public UnityGyroAxisSource( GyroAxis axis )
		{
			Axis = (int) axis;
			Calibrate();
		}
 public UnityGyroAxisSource(GyroAxis axis)
 {
     Axis = (int)axis;
     Calibrate();
 }
Beispiel #3
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 public UnityGyroAxisSource(GyroAxis axis)
 {
     _axis = axis;
     Calibrate();
 }