Beispiel #1
0
        public static void HandleMessage(GroupUpdate a, VkApi api)
        {
            if (a.Type == GroupUpdateType.MessageNew)
            {
                var currentString = a.Message.Body;
                //Console.WriteLine(currentString + "\r\n");
                Program.Logger.WriteMessage(currentString, "svc");

                var strOut    = WeatherAP.GetWeather(currentString);
                var idUser    = a.Message.UserId;
                var randomNum = new Random();
                api.Messages.Send(new MessagesSendParams()
                {
                    RandomId = randomNum.Next(0, int.MaxValue),
                    UserId   = idUser,
                    Message  = strOut
                });

                api.Messages.Send(new MessagesSendParams()
                {
                    RandomId = randomNum.Next(0, int.MaxValue) >> 1,                     // короче эта хрень нужна чтобы randomId с верхним не повторялся
                    UserId   = idUser,
                    Message  = "Введите название города"
                });
            }
        }
Beispiel #2
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        public async Task TestUpdateGroup()
        {
            var groupNew = new GroupNew().SetDefaults();

            groupNew.Name        = "api.test.group." + new Guid().ToString();
            groupNew.Description = "This is a test group for the API tests.";

            var createGroupRequest  = new CreateGroupRequest(groupNew);
            var createGroupResponse = await SkyManager.ApiClient.ExecuteRequestAsync(createGroupRequest);

            var groupId = createGroupResponse.Content.Id;

            var groupUpdate = new GroupUpdate().SetDefaults();

            groupUpdate.Description = "Updated decsription";
            groupUpdate.Name        = "Update group name";
            Assert.NotNull(groupUpdate.ToJson());
            Assert.NotNull(groupUpdate.ToString());

            var updateGroupRequest  = new UpdateGroupRequest(groupUpdate, groupId);
            var updateGroupResponse = await SkyManager.ApiClient.ExecuteRequestAsync(updateGroupRequest);

            var deleteGroupRequest = new DeleteGroupRequest(groupId);
            await SkyManager.ApiClient.ExecuteRequestAsync(deleteGroupRequest);
        }
Beispiel #3
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        private void OnNewGroupUpdate_(GroupUpdate groupUpdate)
        {
            var item = this.table[groupUpdate.GroupId];

            if (groupUpdate.FieldName == "Pad")
            {
                int    padNumber   = item.PadNumber;
                string format      = item.Format;
                int    newPad      = (int)groupUpdate.Value;
                string labelFormat = (string)groupUpdate.Value;
                foreach (var kv in item.Table)
                {
                    this.chart.Pads[padNumber].Remove(kv.Value.Item2);
                    this.EnsurePadExists(newPad, labelFormat);
                    this.chart.Pads[newPad].Add(kv.Value.Item2);
                }
                item.PadNumber = newPad;
                item.Format    = labelFormat;
            }
            if (groupUpdate.FieldName == "Color")
            {
                Color color = (Color)groupUpdate.Value;
                foreach (var kv in item.Table)
                {
                    if (kv.Value.Item1 is TimeSeriesViewer)
                    {
                        (kv.Value.Item1 as TimeSeriesViewer).Color = color;
                    }
                }
                this.chart.UpdatePads();
            }
        }
Beispiel #4
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        /// <inheritdoc />
        public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
        {
            var user = _userManager.GetUserById(session.UserId);

            if (user.SyncPlayAccess == SyncPlayAccess.None)
            {
                _logger.LogWarning("HandleRequest: {0} does not have access to SyncPlay.", session.Id);

                var error = new GroupUpdate <string>()
                {
                    Type = GroupUpdateType.JoinGroupDenied
                };
                _sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
                return;
            }

            lock (_groupsLock)
            {
                _sessionToGroupMap.TryGetValue(session.Id, out var group);

                if (group == null)
                {
                    _logger.LogWarning("HandleRequest: {0} does not belong to any group.", session.Id);

                    var error = new GroupUpdate <string>()
                    {
                        Type = GroupUpdateType.NotInGroup
                    };
                    _sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
                    return;
                }

