public void ExecuteMoveUserToGroup(string userScreenName, string targetGroupName)
        {
            // Find current group for screenName
            var groupModel = GroupModelList
                             .FirstOrDefault(x =>
                                             x.UserModelList.Any(y =>
                                                                 y.ScreenName == userScreenName));

            if (groupModel != null)
            {
                // Remove user from user list and update GroupScreenNamelList
                var userModel = groupModel.UserModelList.First(x => x.ScreenName == userScreenName);
                groupModel.UserModelList.Remove(userModel);
                groupModel.GroupScreenNamelList.RemoveAll(x => x == userScreenName);

                // Add user to target group and update GroupScreenNamelList
                groupModel = GroupModelList.First(x => x.GroupName == targetGroupName);
                groupModel.UserModelList.Add(userModel);
                userModel.GroupModel = groupModel;
                groupModel.GroupScreenNamelList.Add(userScreenName);

                // Update AvailableMoveToGroupList and rebind group model list
                var groupModelList = GroupModelList.ToList();
                UpdateAvailableMoveToGroupList(userModel, groupModelList);

                // Save groups every time a move occurs
                SaveGroupsToFile(groupModelList);

                // Update UI
                GroupModelList = groupModelList;
            }
        }
 private void ExecuteRefreshCommand()
 {
     if (_loginUser != null)
     {
         var groupModelList = GroupModelList.ToList();
         groupModelList.ForEach(x => x.UserModelList.Clear());
         RefreshFriends(groupModelList);
     }
 }
Beispiel #3
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        private void ExecuteGenerateGroupsCommand()
        {
            if (_loginUser != null)
            {
                var  predefinedGroupNames = new string[] { "Tech", "Entertainment", "News" };
                bool insertedGroup        = false;
                var  groupModelList       = GroupModelList.ToList();

                foreach (var groupName in predefinedGroupNames)
                {
                    if (!groupModelList.Any(x => x.GroupName == groupName))
                    {
                        int insertAtIndex = groupModelList.Count - 1;
                        groupModelList.Insert(insertAtIndex, new GroupModel(groupName, GetGroupImagePath(groupName)));
                        insertedGroup = true;
                    }
                }

                if (insertedGroup)
                {
                    SaveGroupsToFile(groupModelList);
                    GroupModelList = groupModelList;

                    foreach (var groupModel in groupModelList)
                    {
                        foreach (var userModel in groupModel.UserModelList)
                        {
                            UpdateAvailableMoveToGroupList(userModel, groupModelList);
                        }
                    }
                }

                GenerateGroupsCommandNotExecuted = false;
                OnPropertyChanged(nameof(GenerateGroupsCommandNotExecuted));
            }
        }