private void Awake()
 {
     gunpowderStates = GetComponent <GunpowderStates>();
     rigid           = GetComponent <Rigidbody>();
 }
Beispiel #2
0
 void Awake()
 {
     powderStates = this.GetComponent <GunpowderStates>();
     rb           = this.GetComponent <Rigidbody>();
 }