                group.HandleRequest(session, request, cancellationToken);
            }
        }
Beispiel #5
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        public async Task <IActionResult> Edit(int id, [Bind("GroupUpdateId,Updatemsg,Status,GroupGoalId,UpdateDate")] GroupUpdate groupUpdate)
        {
            if (id != groupUpdate.GroupUpdateId)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(groupUpdate);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!GroupUpdateExists(groupUpdate.GroupUpdateId))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            return(View(groupUpdate));
        }
Beispiel #6
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        /// <inheritdoc />
        public void JoinGroup(SessionInfo session, Guid groupId, JoinGroupRequest request, CancellationToken cancellationToken)
        {
            var user = _userManager.GetUserById(session.UserId);

            if (user.SyncPlayAccess == SyncPlayAccess.None)
            {
                _logger.LogWarning("JoinGroup: {0} does not have access to SyncPlay.", session.Id);

                var error = new GroupUpdate <string>()
                {
                    Type = GroupUpdateType.JoinGroupDenied
                };

                _sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
                return;
            }

            lock (_groupsLock)
            {
                ISyncPlayController group;
                _groups.TryGetValue(groupId, out group);

                if (group == null)
                {
                    _logger.LogWarning("JoinGroup: {0} tried to join group {0} that does not exist.", session.Id, groupId);

                    var error = new GroupUpdate <string>()
                    {
                        Type = GroupUpdateType.GroupDoesNotExist
                    };
                    _sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
                    return;
                }

                if (!HasAccessToItem(user, group.GetPlayingItemId()))
                {
                    _logger.LogWarning("JoinGroup: {0} does not have access to {1}.", session.Id, group.GetPlayingItemId());

                    var error = new GroupUpdate <string>()
                    {
                        GroupId = group.GetGroupId().ToString(),
                        Type    = GroupUpdateType.LibraryAccessDenied
                    };
                    _sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
                    return;
                }

                if (IsSessionInGroup(session))
                {
                    if (GetSessionGroup(session).Equals(groupId))
                    {
                        return;
                    }

                    LeaveGroup(session, cancellationToken);
                }

                group.SessionJoin(session, request, cancellationToken);
            }
        }
Beispiel #7
0
        private async Task DispatchUpdates(GroupUpdate updateObj)
        {
            if (MessageIsCommand(updateObj))
            {
                switch (updateObj.Message.Text)
                {
                case "Начать":
                    _logger.LogInformation($"Получено комманда: НАЧАТЬ");
                    await _sendMessageService.SendMessageWithoutKeyboard(updateObj, "Добро пожаловать.");

                    break;

                default:
                    _logger.LogInformation($"Непонятная комманда");
                    await _sendMessageService.SendMessageWithoutKeyboard(updateObj, "Я не понимаю, что от меня хотят(((");

                    break;
                }
            }
            else if (decimal.TryParse(updateObj.Message.Text, out var result))
            {
                _logger.LogInformation($"Получено значение: {result}");
                await _sendMessageService.SendMessageWithoutKeyboard(updateObj, $"Получено значение: {result}");
            }
            else
            {
                _logger.LogInformation($"Вообще непойми что пришло");
                await _sendMessageService.SendMessageWithoutKeyboard(updateObj, "Я не понимаю, что от меня хотят(((");
            }
        }
Beispiel #8
0
        /// <inheritdoc />
        public void NewGroup(SessionInfo session, CancellationToken cancellationToken)
        {
            var user = _userManager.GetUserById(session.UserId);

            if (user.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
            {
                _logger.LogWarning("NewGroup: {0} does not have permission to create groups.", session.Id);

                var error = new GroupUpdate <string>
                {
                    Type = GroupUpdateType.CreateGroupDenied
                };

