToString("f" + 9), H5.ToString("f" + 9), H6.ToString("f" + 9), H7.ToString("f" + 9), H8.ToString("f" + 9), H9.ToString("f" + 9), H10.ToString("f" + 9)));
 }
Beispiel #7
0
    // Use this for initialization
    void Start()
    {
        PlayerIcon.GetComponent <SpriteRenderer>().enabled = true;
        A1.GetComponent <SpriteRenderer>().enabled         = false;
        A2.GetComponent <SpriteRenderer>().enabled         = false;
        A3.GetComponent <SpriteRenderer>().enabled         = false;
        A4.GetComponent <SpriteRenderer>().enabled         = false;
        A5.GetComponent <SpriteRenderer>().enabled         = false;
        A6.GetComponent <SpriteRenderer>().enabled         = false;
        A7.GetComponent <SpriteRenderer>().enabled         = false;
        A8.GetComponent <SpriteRenderer>().enabled         = false;
        A9.GetComponent <SpriteRenderer>().enabled         = false;
        A10.GetComponent <SpriteRenderer>().enabled        = false;
        A11.GetComponent <SpriteRenderer>().enabled        = false;
        B1.GetComponent <SpriteRenderer>().enabled         = false;
        B2.GetComponent <SpriteRenderer>().enabled         = false;
        B3.GetComponent <SpriteRenderer>().enabled         = false;
        B4.GetComponent <SpriteRenderer>().enabled         = false;
        B5.GetComponent <SpriteRenderer>().enabled         = false;
        B6.GetComponent <SpriteRenderer>().enabled         = false;
        B7.GetComponent <SpriteRenderer>().enabled         = false;
        B8.GetComponent <SpriteRenderer>().enabled         = false;
        B9.GetComponent <SpriteRenderer>().enabled         = false;
        B10.GetComponent <SpriteRenderer>().enabled        = false;
        B11.GetComponent <SpriteRenderer>().enabled        = false;
        C1.GetComponent <SpriteRenderer>().enabled         = false;
        C2.GetComponent <SpriteRenderer>().enabled         = false;
        C3.GetComponent <SpriteRenderer>().enabled         = false;
        C4.GetComponent <SpriteRenderer>().enabled         = false;
        C5.GetComponent <SpriteRenderer>().enabled         = false;
        C6.GetComponent <SpriteRenderer>().enabled         = false;
        C7.GetComponent <SpriteRenderer>().enabled         = false;
        C8.GetComponent <SpriteRenderer>().enabled         = false;
        C9.GetComponent <SpriteRenderer>().enabled         = false;
        C10.GetComponent <SpriteRenderer>().enabled        = false;
        C11.GetComponent <SpriteRenderer>().enabled        = false;
        D1.GetComponent <SpriteRenderer>().enabled         = false;
        D2.GetComponent <SpriteRenderer>().enabled         = false;
        D3.GetComponent <SpriteRenderer>().enabled         = false;
        D4.GetComponent <SpriteRenderer>().enabled         = false;
        D5.GetComponent <SpriteRenderer>().enabled         = false;
        D6.GetComponent <SpriteRenderer>().enabled         = false;
        D7.GetComponent <SpriteRenderer>().enabled         = false;
        D8.GetComponent <SpriteRenderer>().enabled         = false;
        D9.GetComponent <SpriteRenderer>().enabled         = false;
        D10.GetComponent <SpriteRenderer>().enabled        = false;
        D11.GetComponent <SpriteRenderer>().enabled        = false;
        E1.GetComponent <SpriteRenderer>().enabled         = false;
        E2.GetComponent <SpriteRenderer>().enabled         = false;
        E3.GetComponent <SpriteRenderer>().enabled         = false;
        E4.GetComponent <SpriteRenderer>().enabled         = false;
        E5.GetComponent <SpriteRenderer>().enabled         = false;
        E6.GetComponent <SpriteRenderer>().enabled         = false;
        E7.GetComponent <SpriteRenderer>().enabled         = false;
        E8.GetComponent <SpriteRenderer>().enabled         = false;
        E9.GetComponent <SpriteRenderer>().enabled         = false;
        E10.GetComponent <SpriteRenderer>().enabled        = false;
        E11.GetComponent <SpriteRenderer>().enabled        = false;
        F1.GetComponent <SpriteRenderer>().enabled         = false;
        F2.GetComponent <SpriteRenderer>().enabled         = false;
        F3.GetComponent <SpriteRenderer>().enabled         = false;
        F4.GetComponent <SpriteRenderer>().enabled         = false;
        F5.GetComponent <SpriteRenderer>().enabled         = false;
