private void RebuildMyBitmap(Dictionary <ushort, int[]> charBitmaps, IEnumerable <CharData> chars) { Gtf.LoadPixelData(BuildBitmap(charBitmaps, chars)); }
public void SaveBigBitmap(string saveLocation) { using FileStream fileStream = new FileStream(saveLocation, FileMode.Create); Gtf.SavePngTo(fileStream); }