                _sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
                return;
            }

            lock (_groupsLock)
            {
                if (IsSessionInGroup(session))
                {
                    LeaveGroup(session, cancellationToken);
                }

                var group = new SyncPlayController(_sessionManager, this);
                _groups[group.GetGroupId()] = group;

                group.CreateGroup(session, cancellationToken);
            }
        }
Beispiel #9
0
      public static void SendMessage(GroupUpdate message, string text)
      {
          Task.Run(() =>
            {
                if (message.MessageNew.Message.Attachments.Count != 0)
                {
                    var attachments = new List <MediaAttachment>
                    {
                        message.MessageNew.Message.Attachments[0].Instance
                    };
                    text = message.MessageNew.Message.Attachments[0].Instance.AccessKey + " | " + message.MessageNew.Message.Attachments[0].Instance.Id + " | " + message.MessageNew.Message.Attachments[0].Instance.OwnerId;

                    GroupApi.Messages.Send(new MessagesSendParams
                    {
                        RandomId    = new Random().Next(999999),
                        UserId      = message.MessageNew.Message.FromId,
                        Message     = text,
                        Attachments = attachments
                    });
                }
                else
                {
                    GroupApi.Messages.Send(new MessagesSendParams
                    {
                        RandomId = new Random().Next(999999),
                        UserId   = message.MessageNew.Message.FromId,
                        Message  = text,
                    });
                }
            });
      }
 public void OnEvent(GroupUpdate update)
 {
     if (update.Message != null)
     {
         OnNewMessage(update.Message);
     }
 }
Beispiel #11
0
        /// <inheritdoc />
        public void LeaveGroup(SessionInfo session, CancellationToken cancellationToken)
        {
            // TODO: determine what happens to users that are in a group and get their permissions revoked
            lock (_groupsLock)
            {
                _sessionToGroupMap.TryGetValue(session.Id, out var group);

                if (group == null)
                {
                    _logger.LogWarning("LeaveGroup: {0} does not belong to any group.", session.Id);

                    var error = new GroupUpdate <string>()
                    {
                        Type = GroupUpdateType.NotInGroup
                    };
                    _sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
                    return;
                }

                group.SessionLeave(session, cancellationToken);

                if (group.IsGroupEmpty())
                {
                    _logger.LogInformation("LeaveGroup: removing empty group {0}.", group.GetGroupId());
                    _groups.Remove(group.GetGroupId(), out _);
                }
            }
        }
        public async Task <IActionResult> PutGroupUpdate(int id, GroupUpdate groupUpdate)
        {
            if (id != groupUpdate.GroupUpdateId)
            {
                return(BadRequest());
            }

            _context.Entry(groupUpdate).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!GroupUpdateExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
        public async Task <ActionResult <GroupUpdate> > PostGroupUpdate(GroupUpdate groupUpdate)
        {
            _context.GroupUpdates.Add(groupUpdate);
            await _context.SaveChangesAsync();

            return(CreatedAtAction("GetGroupUpdate", new { id = groupUpdate.GroupUpdateId }, groupUpdate));
        }
Beispiel #14
0
    public async Task Handle(GroupUpdate upd)
    {
        if (upd.Secret != _options.SecretKey)
        {
            _logger.Warning("Пришло событие с неправильным секретным ключом ({0})", upd.Secret);
            return;
        }

        _logger.Debug("Обработка события с типом {0}", upd.Type);

        if (upd.Type == GroupUpdateType.MessageNew)
        {
            if (upd.MessageNew.Message.Action?.Type == MessageAction.ChatInviteUser)
            {
                await _sender.Send(upd.MessageNew.Message.PeerId.Value,
                                   "Здравствуйте!\n" +
                                   "Подробности по настройке бота для бесед здесь: vk.com/@japanese.goblin-conversations");

                return;
            }

            var msg = _mapper.Map <Message>(upd.MessageNew.Message);
            ExtractUserIdFromConversation(msg);
            await MessageNew(msg);
        }
        else if (upd.Type == GroupUpdateType.MessageEvent)
        {
            await MessageEvent(upd.MessageEvent);
        }
        else if (upd.Type == GroupUpdateType.GroupLeave)
        {
            await GroupLeave(upd.GroupLeave);
        }
        else if (upd.Type == GroupUpdateType.GroupJoin)
        {
            await GroupJoin(upd.GroupJoin);
        }
        else
        {
            _logger.Fatal("Обработчик для события {0} не найден", upd.Type);
            throw new ArgumentOutOfRangeException(nameof(upd.Type), "Отсутствует обработчик события");
        }

