Beispiel #1
0
        void HandleGuildSetRankPermissions(GuildSetRankPermissions packet)
        {
            if (!DisallowHyperlinksAndMaybeKick(packet.RankName))
            {
                return;
            }

            if (packet.RankName.Length > 15)
            {
                return;
            }

            Guild guild = GetPlayer().GetGuild();

            if (guild == null)
            {
                return;
            }

            Guild.GuildBankRightsAndSlots[] rightsAndSlots = new Guild.GuildBankRightsAndSlots[GuildConst.MaxBankTabs];
            for (byte tabId = 0; tabId < GuildConst.MaxBankTabs; ++tabId)
            {
                rightsAndSlots[tabId] = new Guild.GuildBankRightsAndSlots(tabId, (sbyte)packet.TabFlags[tabId], (int)packet.TabWithdrawItemLimit[tabId]);
            }

            guild.HandleSetRankInfo(this, (byte)packet.RankOrder, packet.RankName, (GuildRankRights)packet.Flags, packet.WithdrawGoldLimit, rightsAndSlots);
        }
Beispiel #2
0
        void HandleGuildSetRankPermissions(GuildSetRankPermissions packet)
        {
            Guild guild = GetPlayer().GetGuild();

            if (!guild)
            {
                return;
            }

            Guild.GuildBankRightsAndSlots[] rightsAndSlots = new Guild.GuildBankRightsAndSlots[GuildConst.MaxBankTabs];
            for (byte tabId = 0; tabId < GuildConst.MaxBankTabs; ++tabId)
            {
                rightsAndSlots[tabId] = new Guild.GuildBankRightsAndSlots(tabId, (sbyte)packet.TabFlags[tabId], packet.TabWithdrawItemLimit[tabId]);
            }

            guild.HandleSetRankInfo(this, (byte)packet.RankOrder, packet.RankName, (GuildRankRights)packet.Flags, (uint)packet.WithdrawGoldLimit, rightsAndSlots);
        }