public void StartGame() { gui.SetUpButtons(buttonSprite, gameCanvas, player, red, green, blue); player.GetComponent <Animator>().SetInteger("StateIndex", 1); StartCoroutine(SpawnEnemies()); Destroy(menuPanel); }
public void StartGame() { gui.SetUpButtons(buttonSprite, gameCanvas, player, red, green, blue); player.GetComponent <Animator>().SetInteger("StateIndex", 1); StartCoroutine(SpawnEnemies()); Destroy(menuPanel); }