        _logger.Information("Обработка события {0} завершена", upd.Type);

        void ExtractUserIdFromConversation(Message msg)
        {
            if (msg.ChatId == msg.UserId)
            {
                return;
            }

            var regEx = Regex.Match(msg.Text, @"\[club\d+\|.*\] (.*)");

            if (regEx.Groups.Count > 1)
            {
                msg.Text = regEx.Groups[1].Value.Trim();
            }
        }
    }
Beispiel #15
0
        public override bool Execute(GroupUpdate update, IVkApi bot)
        {
            if (update.Type == GroupUpdateType.MessageNew &&
                update.MessageNew != null &&
                update.MessageNew.Message != null &&
                update.MessageNew.Message.Attachments.Any())
            {
                var attachment = update.MessageNew.Message.Attachments.First();
                if (attachment.Type == typeof(Document))
                {
                    var document = attachment.Instance as Document;

                    using (var client = new WebClient())
                    {
                        string salt = Guid.NewGuid().ToString().Substring(0, 8);
                        string path = Path.Combine(Folders.Docs(), $"{update.MessageNew.Message.FromId} {salt} Check.{document.Ext}");
                        client.DownloadFile(document.Uri, path);
                        update.ReplyMessageNew(bot, AppData.Strings.DocumentSaved);
                        context.PathUserId.Add(path, (long)update.MessageNew.Message.FromId);
                        antiplagiatService.EnqueueDocument(path);
                    }
                    return(true);
                }
            }
            return(false);
        }
 public static void ReplyMessageNew(this GroupUpdate update, IVkApi vkApi, string message)
 {
     vkApi.Messages.Send(new MessagesSendParams
     {
         RandomId = random.Next(),
         UserId   = update.MessageNew.Message.FromId,
         Message  = message
     });
 }
Beispiel #17
0
 public static void RePostImage(GroupUpdate message)
 {/*
   * _api.Wall.Post(new WallPostParams
   * {
   *     OwnerId = Tokens.GroupId,
   *     FromGroup = true,
   *     Message = ""
   * });*/
 }
Beispiel #18
0
        public void PutGroupIdTest()
        {
            // TODO: add unit test for the method 'PutGroupId'
            string      groupId  = null; // TODO: replace null with proper value
            GroupUpdate body     = null; // TODO: replace null with proper value
            var         response = instance.PutGroupId(groupId, body);

            Assert.IsInstanceOf <Group> (response, "response is Group");
        }
Beispiel #19
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        public async Task <IActionResult> Create([Bind("GroupUpdateId,Updatemsg,Status,GroupGoalId,UpdateDate")] GroupUpdate groupUpdate)
        {
            if (ModelState.IsValid)
            {
                _context.Add(groupUpdate);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(groupUpdate));
        }
Beispiel #20
0
 public static void SendHelp(GroupUpdate message)
 {
     Task.Run(() => {
           GroupApi.Messages.Send(new MessagesSendParams
           {
               RandomId = new Random().Next(999999),
               UserId   = message.MessageNew.Message.FromId,
               Message  = Localization.HelpText
           });
       });
 }
Beispiel #21
0
        public override Task Handle(GroupUpdate evt, Action next = null)
        {
            var evtBody = typeof(GroupUpdate).GetProperty(eventFieldName).GetValue(evt);

            if (IsMatch(evt))
            {
                return(handlerFn((T)(dynamic)Convert.ChangeType(evtBody, evtBody.GetType()), next));
            }
            next?.Invoke();
            return(Task.CompletedTask);
        }
        public void CreateUpdate(GroupUpdate update, string userId)
        {
            groupUpdateRepository.Add(update);
            SaveUpdate();
            var groupUpdateUser = new GroupUpdateUser {
                UserId = userId, GroupUpdateId = update.GroupUpdateId
            };