        F6.GetComponent <SpriteRenderer>().enabled         = false;
        F7.GetComponent <SpriteRenderer>().enabled         = false;
        F8.GetComponent <SpriteRenderer>().enabled         = false;
        F9.GetComponent <SpriteRenderer>().enabled         = false;
        F10.GetComponent <SpriteRenderer>().enabled        = false;
        F11.GetComponent <SpriteRenderer>().enabled        = false;
        G1.GetComponent <SpriteRenderer>().enabled         = false;
        G2.GetComponent <SpriteRenderer>().enabled         = false;
        G3.GetComponent <SpriteRenderer>().enabled         = false;
        G4.GetComponent <SpriteRenderer>().enabled         = false;
        G5.GetComponent <SpriteRenderer>().enabled         = false;
        G6.GetComponent <SpriteRenderer>().enabled         = false;
        G7.GetComponent <SpriteRenderer>().enabled         = false;
        G8.GetComponent <SpriteRenderer>().enabled         = false;
        G9.GetComponent <SpriteRenderer>().enabled         = false;
        G10.GetComponent <SpriteRenderer>().enabled        = false;
        G11.GetComponent <SpriteRenderer>().enabled        = false;
        H1.GetComponent <SpriteRenderer>().enabled         = false;
        H2.GetComponent <SpriteRenderer>().enabled         = false;
        H3.GetComponent <SpriteRenderer>().enabled         = false;
        H4.GetComponent <SpriteRenderer>().enabled         = false;
        H5.GetComponent <SpriteRenderer>().enabled         = false;
        H6.GetComponent <SpriteRenderer>().enabled         = false;
        H7.GetComponent <SpriteRenderer>().enabled         = false;
        H8.GetComponent <SpriteRenderer>().enabled         = false;
        H9.GetComponent <SpriteRenderer>().enabled         = false;
        H10.GetComponent <SpriteRenderer>().enabled        = false;
        H11.GetComponent <SpriteRenderer>().enabled        = false;
        I1.GetComponent <SpriteRenderer>().enabled         = false;
        I2.GetComponent <SpriteRenderer>().enabled         = false;
        I3.GetComponent <SpriteRenderer>().enabled         = false;
        I4.GetComponent <SpriteRenderer>().enabled         = false;
        I5.GetComponent <SpriteRenderer>().enabled         = false;
        I6.GetComponent <SpriteRenderer>().enabled         = false;
        I7.GetComponent <SpriteRenderer>().enabled         = false;
        I8.GetComponent <SpriteRenderer>().enabled         = false;
        I9.GetComponent <SpriteRenderer>().enabled         = false;
        I10.GetComponent <SpriteRenderer>().enabled        = false;
        I11.GetComponent <SpriteRenderer>().enabled        = false;
        J1.GetComponent <SpriteRenderer>().enabled         = false;
        J2.GetComponent <SpriteRenderer>().enabled         = false;
        J3.GetComponent <SpriteRenderer>().enabled         = false;
        J4.GetComponent <SpriteRenderer>().enabled         = false;
        J5.GetComponent <SpriteRenderer>().enabled         = false;
        J6.GetComponent <SpriteRenderer>().enabled         = false;
        J7.GetComponent <SpriteRenderer>().enabled         = false;
        J8.GetComponent <SpriteRenderer>().enabled         = false;
        J9.GetComponent <SpriteRenderer>().enabled         = false;
        J10.GetComponent <SpriteRenderer>().enabled        = false;
        J11.GetComponent <SpriteRenderer>().enabled        = false;
        K1.GetComponent <SpriteRenderer>().enabled         = false;
        K2.GetComponent <SpriteRenderer>().enabled         = false;
        K3.GetComponent <SpriteRenderer>().enabled         = false;
        K4.GetComponent <SpriteRenderer>().enabled         = false;
        K5.GetComponent <SpriteRenderer>().enabled         = false;
        K6.GetComponent <SpriteRenderer>().enabled         = false;
        K7.GetComponent <SpriteRenderer>().enabled         = false;
        K8.GetComponent <SpriteRenderer>().enabled         = false;
        K9.GetComponent <SpriteRenderer>().enabled         = false;
        K10.GetComponent <SpriteRenderer>().enabled        = false;
        K11.GetComponent <SpriteRenderer>().enabled        = false;
        float ratio = Screen.width / Screen.height;

        if (ratio < 2)
        {
            int screenx = 543;
            int screeny = 653;
        }
        else
        {
            int screenx = 743;
            int screeny = 853;
        }
    }