Beispiel #1
0
        private void FrmEditGundam_Load(object sender, EventArgs e)
        {
            bindAll();

            gundams = gundamFile.ListMachines();

            lsGundam.DataSource = gundams;
        }
Beispiel #2
0
        private void loadData()
        {
            this.gundamFile = new GundamFile();
            stFile.Text     = this.gundamFile.FileName;


            List <MachineConvertInfo> allConverts = gundamFile.ListConvert();

            this.actions = GGCRUtil.ListConvertAction();

            foreach (MachineConvertInfo c in allConverts)
            {
                bool find = false;
                foreach (KeyValuePair <string, string> kv in actions)
                {
                    if (kv.Key == c.Action.ToString())
                    {
                        find = true;
                        break;
                    }
                }
                if (!find)
                {
                    GGCRUtil.AddConvertAction(c.Action, "未知" + c.Action);
                    this.actions = GGCRUtil.ListConvertAction();
                }
            }
            cboAction.DataSource    = actions;
            cboAction.DisplayMember = "Value";
            cboAction.ValueMember   = "Key";

            this.gundams = gundamFile.ListMachines();

            foreach (GundamInfo g in gundams)
            {
                if (g.UUID == this.fromUuid)
                {
                    this.gundam = g;
                    break;
                }
            }

            fromSource.DataSource = this.gundams;

            toSource.DataSource = this.gundams;

            cboTo.DataSource    = toSource.DataSource;
            cboTo.ValueMember   = "UUID";
            cboTo.DisplayMember = "UnitName";

            cboFrom.DataSource    = fromSource;
            cboFrom.ValueMember   = "UUID";
            cboFrom.DisplayMember = "UnitName";


            if (this.gundam != null)
            {
                this.converts = new List <MachineConvertInfo>();

                foreach (MachineConvertInfo c in allConverts)
                {
                    if (c.From == gundam.UUID || c.To == gundam.UUID)
                    {
                        this.converts.Add(c);
                    }
                }
            }
            else
            {
                this.converts = allConverts;
            }

            lsMain.DataSource = this.converts;
        }