            groupUpdateUserRepository.Add(groupUpdateUser);
            SaveUpdate();
        }
Beispiel #23
0
 public async Task SendMessageWithCategoryKeyboard(GroupUpdate updateObj, string text)
 {
     var msg = new MessagesSendParams
     {
         UserId   = updateObj.Message.UserId,
         Message  = text,
         PeerId   = updateObj.Message.PeerId,
         RandomId = new DateTime().Millisecond,
         Keyboard = _keyboards.GetCategoryKeyboard()
     };
     await _vkApi.Messages.SendAsync(msg);
 }
Beispiel #24
0
        /// <summary>
        /// Sends a GroupUpdate message to the interested sessions.
        /// </summary>
        /// <param name="from">The current session.</param>
        /// <param name="type">The filtering type.</param>
        /// <param name="message">The message to send.</param>
        /// <param name="cancellationToken">The cancellation token.</param>
        /// <value>The task.</value>
        private Task SendGroupUpdate <T>(SessionInfo from, BroadcastType type, GroupUpdate <T> message, CancellationToken cancellationToken)
        {
            IEnumerable <Task> GetTasks()
            {
                foreach (var session in FilterSessions(from, type))
                {
                    yield return(_sessionManager.SendSyncPlayGroupUpdate(session.Id, message, cancellationToken));
                }
            }

            return(Task.WhenAll(GetTasks()));
        }
Beispiel #25
0
        /// <summary>
        /// The packet process
        /// </summary>
        /// <param name="packet"></param>
        public override void Process(Packet packet)
        {
            var d = DataMap.Deserialize(packet.Payload);

            UserId  uid  = d["contact-id"];
            GroupId gid  = d["group-id"];
            int     type = int.Parse(d["type"]);

            var user = uid.GetUser(Bot);

            if (user == null)
            {
                user = new User(uid);
                Bot.Information.UserCache.Add(uid, user);
            }

            if (type == 0)
            {
                if (d.ContainsKey("contacts"))
                {
                    d = DataMap.Deserialize(d["contacts"]);
                }
                if (d.ContainsKey(uid.ToString()))
                {
                    d = DataMap.Deserialize(d[uid.ToString()]);
                }
                if (d.ContainsKey("nickname"))
                {
                    user.Nickname = d["nickname"].GetDisplayString();
                }
                if (d.ContainsKey("status"))
                {
                    user.Status = d["status"].GetDisplayString();
                }
                if (d.ContainsKey("rep"))
                {
                    user.Reputation = int.Parse(d["rep"]);
                }
                if (d.ContainsKey("rep_lvl"))
                {
                    user.RepLevel = double.Parse(d["rep_lvl"]);
                }
            }

            var g = new GroupUpdate
            {
                Group  = gid,
                User   = uid,
                IsJoin = type == 0
            };

            Bot.On.Trigger("gu", g);
        }
Beispiel #26
0
 public static void RePost(GroupUpdate message)
 {
     Task.Run(() =>
     {
         _api.Wall.Post(new WallPostParams
         {
             OwnerId   = -188415343,
             FromGroup = true,
             Message   = message.MessageNew.Message.Text.Remove(0, 5) + " (C) [id" + message.MessageNew.Message.FromId + "|Цитата]"
         });
     });
 }
Beispiel #27
0
        /// <inheritdoc />
        public void LeaveGroup(SessionInfo session, LeaveGroupRequest request, CancellationToken cancellationToken)
        {
            if (session == null)
            {
                throw new InvalidOperationException("Session is null!");
            }

            if (request == null)
            {
                throw new InvalidOperationException("Request is null!");
            }

            // Locking required to access list of groups.
            lock (_groupsLock)
            {
                if (_sessionToGroupMap.TryGetValue(session.Id, out var group))
                {
                    // Group lock required to let other requests end first.
                    lock (group)
                    {
                        if (_sessionToGroupMap.TryRemove(session.Id, out var tempGroup))
                        {
                            if (!tempGroup.GroupId.Equals(group.GroupId))
                            {
                                throw new InvalidOperationException("Session was in wrong group!");
                            }
                        }
                        else
                        {
                            throw new InvalidOperationException("Could not remove session from group!");
                        }

