public static MessageItem ConvertToMessageItem(this IMessage msg)
        {
            var channel = (SocketGuildChannel)msg.Channel;
            var msgSum  = new MessageSummary {
                MessageId = msg.Id, Author = msg.Author.Username, Content = msg.Content, Timestamp = msg.Timestamp.ToUnixTimeMilliseconds()
            };
            var channelSum = new ChannelSummary {
                ChannelId = channel.Id, Name = channel.Name
            };
            var guildSum = new GuildSummary {
                GuildId = channel.Guild.Id, Name = channel.Guild.Name
            };

            return(new MessageItem {
                Channel = channelSum, Guild = guildSum, Message = msgSum
            });
        }
Beispiel #2
0
        // TODO: Check if message came from a channel registered as an AlertChannel or DMs, if not then ignore
        public async Task OnMessageReceived(SocketMessage msg)
        {
            var channel = (SocketGuildChannel)msg.Channel;

            var gSum = new GuildSummary {
                GuildId = channel.Guild.Id, Name = channel.Guild.Name
            };
            var cSum = new ChannelSummary {
                ChannelId = channel.Id, Name = channel.Name
            };
            var mSum = new MessageSummary
            {
                Author    = msg.Author.Username, Content = msg.Content, MessageId = msg.Id,
                Timestamp = msg.Timestamp.ToUnixTimeMilliseconds()
            };
            await _messageCache.StoreMessageAsync(new MessageItem { Guild = gSum, Channel = cSum, Message = mSum });

            Console.WriteLine($"Guild Name: {channel.Guild.Name}, Channel Name: {channel.Name}");

            Console.WriteLine($"{channel.Guild.Name.ToLower()}.{channel.Name.ToLower()} - {msg.Author.Username} ({msg.Timestamp.DateTime:g})");
            Console.WriteLine(msg.Content);
            Console.WriteLine();
        }