Beispiel #1
0
    private void Awake()
    {
        m_canvas = FindObjectOfType <CanvasManager>();

        m_audio = GetComponent <GunAudio>();

        m_anim = GetComponentInParent <Animator>();
    }
	void SetInitialReferences()
	{
		localPlayer = transform.root.gameObject;
		playerMaster = localPlayer.GetComponent<Player_Master>();
		projectileHandler = localPlayer.GetComponent<ProjectileHandler>();
		gunAssemblyMaster = localPlayer.GetComponent<GunAssembly_Master>();

		modifiers = GetComponent<ComponentModifiers>();
		gunAudio = localPlayer.GetComponent<GunAudio>();
		gunAudio.clipArray = shootSoundClips;
	}