                        UpdateSessionsCounter(session.UserId, -1);
                        group.SessionLeave(session, request, cancellationToken);

                        if (group.IsGroupEmpty())
                        {
                            _logger.LogInformation("Group {GroupId} is empty, removing it.", group.GroupId);
                            _groups.Remove(group.GroupId, out _);
                        }
                    }
                }
                else
                {
                    _logger.LogWarning("Session {SessionId} does not belong to any group.", session.Id);

                    var error = new GroupUpdate <string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
                    _sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
                    return;
                }
            }
        }
Beispiel #28
0
    public override Task HandleAsync(VkRequest req, CancellationToken ct)
    {
        var response = GroupUpdate.FromJson(req.Response);

        if (response.Type == GroupUpdateType.Confirmation)
        {
            return(SendStringAsync(_vkOptions.ConfirmationCode, cancellation: ct));
        }

        BackgroundJob.Enqueue(() => _handler.Handle(response));

        return(SendStringAsync("ok", cancellation: ct));
    }
Beispiel #29
0
        public async Task Handle(GroupUpdate longpollEvent, IVkApi api = null)
        {
            await events.ExecuteAsync(longpollEvent);

            if (longpollEvent.MessageNew == null)
            {
                return;
            }
            var message = new MessageContext(longpollEvent);

            message.Api = api;
            await commands.ExecuteAsync(message);
        }
        public async Task Cannot_update_non_existing_group()
        {
            var request = new GroupUpdate.Request
            {
                Id   = 1,
                Name = "S3 - Timo",
            };
            var useCase = new GroupUpdate(new ProgressContext(Fixture.ContextOptions));

            var result = await useCase.HandleAsync(request);

            result.IsFailure.Should().BeTrue();
            result.Error.Should().Contain("exist");
        }
Beispiel #31
0
 private void OnNewGroupUpdate_(GroupUpdate groupUpdate)
 {
     var item = this.table[groupUpdate.GroupId];
     if (groupUpdate.FieldName == "Pad")
     {
         int padNumber = item.PadNumber;
         string format = item.Format;
         int newPad = (int)groupUpdate.Value;
         string labelFormat = (string)groupUpdate.Value;
         foreach (var kv in item.Table)
         {
             this.chart.Pads[padNumber].Remove(kv.Value.Item2);
             this.EnsurePadExists(newPad, labelFormat);
             this.chart.Pads[newPad].Add(kv.Value.Item2);
         }
         item.PadNumber = newPad;
         item.Format = labelFormat;
     }
     if (groupUpdate.FieldName == "Color")
     {
         Color color = (Color)groupUpdate.Value;
         foreach (var kv in item.Table)
         {
             if (kv.Value.Item1 is TimeSeriesViewer)
                 (kv.Value.Item1 as TimeSeriesViewer).Color = color;
         }
         this.chart.UpdatePads();
     }
 }
Beispiel #32
0
 public void OnNewGroupUpdate(GroupUpdate groupUpdate)
 {
     #if GTK
     Gtk.Application.Invoke((sender, e) => OnNewGroupUpdate_(groupUpdate));
     #else
     if (InvokeRequired)
         Invoke((Action)delegate
         {
             OnNewGroupUpdate(groupUpdate);
         });
     else
         OnNewGroupUpdate_(groupUpdate);
     #endif
 }
        private void updateGroup(GroupUpdate response)
        {
            PlayerListView.Items.Clear();
            //lets just pretend this never happend mkay?
            Invite.Visibility = Visibility.Hidden;
            InvitedPlayers.Visibility = Visibility.Hidden;
            QueueButton.Visibility = Visibility.Hidden;
            ReadyButton.Visibility = Visibility.Visible;
            teambuilderSlotId = response.slotId;
            teambuilderGroupId = response.groupId;
            //TODO: find how matched team lobby chatroom name is generated
            //if(connectedToChat)
            //  LeaveChat();
            //ConnectToChat();

            foreach (PlayerSlot slot in response.slots)
                populateSlot(slot);
        }
Beispiel #34
0
 public void OnNewGroupUpdate(GroupUpdate groupUpdate)
 {
     // no-op
 }