Beispiel #1
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    public GunBase(GunData data, GameObject player)
    {
        gun = new GunRuntimeData(data);

        transform = player.transform;
        box       = player.GetComponent <BoxCollider2D>();
    }
Beispiel #2
0
    public GunBase(GunData data, GameObject player) {
        gun = new GunRuntimeData(data);

        transform = player.transform;
        box = player.GetComponent<BoxCollider2D>();
    }